fb_dao1.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &269351780440930491
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 6232553741661651901}
  12. m_Layer: 0
  13. m_HasEditorInfo: 1
  14. m_Name: Bone001
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &6232553741661651901
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 269351780440930491}
  27. serializedVersion: 2
  28. m_LocalRotation: {x: -0.4986345, y: 0.50136185, z: 0.50136185, w: 0.4986345}
  29. m_LocalPosition: {x: -0.000023143375, y: 0, z: -0.0119704185}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 8565182548359739858}
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!1 &809572923017224122
  36. GameObject:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. serializedVersion: 7
  42. m_Component:
  43. - component: {fileID: 3906682033092909940}
  44. - component: {fileID: 4234352655561077539}
  45. m_Layer: 0
  46. m_HasEditorInfo: 1
  47. m_Name: pengpos
  48. m_TagString: Untagged
  49. m_Icon: {fileID: 0}
  50. m_NavMeshLayer: 0
  51. m_StaticEditorFlags: 0
  52. m_IsActive: 1
  53. --- !u!4 &3906682033092909940
  54. Transform:
  55. m_ObjectHideFlags: 0
  56. m_CorrespondingSourceObject: {fileID: 0}
  57. m_PrefabInstance: {fileID: 0}
  58. m_PrefabAsset: {fileID: 0}
  59. m_GameObject: {fileID: 809572923017224122}
  60. serializedVersion: 2
  61. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  62. m_LocalPosition: {x: 0, y: 0.015, z: 0.782}
  63. m_LocalScale: {x: 1, y: 1, z: 1}
  64. m_ConstrainProportionsScale: 0
  65. m_Children: []
  66. m_Father: {fileID: 25656997809885723}
  67. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  68. --- !u!114 &4234352655561077539
  69. MonoBehaviour:
  70. m_ObjectHideFlags: 0
  71. m_CorrespondingSourceObject: {fileID: 0}
  72. m_PrefabInstance: {fileID: 0}
  73. m_PrefabAsset: {fileID: 0}
  74. m_GameObject: {fileID: 809572923017224122}
  75. m_Enabled: 1
  76. m_EditorHideFlags: 0
  77. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  78. m_Name:
  79. m_EditorClassIdentifier:
  80. DotName: pengpos
  81. followSkeleton: 0
  82. myRotation: {x: 0, y: 0, z: 0}
  83. --- !u!1 &925340386716163884
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 7
  90. m_Component:
  91. - component: {fileID: 3261955100367052469}
  92. - component: {fileID: 2380093427392102959}
  93. m_Layer: 0
  94. m_HasEditorInfo: 1
  95. m_Name: fbdao1
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!4 &3261955100367052469
  102. Transform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 925340386716163884}
  108. serializedVersion: 2
  109. m_LocalRotation: {x: -0.7071068, y: -0.000000061817246, z: -0.000000061817246, w: 0.7071068}
  110. m_LocalPosition: {x: 0.0017127597, y: 0.0099856565, z: -0.0027135524}
  111. m_LocalScale: {x: 1, y: 1, z: 1}
  112. m_ConstrainProportionsScale: 0
  113. m_Children: []
  114. m_Father: {fileID: 8565182548359739858}
  115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  116. --- !u!137 &2380093427392102959
  117. SkinnedMeshRenderer:
  118. m_ObjectHideFlags: 0
  119. m_CorrespondingSourceObject: {fileID: 0}
  120. m_PrefabInstance: {fileID: 0}
  121. m_PrefabAsset: {fileID: 0}
  122. m_GameObject: {fileID: 925340386716163884}
  123. m_Enabled: 1
  124. m_CastShadows: 1
  125. m_ReceiveShadows: 1
  126. m_DynamicOccludee: 1
  127. m_StaticShadowCaster: 0
  128. m_MotionVectors: 1
  129. m_LightProbeUsage: 1
  130. m_ReflectionProbeUsage: 1
  131. m_RayTracingMode: 3
  132. m_RayTraceProcedural: 0
  133. m_virtualGeometry: 0
  134. m_virtualGeometryShadow: 0
  135. m_ShadingRate: 0
  136. m_RenderingLayerMask: 1
  137. m_RendererPriority: 0
  138. m_Materials:
  139. - {fileID: 2100000, guid: 86993dbe6487a364cbe7896811a1b5bd, type: 2}
  140. m_StaticBatchInfo:
  141. firstSubMesh: 0
  142. subMeshCount: 0
  143. m_StaticBatchRoot: {fileID: 0}
  144. m_ProbeAnchor: {fileID: 0}
  145. m_LightProbeVolumeOverride: {fileID: 0}
  146. m_ScaleInLightmap: 1
  147. m_ReceiveGI: 1
  148. m_PreserveUVs: 0
  149. m_IgnoreNormalsForChartDetection: 0
  150. m_ImportantGI: 0
  151. m_StitchLightmapSeams: 1
  152. m_SelectedEditorRenderState: 3
  153. m_MinimumChartSize: 4
  154. m_AutoUVMaxDistance: 0.5
  155. m_AutoUVMaxAngle: 89
  156. m_LightmapParameters: {fileID: 0}
  157. m_SortingLayerID: 0
  158. m_SortingLayer: 0
  159. m_SortingOrder: 0
  160. serializedVersion: 2
  161. m_Quality: 0
  162. m_UpdateWhenOffscreen: 0
  163. m_SkinnedMotionVectors: 1
  164. m_Mesh: {fileID: -4142033604824764238, guid: 50977777f317b104d9c8e8961e436858, type: 3}
  165. m_Bones:
  166. - {fileID: 6232553741661651901}
  167. m_BlendShapeWeights: []
  168. m_RootBone: {fileID: 6232553741661651901}
  169. m_AABB:
  170. m_Center: {x: -0.30525243, y: 0.0011679828, z: 0.009985656}
  171. m_Extent: {x: 0.684778, y: 0.46557194, z: 0.0770977}
  172. m_DirtyAABB: 0
  173. m_EnableVSSkinning: 1
  174. m_ReleaseMeshData: 1
  175. --- !u!1 &1197942244180523888
  176. GameObject:
  177. m_ObjectHideFlags: 0
  178. m_CorrespondingSourceObject: {fileID: 0}
  179. m_PrefabInstance: {fileID: 0}
  180. m_PrefabAsset: {fileID: 0}
  181. serializedVersion: 7
  182. m_Component:
  183. - component: {fileID: 3762066587073657769}
  184. - component: {fileID: 1164658870965195}
  185. m_Layer: 0
  186. m_HasEditorInfo: 1
  187. m_Name: fbdao1run
  188. m_TagString: Untagged
  189. m_Icon: {fileID: 0}
  190. m_NavMeshLayer: 0
  191. m_StaticEditorFlags: 0
  192. m_IsActive: 1
  193. --- !u!4 &3762066587073657769
  194. Transform:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 1197942244180523888}
  200. serializedVersion: 2
  201. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  202. m_LocalPosition: {x: 0, y: 0, z: -0.189}
  203. m_LocalScale: {x: 1, y: 1, z: 1}
  204. m_ConstrainProportionsScale: 0
  205. m_Children:
  206. - {fileID: 3562723674201918496}
  207. - {fileID: 713655468111268087}
  208. m_Father: {fileID: 25656997809885723}
  209. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  210. --- !u!95 &1164658870965195
  211. Animator:
  212. serializedVersion: 5
  213. m_ObjectHideFlags: 0
  214. m_CorrespondingSourceObject: {fileID: 0}
  215. m_PrefabInstance: {fileID: 0}
  216. m_PrefabAsset: {fileID: 0}
  217. m_GameObject: {fileID: 1197942244180523888}
  218. m_Enabled: 1
  219. m_Avatar: {fileID: 0}
  220. m_Controller: {fileID: 0}
  221. m_CullingMode: 0
  222. m_UpdateMode: 0
  223. m_ApplyRootMotion: 0
  224. m_LinearVelocityBlending: 0
  225. m_StabilizeFeet: 0
  226. m_WarningMessage:
  227. m_HasTransformHierarchy: 1
  228. m_AllowConstantClipSamplingOptimization: 1
  229. m_KeepAnimatorStateOnDisable: 0
  230. m_WriteDefaultValuesOnDisable: 0
  231. --- !u!1 &2553058988906804329
  232. GameObject:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. serializedVersion: 7
  238. m_Component:
  239. - component: {fileID: 713655468111268087}
  240. - component: {fileID: 3258921956537202354}
  241. m_Layer: 0
  242. m_HasEditorInfo: 1
  243. m_Name: fbdao1
  244. m_TagString: Untagged
  245. m_Icon: {fileID: 0}
  246. m_NavMeshLayer: 0
  247. m_StaticEditorFlags: 0
  248. m_IsActive: 1
  249. --- !u!4 &713655468111268087
  250. Transform:
  251. m_ObjectHideFlags: 0
  252. m_CorrespondingSourceObject: {fileID: 0}
  253. m_PrefabInstance: {fileID: 0}
  254. m_PrefabAsset: {fileID: 0}
  255. m_GameObject: {fileID: 2553058988906804329}
  256. serializedVersion: 2
  257. m_LocalRotation: {x: -0.7071068, y: -0.000000061817246, z: -0.000000061817246, w: 0.7071068}
  258. m_LocalPosition: {x: 0.0017127597, y: 0.0099856565, z: -0.0027135524}
  259. m_LocalScale: {x: 1, y: 1, z: 1}
  260. m_ConstrainProportionsScale: 0
  261. m_Children: []
  262. m_Father: {fileID: 3762066587073657769}
  263. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  264. --- !u!137 &3258921956537202354
  265. SkinnedMeshRenderer:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 2553058988906804329}
  271. m_Enabled: 1
  272. m_CastShadows: 1
  273. m_ReceiveShadows: 1
  274. m_DynamicOccludee: 1
  275. m_StaticShadowCaster: 0
  276. m_MotionVectors: 1
  277. m_LightProbeUsage: 1
  278. m_ReflectionProbeUsage: 1
  279. m_RayTracingMode: 3
  280. m_RayTraceProcedural: 0
  281. m_virtualGeometry: 0
  282. m_virtualGeometryShadow: 0
  283. m_ShadingRate: 0
  284. m_RenderingLayerMask: 1
  285. m_RendererPriority: 0
  286. m_Materials:
  287. - {fileID: 2100000, guid: f58524814877b3e40882cfc86b50263f, type: 2}
  288. m_StaticBatchInfo:
  289. firstSubMesh: 0
  290. subMeshCount: 0
  291. m_StaticBatchRoot: {fileID: 0}
  292. m_ProbeAnchor: {fileID: 0}
  293. m_LightProbeVolumeOverride: {fileID: 0}
  294. m_ScaleInLightmap: 1
  295. m_ReceiveGI: 1
  296. m_PreserveUVs: 0
  297. m_IgnoreNormalsForChartDetection: 0
  298. m_ImportantGI: 0
  299. m_StitchLightmapSeams: 1
  300. m_SelectedEditorRenderState: 3
  301. m_MinimumChartSize: 4
  302. m_AutoUVMaxDistance: 0.5
  303. m_AutoUVMaxAngle: 89
  304. m_LightmapParameters: {fileID: 0}
  305. m_SortingLayerID: 0
  306. m_SortingLayer: 0
  307. m_SortingOrder: 0
  308. serializedVersion: 2
  309. m_Quality: 0
  310. m_UpdateWhenOffscreen: 0
  311. m_SkinnedMotionVectors: 1
  312. m_Mesh: {fileID: -4142033604824764238, guid: 50977777f317b104d9c8e8961e436858, type: 3}
  313. m_Bones:
  314. - {fileID: 3562723674201918496}
  315. m_BlendShapeWeights: []
  316. m_RootBone: {fileID: 3562723674201918496}
  317. m_AABB:
  318. m_Center: {x: -0.30525243, y: 0.0011679828, z: 0.009985656}
  319. m_Extent: {x: 0.684778, y: 0.46557194, z: 0.0770977}
  320. m_DirtyAABB: 0
  321. m_EnableVSSkinning: 1
  322. m_ReleaseMeshData: 1
  323. --- !u!1 &3368977622504917241
  324. GameObject:
  325. m_ObjectHideFlags: 0
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInstance: {fileID: 0}
  328. m_PrefabAsset: {fileID: 0}
  329. serializedVersion: 7
  330. m_Component:
  331. - component: {fileID: 8565182548359739858}
  332. m_Layer: 0
  333. m_HasEditorInfo: 1
  334. m_Name: fbdao1run (1)
  335. m_TagString: Untagged
  336. m_Icon: {fileID: 0}
  337. m_NavMeshLayer: 0
  338. m_StaticEditorFlags: 0
  339. m_IsActive: 1
  340. --- !u!4 &8565182548359739858
  341. Transform:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 3368977622504917241}
  347. serializedVersion: 2
  348. m_LocalRotation: {x: 0.4986345, y: -0.50136185, z: -0.50136185, w: 0.4986345}
  349. m_LocalPosition: {x: -0.004, y: -0, z: -0.002}
  350. m_LocalScale: {x: 1.0539397, y: 1.1541694, z: 1.0539397}
  351. m_ConstrainProportionsScale: 0
  352. m_Children:
  353. - {fileID: 6232553741661651901}
  354. - {fileID: 3261955100367052469}
  355. m_Father: {fileID: 3562723674201918496}
  356. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  357. --- !u!1 &4841319616322308277
  358. GameObject:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. serializedVersion: 7
  364. m_Component:
  365. - component: {fileID: 3542357924929733015}
  366. m_Layer: 0
  367. m_HasEditorInfo: 1
  368. m_Name: fb_dao1
  369. m_TagString: Untagged
  370. m_Icon: {fileID: 0}
  371. m_NavMeshLayer: 0
  372. m_StaticEditorFlags: 0
  373. m_IsActive: 1
  374. --- !u!4 &3542357924929733015
  375. Transform:
  376. m_ObjectHideFlags: 0
  377. m_CorrespondingSourceObject: {fileID: 0}
  378. m_PrefabInstance: {fileID: 0}
  379. m_PrefabAsset: {fileID: 0}
  380. m_GameObject: {fileID: 4841319616322308277}
  381. serializedVersion: 2
  382. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  383. m_LocalPosition: {x: 0, y: 0, z: 0}
  384. m_LocalScale: {x: 1, y: 1, z: 1}
  385. m_ConstrainProportionsScale: 0
  386. m_Children: []
  387. m_Father: {fileID: 25656997809885723}
  388. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  389. --- !u!1 &5502319039898907655
  390. GameObject:
  391. m_ObjectHideFlags: 0
  392. m_CorrespondingSourceObject: {fileID: 0}
  393. m_PrefabInstance: {fileID: 0}
  394. m_PrefabAsset: {fileID: 0}
  395. serializedVersion: 7
  396. m_Component:
  397. - component: {fileID: 532173013929523565}
  398. - component: {fileID: 8318232721065976883}
  399. m_Layer: 0
  400. m_HasEditorInfo: 1
  401. m_Name: hitpos
  402. m_TagString: Untagged
  403. m_Icon: {fileID: 0}
  404. m_NavMeshLayer: 0
  405. m_StaticEditorFlags: 0
  406. m_IsActive: 1
  407. --- !u!4 &532173013929523565
  408. Transform:
  409. m_ObjectHideFlags: 0
  410. m_CorrespondingSourceObject: {fileID: 0}
  411. m_PrefabInstance: {fileID: 0}
  412. m_PrefabAsset: {fileID: 0}
  413. m_GameObject: {fileID: 5502319039898907655}
  414. serializedVersion: 2
  415. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  416. m_LocalPosition: {x: 0, y: 0, z: 0.186}
  417. m_LocalScale: {x: 1, y: 1, z: 1}
  418. m_ConstrainProportionsScale: 0
  419. m_Children: []
  420. m_Father: {fileID: 25656997809885723}
  421. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  422. --- !u!114 &8318232721065976883
  423. MonoBehaviour:
  424. m_ObjectHideFlags: 0
  425. m_CorrespondingSourceObject: {fileID: 0}
  426. m_PrefabInstance: {fileID: 0}
  427. m_PrefabAsset: {fileID: 0}
  428. m_GameObject: {fileID: 5502319039898907655}
  429. m_Enabled: 1
  430. m_EditorHideFlags: 0
  431. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  432. m_Name:
  433. m_EditorClassIdentifier:
  434. DotName: hitpos
  435. followSkeleton: 0
  436. myRotation: {x: 0, y: 0, z: 0}
  437. --- !u!1 &6215354488376093969
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_CorrespondingSourceObject: {fileID: 0}
  441. m_PrefabInstance: {fileID: 0}
  442. m_PrefabAsset: {fileID: 0}
  443. serializedVersion: 7
  444. m_Component:
  445. - component: {fileID: 25656997809885723}
  446. - component: {fileID: 906394918768765958}
  447. - component: {fileID: 1034442610952714504}
  448. m_Layer: 0
  449. m_HasEditorInfo: 1
  450. m_Name: fb_dao1
  451. m_TagString: Untagged
  452. m_Icon: {fileID: 0}
  453. m_NavMeshLayer: 0
  454. m_StaticEditorFlags: 0
  455. m_IsActive: 1
  456. --- !u!4 &25656997809885723
  457. Transform:
  458. m_ObjectHideFlags: 0
  459. m_CorrespondingSourceObject: {fileID: 0}
  460. m_PrefabInstance: {fileID: 0}
  461. m_PrefabAsset: {fileID: 0}
  462. m_GameObject: {fileID: 6215354488376093969}
  463. serializedVersion: 2
  464. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  465. m_LocalPosition: {x: -0.19, y: 9.998, z: 1.762}
  466. m_LocalScale: {x: 1, y: 1, z: 1}
  467. m_ConstrainProportionsScale: 0
  468. m_Children:
  469. - {fileID: 3542357924929733015}
  470. - {fileID: 3906682033092909940}
  471. - {fileID: 532173013929523565}
  472. - {fileID: 3762066587073657769}
  473. m_Father: {fileID: 0}
  474. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  475. --- !u!54 &906394918768765958
  476. Rigidbody:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 6215354488376093969}
  482. serializedVersion: 4
  483. m_Mass: 1
  484. m_Drag: 0
  485. m_AngularDrag: 0.05
  486. m_CenterOfMass: {x: 0, y: 0, z: 0}
  487. m_InertiaTensor: {x: 1, y: 1, z: 1}
  488. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  489. m_IncludeLayers:
  490. serializedVersion: 2
  491. m_Bits: 0
  492. m_ExcludeLayers:
  493. serializedVersion: 2
  494. m_Bits: 0
  495. m_ImplicitCom: 1
  496. m_ImplicitTensor: 1
  497. m_UseGravity: 1
  498. m_IsKinematic: 1
  499. m_Interpolate: 0
  500. m_Constraints: 0
  501. m_CollisionDetection: 0
  502. --- !u!65 &1034442610952714504
  503. BoxCollider:
  504. m_ObjectHideFlags: 0
  505. m_CorrespondingSourceObject: {fileID: 0}
  506. m_PrefabInstance: {fileID: 0}
  507. m_PrefabAsset: {fileID: 0}
  508. m_GameObject: {fileID: 6215354488376093969}
  509. m_Material: {fileID: 0}
  510. m_IncludeLayers:
  511. serializedVersion: 2
  512. m_Bits: 0
  513. m_ExcludeLayers:
  514. serializedVersion: 2
  515. m_Bits: 0
  516. m_LayerOverridePriority: 0
  517. m_IsTrigger: 1
  518. m_ProvidesContacts: 0
  519. m_Enabled: 1
  520. serializedVersion: 3
  521. m_Size: {x: 0.79, y: 0.27, z: 1.2742763}
  522. m_Center: {x: 0, y: 0, z: 0.05511415}
  523. --- !u!1 &6825548459275086116
  524. GameObject:
  525. m_ObjectHideFlags: 0
  526. m_CorrespondingSourceObject: {fileID: 0}
  527. m_PrefabInstance: {fileID: 0}
  528. m_PrefabAsset: {fileID: 0}
  529. serializedVersion: 7
  530. m_Component:
  531. - component: {fileID: 3562723674201918496}
  532. m_Layer: 0
  533. m_HasEditorInfo: 1
  534. m_Name: Bone001
  535. m_TagString: Untagged
  536. m_Icon: {fileID: 0}
  537. m_NavMeshLayer: 0
  538. m_StaticEditorFlags: 0
  539. m_IsActive: 1
  540. --- !u!4 &3562723674201918496
  541. Transform:
  542. m_ObjectHideFlags: 0
  543. m_CorrespondingSourceObject: {fileID: 0}
  544. m_PrefabInstance: {fileID: 0}
  545. m_PrefabAsset: {fileID: 0}
  546. m_GameObject: {fileID: 6825548459275086116}
  547. serializedVersion: 2
  548. m_LocalRotation: {x: -0.4986345, y: 0.50136185, z: 0.50136185, w: 0.4986345}
  549. m_LocalPosition: {x: -0.000023143375, y: 0, z: -0.0119704185}
  550. m_LocalScale: {x: 1, y: 1, z: 1}
  551. m_ConstrainProportionsScale: 0
  552. m_Children:
  553. - {fileID: 8565182548359739858}
  554. m_Father: {fileID: 3762066587073657769}
  555. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}