| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 | // Auto Generated Code By excel2json// Generate From Excel\Shop.xlsx. SheetName: ShopGroupConfigusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "ShopGroupConfig.json")]	public partial class ShopGroupConfigHolder : ConfigHolder<ShopGroupConfig>
	{	}	[Serializable]	public struct ShopGroupConfig : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///ID		/// </summary>#if !COMBAT_SERVER		public int ID;#else		public int ID{ set; get; }#endif				/// <summary>		///商店名 (顶部名字)		/// </summary>#if !COMBAT_SERVER		public int shopName;#else		public int shopName{ set; get; }#endif				/// <summary>		///页签排序 (小的在前面)		/// </summary>#if !COMBAT_SERVER		public int pageSortNum;#else		public int pageSortNum{ set; get; }#endif				/// <summary>		///是否显示		/// </summary>#if !COMBAT_SERVER		public bool isShow;#else		public bool isShow{ set; get; }#endif				/// <summary>		///导航栏显示的道具		/// </summary>#if !COMBAT_SERVER		public int[] titleShowItemIds;#else		public int[] titleShowItemIds{ set; get; }#endif			}}// End of Auto Generated Code
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