GpuEcsAttachmentComponents.cs 238 B

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  1. using Unity.Entities;
  2. namespace GPUECSAnimationBaker.Engine.AnimatorSystem
  3. {
  4. public struct GpuEcsAttachmentComponent : IComponentData
  5. {
  6. public Entity gpuEcsAnimatorEntity;
  7. public int attachmentAnchorId;
  8. }
  9. }