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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- using UnityEditor;
- using UnityEngine;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Vertex Tangent", "Vertex Data", "Vertex tangent vector in object space, can be used in both local vertex offset and fragment outputs" )]
- public sealed class TangentVertexDataNode : VertexDataNode
- {
- private const string PropertyLabel = "Size";
- private readonly string[] SizeLabels = { "XYZ", "XYZW" };
- [SerializeField]
- private int m_sizeOption = 0;
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "tangent";
- ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 );
- m_outputPorts[ 4 ].Visible = false;
- m_drawPreviewAsSphere = true;
- m_hasLeftDropdown = true;
- m_previewShaderGUID = "0a44bb521d06d6143a4acbc3602037f8";
- }
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
- public override void DrawProperties()
- {
- EditorGUI.BeginChangeCheck();
- m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
- void UpdatePorts()
- {
- if( m_sizeOption == 0 )
- {
- ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false );
- m_outputPorts[ 4 ].Visible = false;
- }
- else
- {
- ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false );
- m_outputPorts[ 4 ].Visible = true;
- }
- }
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- dataCollector.DirtyNormal = true;
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- string vertexTangent = string.Empty;
- if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template )
- {
- vertexTangent = dataCollector.TemplateDataCollectorInstance.GetVertexTangent( WirePortDataType.FLOAT4, CurrentPrecisionType );
- if( m_sizeOption == 0 )
- vertexTangent += ".xyz";
- return GetOutputVectorItem( 0, outputId, vertexTangent );
- }
- if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- dataCollector.ForceNormal = true;
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, UIUtils.CurrentWindow.CurrentGraph.CurrentPrecision );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- }
- WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4;
- vertexTangent = GeneratorUtils.GenerateVertexTangent( ref dataCollector, UniqueId, CurrentPrecisionType, sizeType );
- return GetOutputVectorItem( 0, outputId, vertexTangent );
- }
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 16100 )
- {
- m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- UpdatePorts();
- }
- }
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption );
- }
- }
- }
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