| 1234567891011121314151617181920212223 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>namespace AmplifyShaderEditor{	[System.Serializable]	[NodeAttributes( "Vertex Tangent Sign", "Vertex Data", "Vertex tangent sign in object space, return the W value of tangent vector that contains only the sign of the tangent" )]	public sealed class TangentSignVertexDataNode : ParentNode	{		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			AddOutputVectorPorts( WirePortDataType.FLOAT, "Sign" );			m_drawPreviewAsSphere = true;			m_previewShaderGUID = "f5466d126f4bb1f49917eac88b1cb6af";		}		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )		{			return GeneratorUtils.GenerateVertexTangentSign( ref dataCollector, UniqueId, CurrentPrecisionType ); ;		}	}}
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