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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- using UnityEngine;
- using UnityEditor;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Vertex Position", "Vertex Data", "Vertex position vector in object space, can be used in both local vertex offset and fragment outputs" )]
- public sealed class PosVertexDataNode : VertexDataNode
- {
- private const string PropertyLabel = "Size";
- private readonly string[] SizeLabels = { "XYZ", "XYZW" };
- [SerializeField]
- private int m_sizeOption = 0;
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "vertex";
- ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 );
- m_drawPreviewAsSphere = true;
- m_outputPorts[ 4 ].Visible = false;
- m_hasLeftDropdown = true;
- m_autoWrapProperties = true;
- m_previewShaderGUID = "a5c14f759dd021b4b8d4b6eeb85ac227";
- }
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
- public override void DrawProperties()
- {
- EditorGUI.BeginChangeCheck();
- m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels );
- if ( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
- void UpdatePorts()
- {
- if ( m_sizeOption == 0 )
- {
- ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false );
- m_outputPorts[ 4 ].Visible = false;
- }
- else
- {
- ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false );
- m_outputPorts[ 4 ].Visible = true;
- }
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowNoVertexModeNodeMessage( this );
- return "0";
- }
- if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template )
- {
- string vertexPos = dataCollector.TemplateDataCollectorInstance.GetVertexPosition( ( m_sizeOption == 0 ) ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4, CurrentPrecisionType );
- return GetOutputVectorItem( 0, outputId, vertexPos );
- }
- if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar );
- WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4;
- string vertexPosition = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, sizeType );
- return GetOutputVectorItem( 0, outputId, vertexPosition );
- //if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- //{
- // string vertexVar = base.GenerateShaderForOutput( 0, ref dataCollector, ignoreLocalVar );
- // if ( outputId != 0 )
- // {
- // return GetOutputVectorItem( 0, outputId, vertexVar );
- // }
- // else if ( m_sizeOption == 0 )
- // {
- // vertexVar += ".xyz";
- // }
- // return vertexVar;
- //}
- //else
- //{
- // string vertexVar = GeneratorUtils.GenerateVertexPositionOnFrag( ref dataCollector, UniqueId, m_currentPrecisionType );
- // if ( outputId != 0 )
- // {
- // return GetOutputVectorItem( 0, outputId, vertexVar );
- // }
- // else if ( m_sizeOption == 0 )
- // {
- // vertexVar += ".xyz";
- // }
- // return GetOutputVectorItem( 0, outputId, vertexVar );
- //}
- }
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if ( UIUtils.CurrentShaderVersion() > 7101 )
- {
- m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- UpdatePorts();
- }
- }
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption );
- }
- }
- }
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