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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Max", "Math Operators", "Maximum of two scalars or each respective component of two vectors" )]
- public sealed class SimpleMaxOpNode : DynamicTypeNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_previewShaderGUID = "79d7f2a11092ac84a95ef6823b34adf2";
- }
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- return "max( " + m_inputA + " , " + m_inputB + " )";
- }
- }
- }
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