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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using UnityEngine;
- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- public class SingleInputOp : ParentNode
- {
- [SerializeField]
- protected string m_opName;
- //[SerializeField]
- //protected int m_validTypes;
- protected bool m_autoUpdateOutputPort = true;
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- //m_validTypes = 0;
- m_useInternalPortData = true;
- }
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- if ( m_autoUpdateOutputPort )
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- if ( m_autoUpdateOutputPort )
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- string result = "0";
- if ( m_inputPorts[ 0 ].IsConnected )
- {
- ParentNode node = m_inputPorts[ 0 ].GetOutputNode();
- int localOutputId = m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId;
- result = m_opName + "( " + node.GenerateShaderForOutput( localOutputId, ref dataCollector, ignoreLocalvar ) + " )";
- }
- else
- {
- result = m_opName + "( " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )";
- }
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
- }
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