SignOpNode.cs 799 B

1234567891011121314151617181920212223242526
  1. // Amplify Shader Editor - Visual Shader Editing Tool
  2. // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
  3. using System;
  4. namespace AmplifyShaderEditor
  5. {
  6. [Serializable]
  7. [NodeAttributes( "Sign", "Math Operators", "Sign of scalar or each vector component" )]
  8. public sealed class SignOpNode : SingleInputOp
  9. {
  10. protected override void CommonInit( int uniqueId )
  11. {
  12. base.CommonInit( uniqueId );
  13. m_opName = "sign";
  14. m_previewShaderGUID = "3aca80b49aadf5046b7133730818e18f";
  15. m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
  16. WirePortDataType.FLOAT ,
  17. WirePortDataType.FLOAT2,
  18. WirePortDataType.FLOAT3,
  19. WirePortDataType.FLOAT4,
  20. WirePortDataType.COLOR ,
  21. WirePortDataType.INT);
  22. }
  23. }
  24. }