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- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Negate", "Math Operators", "Negate or invert an input value" )]
- public sealed class NegateNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_previewShaderGUID = "b035bc40da1ac7c4eafad4116382ec79";
- }
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- if ( result.StartsWith( "-" ) )
- {
- return result.Remove( 0, 1 );
- }
- else
- {
- return "-" + result;
- }
- }
- }
- }
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