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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- using UnityEngine;
- using UnityEditor;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Linear Depth", "Miscellaneous", "Converts depth values given on logarithmic space to linear" )]
- public sealed class LinearDepthNode : ParentNode
- {
- private readonly string[] LinearModeLabels = { "Eye Space", "0-1 Space" };
- private const string LinearEyeFuncFormat = "LinearEyeDepth({0})";
- private const string Linear01FuncFormat = "Linear01Depth({0})";
- private const string LinearEyeFuncSRPFormat = "LinearEyeDepth({0},_ZBufferParams)";
- private const string Linear01FuncSRPFormat = "Linear01Depth({0},_ZBufferParams)";
- private const string LinerValName = "depthToLinear";
- private const string ViewSpaceLabel = "View Space";
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
- [SerializeField]
- private int m_currentOption = 0;
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_autoWrapProperties = true;
- m_hasLeftDropdown = true;
- m_previewShaderGUID = "2b0785cc8b854974ab4e45419072705a";
- UpdateFromOption();
- }
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
- void UpdateFromOption()
- {
- m_previewMaterialPassId = m_currentOption;
- SetAdditonalTitleText( string.Format( Constants.SubTitleSpaceFormatStr, LinearModeLabels[ m_currentOption ] ) );
- }
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_currentOption = m_upperLeftWidget.DrawWidget( this, m_currentOption, LinearModeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateFromOption();
- }
- }
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_currentOption = EditorGUILayoutPopup( ViewSpaceLabel, m_currentOption, LinearModeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleSpaceFormatStr, LinearModeLabels[ m_currentOption ] ) );
- }
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- if( dataCollector.IsSRP )
- {
- value = string.Format( ( ( m_currentOption == 0 ) ? LinearEyeFuncSRPFormat : Linear01FuncSRPFormat ), value );
- }
- else
- {
- value = string.Format( ( ( m_currentOption == 0 ) ? LinearEyeFuncFormat : Linear01FuncFormat ), value );
- }
- RegisterLocalVariable( 0, value, ref dataCollector, LinerValName + OutputId );
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_currentOption );
- }
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- int.TryParse( GetCurrentParam( ref nodeParams ), out m_currentOption );
- UpdateFromOption();
- }
- }
- }
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