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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using UnityEngine;
- using UnityEditor;
- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Flip", "Vector Operators", "Flip value sign on specific channels from vectors or color components.", tags: "invert sign" )]
- public sealed class FlipNode : ParentNode
- {
- [SerializeField]
- private bool[] m_selection = { true, true, true, true };
- [SerializeField]
- private string[] m_labels;
- private static readonly int _Flip = Shader.PropertyToID( "_Flip" );
- private static readonly int _Count = Shader.PropertyToID( "_Count" );
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT4, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- m_useInternalPortData = true;
- m_autoWrapProperties = true;
- m_selectedLocation = PreviewLocation.TopCenter;
- m_labels = new string[] { "X", "Y", "Z", "W" };
- m_previewShaderGUID = "99b235eb03070cd4ab7470cda5a77e2d";
- SetAdditonalTitleText( "Value( XYZW )" );
- }
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
- var dataType = m_inputPorts[ 0 ].DataType;
- var flip = new Vector4( 0, 0, 0, 0 );
- int count = 1;
- flip.x = m_selection[ 0 ] ? 1 : 0;
- if ( dataType >= WirePortDataType.FLOAT2 )
- {
- flip.y = m_selection[ 1 ] ? 1 : 0;
- count++;
- }
- if ( dataType >= WirePortDataType.FLOAT3 )
- {
- flip.z = m_selection[ 2 ] ? 1 : 0;
- count++;
- }
- if ( dataType == WirePortDataType.FLOAT4 || dataType == WirePortDataType.COLOR )
- {
- flip.w = m_selection[ 3 ] ? 1 : 0;
- count++;
- }
- PreviewMaterial.SetVector( _Flip, flip );
- PreviewMaterial.SetInt( _Count, count );
- }
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );
- UpdateTitle();
- }
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );
- UpdateTitle();
- }
- public override void OnInputPortDisconnected( int portId )
- {
- base.OnInputPortDisconnected( portId );
- UpdateTitle();
- }
- private void UpdateTitle()
- {
- var dataType = m_inputPorts[ 0 ].DataType;
- var additionalText = ( m_selection[ 0 ] ? "1" : "0" );
- if ( dataType >= WirePortDataType.FLOAT2 )
- {
- additionalText += ", " + ( m_selection[ 1 ] ? "1" : "0" );
- }
- if ( dataType >= WirePortDataType.FLOAT3 )
- {
- additionalText += ", " + ( m_selection[ 2 ] ? "1" : "0" );
- }
- if ( ( dataType == WirePortDataType.FLOAT4 || dataType == WirePortDataType.COLOR ) )
- {
- additionalText += ", " + ( m_selection[ 3 ] ? "1" : "0" );
- }
- SetAdditonalTitleText( ( additionalText.Length > 0 ) ? "Value( " + additionalText + " )" : string.Empty );
- }
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUILayout.BeginVertical();
- int count = 0;
- switch ( m_inputPorts[ 0 ].DataType )
- {
- case WirePortDataType.FLOAT4:
- case WirePortDataType.OBJECT:
- case WirePortDataType.COLOR: count = 4; break;
- case WirePortDataType.FLOAT3: count = 3; break;
- case WirePortDataType.FLOAT2: count = 2; break;
- case WirePortDataType.FLOAT:
- case WirePortDataType.INT: count = 1; break;
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4: break;
- }
- if ( count > 0 )
- {
- for ( int i = 0; i < count; i++ )
- {
- m_selection[ i ] = EditorGUILayoutToggleLeft( m_labels[ i ], m_selection[ i ] );
- m_labels[ i ] = UIUtils.GetComponentForPosition( i, m_inputPorts[ 0 ].DataType ).ToUpper();
- }
- }
- EditorGUILayout.EndVertical();
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- {
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
-
- string inputValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string outputType = UIUtils.PrecisionWirePortToCgType( CurrentPrecisionType, m_outputPorts[ 0 ].DataType );
- var dataType = m_inputPorts[ 0 ].DataType;
- string flip = outputType + "( " + ( m_selection[ 0 ] ? "1" : "0" );
- if ( dataType >= WirePortDataType.FLOAT2 )
- {
- flip += ", " + ( m_selection[ 1 ] ? "1" : "0" );
- }
- if ( dataType >= WirePortDataType.FLOAT3 )
- {
- flip += ", " + ( m_selection[ 2 ] ? "1" : "0" );
- }
- if ( ( dataType == WirePortDataType.FLOAT4 || dataType == WirePortDataType.COLOR ) )
- {
- flip += ", " + ( m_selection[ 3 ] ? "1" : "0" );
- }
- flip += " )";
- string result = string.Format( "( ( {0} * -2 + 1 ) * {1} )", flip, inputValue );
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- public string GetComponentForPosition( int i )
- {
- switch ( i )
- {
- case 0: return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "r" : "x" );
- case 1: return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "g" : "y" );
- case 2: return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "b" : "z" );
- case 3: return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "a" : "w" );
- }
- return string.Empty;
- }
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- for ( int i = 0; i < 4; i++ )
- {
- m_selection[ i ] = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
- UpdateTitle();
- }
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- for ( int i = 0; i < 4; i++ )
- {
- IOUtils.AddFieldValueToString( ref nodeInfo, m_selection[ i ] );
- }
- }
- }
- }
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