| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273 | using System.Collections.Generic;using System.Linq;using Core.Language;using Excel2Json;using Fort23.Core;using Fort23.UTool;using GameLogic.Combat;using GameLogic.Combat.CombatTool;using UnityEngine;namespace Fort23.Mono{    [UIBinding(prefab = "MainPanel")]    public partial class MainPanel : UIPanel    {        bool isShowSkillPanel = false;        private ShengShiEventWidget shengShiEventWidget;        List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();        private void Init()        {            isAddStack = true;            IsShowAppBar = true;        }        protected override void AddEvent()        {            EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);            EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);            EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);            EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);            EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);        }        private void DaoYouCounUpdate(IEventData e)        {            UpdateDaoYouCoun();        }        public async override CTask GetFocus()        {            await AppBarPanel.OpenPanel(this);            base.GetFocus();        }        private void RemoveEvent(IEventData e)        {            Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();            CreatShengShiEvent();            ChagneShenshiBtnActive();        }        private void CompleteEvent(IEventData e)        {            ChangeMap(null);            Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();            CreatShengShiEvent();            ChagneShenshiBtnActive();        }        public void UpdateDaoYouCoun()        {            int count = 0;            foreach (var keyValuePair in PlayerManager.Instance.GuaijiDaoYou)            {                count += keyValuePair.Value.Count;            }            if (count > 0)            {                Icon_Daoyou.gameObject.SetActive(true);                Text_DaoyouCount.text = count.ToString();            }            else            {                Icon_Daoyou.gameObject.SetActive(false);            }        }        private void ChagneShenshiBtnActive()        {            Btn_Event.gameObject.SetActive(AccountFileInfo.Instance.playerData.eventList.Count > 0);        }        protected override void DelEvent()        {            EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);            EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);            EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);            EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);            EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);        }        public override void AddButtonEvent()        {            Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });            CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);            Btn_Event.onClick.AddListener(() =>            {                EventSystemManager.Instance.isOpenUi = true;                DivineSenceEventPreviewPanel.OpenPanel();            });            Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });            Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });        }        public override CTask<bool> AsyncInit(object[] uiData)        {            return base.AsyncInit(uiData);        }        public async override CTask Show()        {            await base.Show();            PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);            Slider_Map.maxValue = placesConfig.TotalScore;            ChagneShenshiBtnActive();            CreatShengShiEvent();            ChangeMap(null);            UpdateDaoYouCoun();            bool isHIde = false;            foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)            {                if (skillInfo != null)                {                    isHIde = true;                    break;                }            }            if (!isHIde && !isShowSkillPanel)            {                isShowSkillPanel = true;                SkillSelectPanel.OpenSkillSelectPanel();            }            CameraSelect.value = 0.2f;            Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();            Text_Jingjie.text =                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);            Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;            // UpdateTaskInfo();        }        public void ChangeMap(IEventData e)        {            PlacesConfig placesConfig =                ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);            Text_ExplorationProgress.text =                $"{LanguageManager.Instance.Text(placesConfig.placeName)}   {PlayerManager.Instance.PlacesBl}%";            Slider_Map.value = PlayerManager.Instance.PlacesBl;        }        private void CameraSelect_onValueChanged(float value)        {            if (CombatController.currActiveCombat == null ||                CombatController.currActiveCombat.CombatCameraControllder == null)            {                return;            }            CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);        }        private void ShengShiOnClick(IEventData e)        {            Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();            ChagneShenshiBtnActive();            CreatShengShiEvent();        }        public async void CreatShengShiEvent()        {            // AccountFileInfo.EventList eventList = EventSystemManager.Instance.GetMainEventDta();            // if (AccountFileInfo.Instance.playerData.eventList.Count > 0)            //     eventList = eventList == null ? AccountFileInfo.Instance.playerData.eventList[0] : eventList;            foreach (var shengShiConditionWidget in _shengShiConditionWidgets)            {                UIManager.Instance.DormancyGComponent(shengShiConditionWidget);            }            _shengShiConditionWidgets.Clear();            AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList;            if (eventList != null)            {                if (shengShiEventWidget == null)                {                    shengShiEventWidget =                        await UIManager.Instance.CreateGComponent<ShengShiEventWidget>(null, DynamicEvent);                }                shengShiEventWidget.InitShengShiEventWidget(eventList);                // EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventList.curStep);                AccountFileInfo.EventLinkData eventLinkData = eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);                if (eventLinkData != null && eventLinkData.eventConditions != null && eventLinkData.eventConditions.Count >= 0)                {                    foreach (var eventConditionData in eventLinkData.eventConditions)                    {                        ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);                        shengShiConditionWidget.CustomInit(eventConditionData);                        _shengShiConditionWidgets.Add(shengShiConditionWidget);                    }                }            }            else            {                UIManager.Instance.DormancyGComponent(shengShiEventWidget);                shengShiEventWidget = null;            }        }        [CustomMethod(CustomMethodType.Update)]        public void Update()        {            if (Input.GetKeyDown(KeyCode.Y))            {                EventSystemManager.Instance.DetectRandomEvents();            }            int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);            int allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;            Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;        }        public async static CTask OpenPanel()        {            await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);        }        public override void Close()        {            UIManager.Instance.DormancyGComponent(shengShiEventWidget);            shengShiEventWidget = null;            foreach (var shengShiConditionWidget in _shengShiConditionWidgets)            {                UIManager.Instance.DormancyGComponent(shengShiConditionWidget);            }            _shengShiConditionWidgets.Clear();            base.Close();        }    }}
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