fb_ding1.prefab 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &212402409788364717
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 922716261964028758}
  12. - component: {fileID: 4063874293739913917}
  13. - component: {fileID: 8586741867489858723}
  14. m_Layer: 0
  15. m_HasEditorInfo: 1
  16. m_Name: pengzhung
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &922716261964028758
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 212402409788364717}
  29. serializedVersion: 2
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children: []
  35. m_Father: {fileID: 6372163822679039326}
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. --- !u!114 &4063874293739913917
  38. MonoBehaviour:
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. m_GameObject: {fileID: 212402409788364717}
  44. m_Enabled: 1
  45. m_EditorHideFlags: 0
  46. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  47. m_Name:
  48. m_EditorClassIdentifier:
  49. DotName: pengzhung
  50. followSkeleton: 0
  51. myRotation: {x: 0, y: 0, z: 0}
  52. --- !u!135 &8586741867489858723
  53. SphereCollider:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 212402409788364717}
  59. m_Material: {fileID: 0}
  60. m_IncludeLayers:
  61. serializedVersion: 2
  62. m_Bits: 0
  63. m_ExcludeLayers:
  64. serializedVersion: 2
  65. m_Bits: 0
  66. m_LayerOverridePriority: 0
  67. m_IsTrigger: 1
  68. m_ProvidesContacts: 0
  69. m_Enabled: 1
  70. serializedVersion: 3
  71. m_Radius: 2.5
  72. m_Center: {x: 0, y: 0, z: 0}
  73. --- !u!1 &1623525566636903651
  74. GameObject:
  75. m_ObjectHideFlags: 0
  76. m_CorrespondingSourceObject: {fileID: 0}
  77. m_PrefabInstance: {fileID: 0}
  78. m_PrefabAsset: {fileID: 0}
  79. serializedVersion: 7
  80. m_Component:
  81. - component: {fileID: 1368707531630037495}
  82. - component: {fileID: 4162690327630763075}
  83. m_Layer: 0
  84. m_HasEditorInfo: 1
  85. m_Name: pengpos
  86. m_TagString: Untagged
  87. m_Icon: {fileID: 0}
  88. m_NavMeshLayer: 0
  89. m_StaticEditorFlags: 0
  90. m_IsActive: 1
  91. --- !u!4 &1368707531630037495
  92. Transform:
  93. m_ObjectHideFlags: 0
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInstance: {fileID: 0}
  96. m_PrefabAsset: {fileID: 0}
  97. m_GameObject: {fileID: 1623525566636903651}
  98. serializedVersion: 2
  99. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  100. m_LocalPosition: {x: 0, y: 0.034, z: 0.247}
  101. m_LocalScale: {x: 1, y: 1, z: 1}
  102. m_ConstrainProportionsScale: 0
  103. m_Children: []
  104. m_Father: {fileID: 6372163822679039326}
  105. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  106. --- !u!114 &4162690327630763075
  107. MonoBehaviour:
  108. m_ObjectHideFlags: 0
  109. m_CorrespondingSourceObject: {fileID: 0}
  110. m_PrefabInstance: {fileID: 0}
  111. m_PrefabAsset: {fileID: 0}
  112. m_GameObject: {fileID: 1623525566636903651}
  113. m_Enabled: 1
  114. m_EditorHideFlags: 0
  115. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  116. m_Name:
  117. m_EditorClassIdentifier:
  118. DotName: pengpos
  119. followSkeleton: 0
  120. myRotation: {x: 0, y: 0, z: 0}
  121. --- !u!1 &2377362009792030562
  122. GameObject:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. serializedVersion: 7
  128. m_Component:
  129. - component: {fileID: 7681573815655635493}
  130. m_Layer: 0
  131. m_HasEditorInfo: 1
  132. m_Name: fb_ding1
  133. m_TagString: Untagged
  134. m_Icon: {fileID: 0}
  135. m_NavMeshLayer: 0
  136. m_StaticEditorFlags: 0
  137. m_IsActive: 1
  138. --- !u!4 &7681573815655635493
  139. Transform:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 2377362009792030562}
  145. serializedVersion: 2
  146. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  147. m_LocalPosition: {x: 0, y: 0, z: 0}
  148. m_LocalScale: {x: 1, y: 1, z: 1}
  149. m_ConstrainProportionsScale: 0
  150. m_Children: []
  151. m_Father: {fileID: 6372163822679039326}
  152. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  153. --- !u!1 &2538381807794004556
  154. GameObject:
  155. m_ObjectHideFlags: 0
  156. m_CorrespondingSourceObject: {fileID: 0}
  157. m_PrefabInstance: {fileID: 0}
  158. m_PrefabAsset: {fileID: 0}
  159. serializedVersion: 7
  160. m_Component:
  161. - component: {fileID: 8990132256551677773}
  162. m_Layer: 0
  163. m_HasEditorInfo: 1
  164. m_Name: fbding1run (1)
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!4 &8990132256551677773
  171. Transform:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 2538381807794004556}
  177. serializedVersion: 2
  178. m_LocalRotation: {x: -0.0000034666066, y: 0.0000034454445, z: 0.7092684, w: 0.7049386}
  179. m_LocalPosition: {x: 0.27, y: 0.003, z: -0}
  180. m_LocalScale: {x: 1.0416481, y: 1.0416481, z: 1.0416481}
  181. m_ConstrainProportionsScale: 0
  182. m_Children:
  183. - {fileID: 6253486908084636868}
  184. - {fileID: 2057899741326335530}
  185. m_Father: {fileID: 8679617179344489080}
  186. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  187. --- !u!1 &2564401739933394410
  188. GameObject:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. serializedVersion: 7
  194. m_Component:
  195. - component: {fileID: 2057899741326335530}
  196. - component: {fileID: 5670067181833944262}
  197. m_Layer: 0
  198. m_HasEditorInfo: 1
  199. m_Name: fbding1
  200. m_TagString: Untagged
  201. m_Icon: {fileID: 0}
  202. m_NavMeshLayer: 0
  203. m_StaticEditorFlags: 0
  204. m_IsActive: 1
  205. --- !u!4 &2057899741326335530
  206. Transform:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 2564401739933394410}
  212. serializedVersion: 2
  213. m_LocalRotation: {x: 0.000000021855694, y: 0.00000008742278, z: -1.9106855e-15, w: 1}
  214. m_LocalPosition: {x: 0.0010262298, y: 0.3607047, z: 0.0013793564}
  215. m_LocalScale: {x: 1, y: 1, z: 1}
  216. m_ConstrainProportionsScale: 0
  217. m_Children: []
  218. m_Father: {fileID: 8990132256551677773}
  219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  220. --- !u!137 &5670067181833944262
  221. SkinnedMeshRenderer:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 2564401739933394410}
  227. m_Enabled: 1
  228. m_CastShadows: 0
  229. m_ReceiveShadows: 1
  230. m_DynamicOccludee: 1
  231. m_StaticShadowCaster: 0
  232. m_MotionVectors: 1
  233. m_LightProbeUsage: 1
  234. m_ReflectionProbeUsage: 1
  235. m_RayTracingMode: 3
  236. m_RayTraceProcedural: 0
  237. m_virtualGeometry: 0
  238. m_virtualGeometryShadow: 0
  239. m_ShadingRate: 0
  240. m_RenderingLayerMask: 1
  241. m_RendererPriority: 0
  242. m_Materials:
  243. - {fileID: 2100000, guid: e51f6fe61916bdc429f5c50f1883dbf0, type: 2}
  244. m_StaticBatchInfo:
  245. firstSubMesh: 0
  246. subMeshCount: 0
  247. m_StaticBatchRoot: {fileID: 0}
  248. m_ProbeAnchor: {fileID: 0}
  249. m_LightProbeVolumeOverride: {fileID: 0}
  250. m_ScaleInLightmap: 1
  251. m_ReceiveGI: 1
  252. m_PreserveUVs: 0
  253. m_IgnoreNormalsForChartDetection: 0
  254. m_ImportantGI: 0
  255. m_StitchLightmapSeams: 1
  256. m_SelectedEditorRenderState: 3
  257. m_MinimumChartSize: 4
  258. m_AutoUVMaxDistance: 0.5
  259. m_AutoUVMaxAngle: 89
  260. m_LightmapParameters: {fileID: 0}
  261. m_SortingLayerID: 0
  262. m_SortingLayer: 0
  263. m_SortingOrder: 0
  264. serializedVersion: 2
  265. m_Quality: 0
  266. m_UpdateWhenOffscreen: 0
  267. m_SkinnedMotionVectors: 1
  268. m_Mesh: {fileID: -5379562027548224914, guid: fae064f3f618703459edc44929cb44a0, type: 3}
  269. m_Bones:
  270. - {fileID: 6253486908084636868}
  271. m_BlendShapeWeights: []
  272. m_RootBone: {fileID: 6253486908084636868}
  273. m_AABB:
  274. m_Center: {x: -0.10428572, y: -0.025417708, z: 0.030807674}
  275. m_Extent: {x: 0.35189587, y: 0.2687961, z: 0.26880518}
  276. m_DirtyAABB: 0
  277. m_EnableVSSkinning: 1
  278. m_ReleaseMeshData: 1
  279. --- !u!1 &4033669629132829777
  280. GameObject:
  281. m_ObjectHideFlags: 0
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInstance: {fileID: 0}
  284. m_PrefabAsset: {fileID: 0}
  285. serializedVersion: 7
  286. m_Component:
  287. - component: {fileID: 1595346372736176473}
  288. - component: {fileID: 3779295641664235391}
  289. m_Layer: 0
  290. m_HasEditorInfo: 1
  291. m_Name: hitpos
  292. m_TagString: Untagged
  293. m_Icon: {fileID: 0}
  294. m_NavMeshLayer: 0
  295. m_StaticEditorFlags: 0
  296. m_IsActive: 1
  297. --- !u!4 &1595346372736176473
  298. Transform:
  299. m_ObjectHideFlags: 0
  300. m_CorrespondingSourceObject: {fileID: 0}
  301. m_PrefabInstance: {fileID: 0}
  302. m_PrefabAsset: {fileID: 0}
  303. m_GameObject: {fileID: 4033669629132829777}
  304. serializedVersion: 2
  305. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  306. m_LocalPosition: {x: 0, y: 0.056, z: 0}
  307. m_LocalScale: {x: 1, y: 1, z: 1}
  308. m_ConstrainProportionsScale: 0
  309. m_Children: []
  310. m_Father: {fileID: 6372163822679039326}
  311. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  312. --- !u!114 &3779295641664235391
  313. MonoBehaviour:
  314. m_ObjectHideFlags: 0
  315. m_CorrespondingSourceObject: {fileID: 0}
  316. m_PrefabInstance: {fileID: 0}
  317. m_PrefabAsset: {fileID: 0}
  318. m_GameObject: {fileID: 4033669629132829777}
  319. m_Enabled: 1
  320. m_EditorHideFlags: 0
  321. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  322. m_Name:
  323. m_EditorClassIdentifier:
  324. DotName: hitpos
  325. followSkeleton: 0
  326. myRotation: {x: 0, y: 0, z: 0}
  327. --- !u!1 &5064081042845336680
  328. GameObject:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. serializedVersion: 7
  334. m_Component:
  335. - component: {fileID: 1894970939113486830}
  336. - component: {fileID: 748615157677977061}
  337. m_Layer: 0
  338. m_HasEditorInfo: 1
  339. m_Name: fbding1run
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 1
  345. --- !u!4 &1894970939113486830
  346. Transform:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 5064081042845336680}
  352. serializedVersion: 2
  353. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  354. m_LocalPosition: {x: 0, y: -0.291, z: 0}
  355. m_LocalScale: {x: 1, y: 1, z: 1}
  356. m_ConstrainProportionsScale: 0
  357. m_Children:
  358. - {fileID: 8679617179344489080}
  359. - {fileID: 4010400476793450784}
  360. m_Father: {fileID: 6372163822679039326}
  361. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  362. --- !u!95 &748615157677977061
  363. Animator:
  364. serializedVersion: 5
  365. m_ObjectHideFlags: 0
  366. m_CorrespondingSourceObject: {fileID: 0}
  367. m_PrefabInstance: {fileID: 0}
  368. m_PrefabAsset: {fileID: 0}
  369. m_GameObject: {fileID: 5064081042845336680}
  370. m_Enabled: 1
  371. m_Avatar: {fileID: 0}
  372. m_Controller: {fileID: 0}
  373. m_CullingMode: 0
  374. m_UpdateMode: 0
  375. m_ApplyRootMotion: 0
  376. m_LinearVelocityBlending: 0
  377. m_StabilizeFeet: 0
  378. m_WarningMessage:
  379. m_HasTransformHierarchy: 1
  380. m_AllowConstantClipSamplingOptimization: 1
  381. m_KeepAnimatorStateOnDisable: 0
  382. m_WriteDefaultValuesOnDisable: 0
  383. --- !u!1 &6690856086018913405
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 7
  390. m_Component:
  391. - component: {fileID: 6253486908084636868}
  392. m_Layer: 0
  393. m_HasEditorInfo: 1
  394. m_Name: Bone001
  395. m_TagString: Untagged
  396. m_Icon: {fileID: 0}
  397. m_NavMeshLayer: 0
  398. m_StaticEditorFlags: 0
  399. m_IsActive: 1
  400. --- !u!4 &6253486908084636868
  401. Transform:
  402. m_ObjectHideFlags: 0
  403. m_CorrespondingSourceObject: {fileID: 0}
  404. m_PrefabInstance: {fileID: 0}
  405. m_PrefabAsset: {fileID: 0}
  406. m_GameObject: {fileID: 6690856086018913405}
  407. serializedVersion: 2
  408. m_LocalRotation: {x: 0.0000034666066, y: -0.0000034454445, z: -0.7092684, w: 0.7049386}
  409. m_LocalPosition: {x: -0.0014843316, y: 0.255734, z: 0.0000000111784875}
  410. m_LocalScale: {x: 1, y: 1, z: 1}
  411. m_ConstrainProportionsScale: 0
  412. m_Children: []
  413. m_Father: {fileID: 8990132256551677773}
  414. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  415. --- !u!1 &7652285821121640782
  416. GameObject:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. serializedVersion: 7
  422. m_Component:
  423. - component: {fileID: 4010400476793450784}
  424. - component: {fileID: 3140323038025354207}
  425. m_Layer: 0
  426. m_HasEditorInfo: 1
  427. m_Name: fbding1
  428. m_TagString: Untagged
  429. m_Icon: {fileID: 0}
  430. m_NavMeshLayer: 0
  431. m_StaticEditorFlags: 0
  432. m_IsActive: 1
  433. --- !u!4 &4010400476793450784
  434. Transform:
  435. m_ObjectHideFlags: 0
  436. m_CorrespondingSourceObject: {fileID: 0}
  437. m_PrefabInstance: {fileID: 0}
  438. m_PrefabAsset: {fileID: 0}
  439. m_GameObject: {fileID: 7652285821121640782}
  440. serializedVersion: 2
  441. m_LocalRotation: {x: 0.000000021855694, y: 0.00000008742278, z: -1.9106855e-15, w: 1}
  442. m_LocalPosition: {x: 0.0010262298, y: 0.3607047, z: 0.0013793564}
  443. m_LocalScale: {x: 1, y: 1, z: 1}
  444. m_ConstrainProportionsScale: 0
  445. m_Children: []
  446. m_Father: {fileID: 1894970939113486830}
  447. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  448. --- !u!137 &3140323038025354207
  449. SkinnedMeshRenderer:
  450. m_ObjectHideFlags: 0
  451. m_CorrespondingSourceObject: {fileID: 0}
  452. m_PrefabInstance: {fileID: 0}
  453. m_PrefabAsset: {fileID: 0}
  454. m_GameObject: {fileID: 7652285821121640782}
  455. m_Enabled: 1
  456. m_CastShadows: 0
  457. m_ReceiveShadows: 1
  458. m_DynamicOccludee: 1
  459. m_StaticShadowCaster: 0
  460. m_MotionVectors: 1
  461. m_LightProbeUsage: 1
  462. m_ReflectionProbeUsage: 1
  463. m_RayTracingMode: 3
  464. m_RayTraceProcedural: 0
  465. m_virtualGeometry: 0
  466. m_virtualGeometryShadow: 0
  467. m_ShadingRate: 0
  468. m_RenderingLayerMask: 1
  469. m_RendererPriority: 0
  470. m_Materials:
  471. - {fileID: 2100000, guid: ac736dc4828e57d49ab30b5a3414c1bf, type: 2}
  472. m_StaticBatchInfo:
  473. firstSubMesh: 0
  474. subMeshCount: 0
  475. m_StaticBatchRoot: {fileID: 0}
  476. m_ProbeAnchor: {fileID: 0}
  477. m_LightProbeVolumeOverride: {fileID: 0}
  478. m_ScaleInLightmap: 1
  479. m_ReceiveGI: 1
  480. m_PreserveUVs: 0
  481. m_IgnoreNormalsForChartDetection: 0
  482. m_ImportantGI: 0
  483. m_StitchLightmapSeams: 1
  484. m_SelectedEditorRenderState: 3
  485. m_MinimumChartSize: 4
  486. m_AutoUVMaxDistance: 0.5
  487. m_AutoUVMaxAngle: 89
  488. m_LightmapParameters: {fileID: 0}
  489. m_SortingLayerID: 0
  490. m_SortingLayer: 0
  491. m_SortingOrder: 0
  492. serializedVersion: 2
  493. m_Quality: 0
  494. m_UpdateWhenOffscreen: 0
  495. m_SkinnedMotionVectors: 1
  496. m_Mesh: {fileID: -5379562027548224914, guid: fae064f3f618703459edc44929cb44a0, type: 3}
  497. m_Bones:
  498. - {fileID: 8679617179344489080}
  499. m_BlendShapeWeights: []
  500. m_RootBone: {fileID: 8679617179344489080}
  501. m_AABB:
  502. m_Center: {x: -0.10428572, y: -0.025417708, z: 0.030807674}
  503. m_Extent: {x: 0.35189587, y: 0.2687961, z: 0.26880518}
  504. m_DirtyAABB: 0
  505. m_EnableVSSkinning: 1
  506. m_ReleaseMeshData: 1
  507. --- !u!1 &7964700976913853489
  508. GameObject:
  509. m_ObjectHideFlags: 0
  510. m_CorrespondingSourceObject: {fileID: 0}
  511. m_PrefabInstance: {fileID: 0}
  512. m_PrefabAsset: {fileID: 0}
  513. serializedVersion: 7
  514. m_Component:
  515. - component: {fileID: 6372163822679039326}
  516. - component: {fileID: 7002828423937719017}
  517. - component: {fileID: 8997293439763789726}
  518. m_Layer: 0
  519. m_HasEditorInfo: 1
  520. m_Name: fb_ding1
  521. m_TagString: Untagged
  522. m_Icon: {fileID: 0}
  523. m_NavMeshLayer: 0
  524. m_StaticEditorFlags: 0
  525. m_IsActive: 1
  526. --- !u!4 &6372163822679039326
  527. Transform:
  528. m_ObjectHideFlags: 0
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInstance: {fileID: 0}
  531. m_PrefabAsset: {fileID: 0}
  532. m_GameObject: {fileID: 7964700976913853489}
  533. serializedVersion: 2
  534. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  535. m_LocalPosition: {x: -0.19, y: 10.407, z: 2.681}
  536. m_LocalScale: {x: 1, y: 1, z: 1}
  537. m_ConstrainProportionsScale: 0
  538. m_Children:
  539. - {fileID: 7681573815655635493}
  540. - {fileID: 1368707531630037495}
  541. - {fileID: 1595346372736176473}
  542. - {fileID: 1894970939113486830}
  543. - {fileID: 922716261964028758}
  544. m_Father: {fileID: 0}
  545. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  546. --- !u!54 &7002828423937719017
  547. Rigidbody:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 7964700976913853489}
  553. serializedVersion: 4
  554. m_Mass: 1
  555. m_Drag: 0
  556. m_AngularDrag: 0.05
  557. m_CenterOfMass: {x: 0, y: 0, z: 0}
  558. m_InertiaTensor: {x: 1, y: 1, z: 1}
  559. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  560. m_IncludeLayers:
  561. serializedVersion: 2
  562. m_Bits: 0
  563. m_ExcludeLayers:
  564. serializedVersion: 2
  565. m_Bits: 0
  566. m_ImplicitCom: 1
  567. m_ImplicitTensor: 1
  568. m_UseGravity: 1
  569. m_IsKinematic: 1
  570. m_Interpolate: 0
  571. m_Constraints: 0
  572. m_CollisionDetection: 0
  573. --- !u!65 &8997293439763789726
  574. BoxCollider:
  575. m_ObjectHideFlags: 0
  576. m_CorrespondingSourceObject: {fileID: 0}
  577. m_PrefabInstance: {fileID: 0}
  578. m_PrefabAsset: {fileID: 0}
  579. m_GameObject: {fileID: 7964700976913853489}
  580. m_Material: {fileID: 0}
  581. m_IncludeLayers:
  582. serializedVersion: 2
  583. m_Bits: 0
  584. m_ExcludeLayers:
  585. serializedVersion: 2
  586. m_Bits: 0
  587. m_LayerOverridePriority: 0
  588. m_IsTrigger: 1
  589. m_ProvidesContacts: 0
  590. m_Enabled: 1
  591. serializedVersion: 3
  592. m_Size: {x: 0.51, y: 0.78772473, z: 0.43}
  593. m_Center: {x: 0, y: 0.34613764, z: 0}
  594. --- !u!1 &8843384990569662011
  595. GameObject:
  596. m_ObjectHideFlags: 0
  597. m_CorrespondingSourceObject: {fileID: 0}
  598. m_PrefabInstance: {fileID: 0}
  599. m_PrefabAsset: {fileID: 0}
  600. serializedVersion: 7
  601. m_Component:
  602. - component: {fileID: 8679617179344489080}
  603. m_Layer: 0
  604. m_HasEditorInfo: 1
  605. m_Name: Bone001
  606. m_TagString: Untagged
  607. m_Icon: {fileID: 0}
  608. m_NavMeshLayer: 0
  609. m_StaticEditorFlags: 0
  610. m_IsActive: 1
  611. --- !u!4 &8679617179344489080
  612. Transform:
  613. m_ObjectHideFlags: 0
  614. m_CorrespondingSourceObject: {fileID: 0}
  615. m_PrefabInstance: {fileID: 0}
  616. m_PrefabAsset: {fileID: 0}
  617. m_GameObject: {fileID: 8843384990569662011}
  618. serializedVersion: 2
  619. m_LocalRotation: {x: 0.0000034666066, y: -0.0000034454445, z: -0.7092684, w: 0.7049386}
  620. m_LocalPosition: {x: -0.0014843316, y: 0.255734, z: 0.0000000111784875}
  621. m_LocalScale: {x: 1, y: 1, z: 1}
  622. m_ConstrainProportionsScale: 0
  623. m_Children:
  624. - {fileID: 8990132256551677773}
  625. m_Father: {fileID: 1894970939113486830}
  626. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}