| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class HeroAttributeWidget 	{	  #region 自定义数据 	  private Text _Text_Name;	  public Text Text_Name	   {	   get{	      if (_Text_Name == null)	       {	         _Text_Name  = GetUIUnit<Text>("Text_Name"); 	       }	      return _Text_Name;	     }	   }	  private Text _Text_Value;	  public Text Text_Value	   {	   get{	      if (_Text_Value == null)	       {	         _Text_Value  = GetUIUnit<Text>("Text_Value"); 	       }	      return _Text_Value;	     }	   }	  private Text _Text_NextValue;	  public Text Text_NextValue	   {	   get{	      if (_Text_NextValue == null)	       {	         _Text_NextValue  = GetUIUnit<Text>("Text_NextValue"); 	       }	      return _Text_NextValue;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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