| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class SkillMassgePanel 	{	  #region 自定义数据 	  private Text _nameText;	  public Text nameText	   {	   get{	      if (_nameText == null)	       {	         _nameText  = GetUIUnit<Text>("nameText"); 	       }	      return _nameText;	     }	   }	  private Text _massgeText;	  public Text massgeText	   {	   get{	      if (_massgeText == null)	       {	         _massgeText  = GetUIUnit<Text>("massgeText"); 	       }	      return _massgeText;	     }	   }	  private Button _guanbi;	  public Button guanbi	   {	   get{	      if (_guanbi == null)	       {	         _guanbi  = GetUIUnit<Button>("guanbi"); 	       }	      return _guanbi;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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