BuffConfig.json 11 KB

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  1. {
  2. "configList": [
  3. {
  4. "ID": 10011,
  5. "nameTest": "寒气",
  6. "decTest": "每到寒气对敌人的功法运转速度降低{0}%",
  7. "icon": "icon_b1001",
  8. "buffName": 500003,
  9. "buffEffectDes": 500044,
  10. "buffGroup": 1001,
  11. "overlayCount": 20,
  12. "effectValue": [
  13. 1.0
  14. ],
  15. "timeType": 2,
  16. "buffTime": 9.0,
  17. "buffType": 2,
  18. "dispelType": 1,
  19. "IsControlBuff": 0,
  20. "IsHideIcon": 0,
  21. "scriptsName": "b_1001"
  22. },
  23. {
  24. "ID": 10021,
  25. "nameTest": "冻结",
  26. "decTest": "敌人不能做任何作用,功法将会被封住。",
  27. "icon": "icon_b1002",
  28. "buffName": 500003,
  29. "buffEffectDes": 500044,
  30. "buffGroup": 1002,
  31. "overlayCount": 1,
  32. "effectValue": [
  33. 0.0
  34. ],
  35. "timeType": 2,
  36. "buffTime": 9.0,
  37. "buffType": 2,
  38. "dispelType": 1,
  39. "IsControlBuff": 0,
  40. "IsHideIcon": 0,
  41. "scriptsName": "b_1002"
  42. },
  43. {
  44. "ID": 10031,
  45. "nameTest": "毒",
  46. "decTest": "每层毒对敌人每秒照成{0}%木属性伤害,{1}层毒后毒气会入侵五脏对敌人对敌人施加噬魂",
  47. "icon": "icon_b1003",
  48. "buffName": 500003,
  49. "buffEffectDes": 500044,
  50. "buffGroup": 1003,
  51. "overlayCount": 10,
  52. "effectValue": [
  53. 2.0,
  54. 10.0
  55. ],
  56. "timeType": 2,
  57. "buffTime": 9.0,
  58. "buffType": 2,
  59. "dispelType": 1,
  60. "IsControlBuff": 0,
  61. "IsHideIcon": 0,
  62. "scriptsName": "b_1003"
  63. },
  64. {
  65. "ID": 10041,
  66. "nameTest": "噬魂",
  67. "decTest": "敌人每使用一次功法对应功法的伤势增加{0}",
  68. "icon": "icon_b1004",
  69. "buffName": 500003,
  70. "buffEffectDes": 500044,
  71. "buffGroup": 1004,
  72. "overlayCount": 1,
  73. "effectValue": [
  74. 1.0
  75. ],
  76. "timeType": 2,
  77. "buffTime": 9.0,
  78. "buffType": 2,
  79. "dispelType": 1,
  80. "IsControlBuff": 0,
  81. "IsHideIcon": 0,
  82. "scriptsName": "b_1004"
  83. },
  84. {
  85. "ID": 10051,
  86. "nameTest": "灼热",
  87. "decTest": "对敌人照成{0}火属性灼烧伤害,满层后敌人获得灼痛,有灼痛时不在获得",
  88. "icon": "icon_b1005",
  89. "buffName": 500003,
  90. "buffEffectDes": 500044,
  91. "buffGroup": 1005,
  92. "overlayCount": 10,
  93. "effectValue": [
  94. 1.0
  95. ],
  96. "timeType": 2,
  97. "buffTime": 9.0,
  98. "buffType": 2,
  99. "dispelType": 1,
  100. "IsControlBuff": 0,
  101. "IsHideIcon": 0,
  102. "scriptsName": "b_1005"
  103. },
  104. {
  105. "ID": 10061,
  106. "nameTest": "昏厥",
  107. "decTest": "敌人眩晕状态不能做任何事",
  108. "icon": "icon_b1006",
  109. "buffName": 500003,
  110. "buffEffectDes": 500044,
  111. "buffGroup": 1006,
  112. "overlayCount": 1,
  113. "effectValue": [
  114. 0.0
  115. ],
  116. "timeType": 2,
  117. "buffTime": 9.0,
  118. "buffType": 2,
  119. "dispelType": 1,
  120. "IsControlBuff": 0,
  121. "IsHideIcon": 0,
  122. "scriptsName": "b_1006"
  123. },
  124. {
  125. "ID": 10071,
  126. "nameTest": "剑意",
  127. "decTest": "剑祖的剑意标记",
  128. "icon": "icon_b1007",
  129. "buffName": 500003,
  130. "buffEffectDes": 500044,
  131. "buffGroup": 1007,
  132. "overlayCount": 50,
  133. "effectValue": [
  134. 0.0
  135. ],
  136. "timeType": 2,
  137. "buffTime": -1.0,
  138. "buffType": 2,
  139. "dispelType": 1,
  140. "IsControlBuff": 0,
  141. "IsHideIcon": 0,
  142. "scriptsName": "b_1007"
  143. },
  144. {
  145. "ID": 10081,
  146. "nameTest": "封禁",
  147. "decTest": "法宝封禁不能充能,不能使用",
  148. "icon": "icon_b1008",
  149. "buffName": 500003,
  150. "buffEffectDes": 500044,
  151. "buffGroup": 1008,
  152. "overlayCount": 20,
  153. "effectValue": [
  154. 0.0
  155. ],
  156. "timeType": 2,
  157. "buffTime": 9.0,
  158. "buffType": 2,
  159. "dispelType": 1,
  160. "IsControlBuff": 0,
  161. "IsHideIcon": 0,
  162. "scriptsName": "b_1008"
  163. },
  164. {
  165. "ID": 10091,
  166. "nameTest": "五行混乱",
  167. "decTest": "敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算",
  168. "icon": "icon_b1009",
  169. "buffName": 500003,
  170. "buffEffectDes": 500044,
  171. "buffGroup": 1009,
  172. "overlayCount": 1,
  173. "effectValue": [
  174. 0.0
  175. ],
  176. "timeType": 2,
  177. "buffTime": 9.0,
  178. "buffType": 2,
  179. "dispelType": 1,
  180. "IsControlBuff": 0,
  181. "IsHideIcon": 0,
  182. "scriptsName": "b_1009"
  183. },
  184. {
  185. "ID": 10101,
  186. "nameTest": "灼痛",
  187. "decTest": "敌人皮肤和静脉被火焰灼烧溃烂,使用功法时自身受到当前生命{0}%伤",
  188. "icon": "icon_b1010",
  189. "buffName": 500003,
  190. "buffEffectDes": 500044,
  191. "buffGroup": 1010,
  192. "overlayCount": 1,
  193. "effectValue": [
  194. 5.0
  195. ],
  196. "timeType": 2,
  197. "buffTime": 9.0,
  198. "buffType": 2,
  199. "dispelType": 1,
  200. "IsControlBuff": 0,
  201. "IsHideIcon": 0,
  202. "scriptsName": "b_1010"
  203. },
  204. {
  205. "ID": 10111,
  206. "nameTest": "流血",
  207. "decTest": "敌人持续流血{0}金属性伤害,满层后照成流血,并清除层数",
  208. "icon": "icon_b1011",
  209. "buffName": 500003,
  210. "buffEffectDes": 500044,
  211. "buffGroup": 1011,
  212. "overlayCount": 20,
  213. "effectValue": [
  214. 2.0
  215. ],
  216. "timeType": 2,
  217. "buffTime": 9.0,
  218. "buffType": 2,
  219. "dispelType": 1,
  220. "IsControlBuff": 0,
  221. "IsHideIcon": 0,
  222. "scriptsName": "b_1011"
  223. },
  224. {
  225. "ID": 10121,
  226. "nameTest": "放血",
  227. "decTest": "敌人受到一次大量{0}%金属性命值伤害,后续流血伤害提升{1}%,持续秒。持续期间不在受到流血带来的放血",
  228. "icon": "icon_b1012",
  229. "buffName": 500003,
  230. "buffEffectDes": 500044,
  231. "buffGroup": 1012,
  232. "overlayCount": 1,
  233. "effectValue": [
  234. 100.0,
  235. 10.0
  236. ],
  237. "timeType": 2,
  238. "buffTime": 9.0,
  239. "buffType": 2,
  240. "dispelType": 1,
  241. "IsControlBuff": 0,
  242. "IsHideIcon": 0,
  243. "scriptsName": "b_1012"
  244. },
  245. {
  246. "ID": 10131,
  247. "nameTest": "细尘",
  248. "decTest": "敌人吸入细尘,细尘会累计到一定{0}数量后随机封锁一个筋脉",
  249. "icon": "icon_b1013",
  250. "buffName": 500003,
  251. "buffEffectDes": 500044,
  252. "buffGroup": 1013,
  253. "overlayCount": 20,
  254. "effectValue": [
  255. 20.0
  256. ],
  257. "timeType": 2,
  258. "buffTime": 9.0,
  259. "buffType": 2,
  260. "dispelType": 1,
  261. "IsControlBuff": 0,
  262. "IsHideIcon": 0,
  263. "scriptsName": "b_1013"
  264. },
  265. {
  266. "ID": 10141,
  267. "nameTest": "破甲",
  268. "decTest": "敌人防御降低{0}%",
  269. "icon": "icon_b1014",
  270. "buffName": 500003,
  271. "buffEffectDes": 500044,
  272. "buffGroup": 1014,
  273. "overlayCount": 10,
  274. "effectValue": [
  275. 10.0
  276. ],
  277. "timeType": 2,
  278. "buffTime": 9.0,
  279. "buffType": 2,
  280. "dispelType": 1,
  281. "IsControlBuff": 0,
  282. "IsHideIcon": 0,
  283. "scriptsName": "b_1014"
  284. },
  285. {
  286. "ID": 10151,
  287. "nameTest": "无敌",
  288. "decTest": "无敌,不受控制",
  289. "icon": "icon_b1015",
  290. "buffName": 500003,
  291. "buffEffectDes": 500044,
  292. "buffGroup": 1015,
  293. "overlayCount": 1,
  294. "effectValue": [
  295. 10.0
  296. ],
  297. "timeType": 2,
  298. "buffTime": 9.0,
  299. "buffType": 2,
  300. "dispelType": 1,
  301. "IsControlBuff": 0,
  302. "IsHideIcon": 0,
  303. "scriptsName": "b_1015"
  304. },
  305. {
  306. "ID": 10161,
  307. "nameTest": "冰魄牢域",
  308. "decTest": "乌龟的技能,神龟的所有主动伤害型技能命中目标后都会施加一层寒气,\n寒气每叠到{0}层时,消耗所有层寒气对敌人照成{0}秒的冰冻效果",
  309. "icon": "icon_b1016",
  310. "buffName": 500003,
  311. "buffEffectDes": 500044,
  312. "buffGroup": 1016,
  313. "overlayCount": 1,
  314. "effectValue": [
  315. 10.0,
  316. 2.0
  317. ],
  318. "timeType": 2,
  319. "buffTime": 9.0,
  320. "buffType": 2,
  321. "dispelType": 1,
  322. "IsControlBuff": 0,
  323. "IsHideIcon": 0,
  324. "scriptsName": "b_1016"
  325. },
  326. {
  327. "ID": 10171,
  328. "nameTest": "鼠疫",
  329. "decTest": "敌人受到每秒受到{0}*层数的伤害,持续期间攻击力降低{1}%*层数",
  330. "icon": "icon_b1017",
  331. "buffName": 500003,
  332. "buffEffectDes": 500044,
  333. "buffGroup": 1017,
  334. "overlayCount": 10,
  335. "effectValue": [
  336. 10.0,
  337. 1.0
  338. ],
  339. "timeType": 2,
  340. "buffTime": 9.0,
  341. "buffType": 2,
  342. "dispelType": 1,
  343. "IsControlBuff": 0,
  344. "IsHideIcon": 0,
  345. "scriptsName": "b_1017"
  346. },
  347. {
  348. "ID": 10181,
  349. "nameTest": "感电",
  350. "decTest": "麻痹敌人,敌人的身体受到麻痹,有{0}%*层数的概率是功法无法进入释放状态,没触发一次,消耗一半感电",
  351. "icon": "icon_b1018",
  352. "buffName": 500003,
  353. "buffEffectDes": 500044,
  354. "buffGroup": 1018,
  355. "overlayCount": 10,
  356. "effectValue": [
  357. 3.0
  358. ],
  359. "timeType": 2,
  360. "buffTime": 9.0,
  361. "buffType": 2,
  362. "dispelType": 1,
  363. "IsControlBuff": 0,
  364. "IsHideIcon": 0,
  365. "scriptsName": "b_1018"
  366. },
  367. {
  368. "ID": 10191,
  369. "nameTest": "筋脉封锁金",
  370. "decTest": "封锁筋脉",
  371. "icon": "icon_b1019",
  372. "buffName": 500003,
  373. "buffEffectDes": 500044,
  374. "buffGroup": 1019,
  375. "overlayCount": 1,
  376. "effectValue": [
  377. 3.0
  378. ],
  379. "timeType": 2,
  380. "buffTime": 9.0,
  381. "buffType": 2,
  382. "dispelType": 1,
  383. "IsControlBuff": 0,
  384. "IsHideIcon": 0,
  385. "scriptsName": "b_1019"
  386. },
  387. {
  388. "ID": 10201,
  389. "nameTest": "筋脉封锁木",
  390. "decTest": "封锁筋脉",
  391. "icon": "icon_b1020",
  392. "buffName": 500003,
  393. "buffEffectDes": 500044,
  394. "buffGroup": 1020,
  395. "overlayCount": 1,
  396. "effectValue": [
  397. 3.0
  398. ],
  399. "timeType": 2,
  400. "buffTime": 9.0,
  401. "buffType": 2,
  402. "dispelType": 1,
  403. "IsControlBuff": 0,
  404. "IsHideIcon": 0,
  405. "scriptsName": "b_1020"
  406. },
  407. {
  408. "ID": 10211,
  409. "nameTest": "筋脉封锁水",
  410. "decTest": "封锁筋脉",
  411. "icon": "icon_b1021",
  412. "buffName": 500003,
  413. "buffEffectDes": 500044,
  414. "buffGroup": 1021,
  415. "overlayCount": 1,
  416. "effectValue": [
  417. 3.0
  418. ],
  419. "timeType": 2,
  420. "buffTime": 9.0,
  421. "buffType": 2,
  422. "dispelType": 1,
  423. "IsControlBuff": 0,
  424. "IsHideIcon": 0,
  425. "scriptsName": "b_1021"
  426. },
  427. {
  428. "ID": 10221,
  429. "nameTest": "筋脉封锁火",
  430. "decTest": "封锁筋脉",
  431. "icon": "icon_b1022",
  432. "buffName": 500003,
  433. "buffEffectDes": 500044,
  434. "buffGroup": 1022,
  435. "overlayCount": 1,
  436. "effectValue": [
  437. 3.0
  438. ],
  439. "timeType": 2,
  440. "buffTime": 9.0,
  441. "buffType": 2,
  442. "dispelType": 1,
  443. "IsControlBuff": 0,
  444. "IsHideIcon": 0,
  445. "scriptsName": "b_1022"
  446. },
  447. {
  448. "ID": 10231,
  449. "nameTest": "筋脉封锁土",
  450. "decTest": "封锁筋脉",
  451. "icon": "icon_b1023",
  452. "buffName": 500003,
  453. "buffEffectDes": 500044,
  454. "buffGroup": 1023,
  455. "overlayCount": 1,
  456. "effectValue": [
  457. 3.0
  458. ],
  459. "timeType": 2,
  460. "buffTime": 9.0,
  461. "buffType": 2,
  462. "dispelType": 1,
  463. "IsControlBuff": 0,
  464. "IsHideIcon": 0,
  465. "scriptsName": "b_1023"
  466. }
  467. ]
  468. }