| 1234567891011121314151617181920212223 | using GPUECSAnimationBaker.Engine.AnimatorSystem;using Unity.Collections;using Unity.Entities;using UnityEngine;using UnityEngine.UI;namespace GPUECSAnimationBaker.Samples.SampleScenes._0_Basics{    public class StartStopSkinnedMeshRendererScript : MonoBehaviour    {        public Animator animator;                public void StartAnimation()        {            animator.enabled = true;        }        public void StopAnimation()        {            animator.enabled = false;        }    }}
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