ITimeLineSpecialDotPos.cs 398 B

123456789101112131415161718
  1. 
  2. using UnityEngine;
  3. namespace UTool.CustomizeTimeLogic.FxLogic.TimeLineEventinterface
  4. {
  5. /// <summary>
  6. /// TimeLine上的特别点
  7. /// </summary>
  8. public interface ITimeLineSpecialDotPos:ITimeLineEventBasic
  9. {
  10. Vector3 dotPos { get; }
  11. /// <summary>
  12. /// 面对的方向-目标朝向
  13. /// </summary>
  14. Vector3 faceDir { get; }
  15. }
  16. }