DaoYouInfoPanel.cs 21 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "DaoYouInfoPanel")]
  13. public partial class DaoYouInfoPanel : UIPanel
  14. {
  15. private AccountFileInfo.DaoYouData daoYouData;
  16. private DaoyouModelConfig _daoyouModelConfig;
  17. List<WidgetItem> widgetItems = new List<WidgetItem>();
  18. List<WidgetItem> giveWidgetItems = new List<WidgetItem>();
  19. List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();
  20. List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();
  21. List<DaoYouaaFfixWidget> daoYouaaFfixWidgets = new List<DaoYouaaFfixWidget>();
  22. private TimerEntity _timerEntity = null;
  23. private DaoyouGiftConfig[] daoyouGiftConfigs;
  24. private void Init()
  25. {
  26. IsShowAppBar = true;
  27. isAddStack = true;
  28. }
  29. protected override void AddEvent()
  30. {
  31. }
  32. protected override void DelEvent()
  33. {
  34. }
  35. public override void AddButtonEvent()
  36. {
  37. Btn_Emotion.onClick.AddListener((() => { ShowMessage(); }));
  38. Btn_Facorability.onClick.AddListener(() =>
  39. {
  40. Info.SetActive(false);
  41. Facorability.SetActive(true);
  42. });
  43. Btn_InfoMation.onClick.AddListener(() =>
  44. {
  45. Info.SetActive(true);
  46. Facorability.SetActive(false);
  47. });
  48. Btn_SendGift.onClick.AddListener(async () =>
  49. {
  50. if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)
  51. {
  52. TipMessagePanel.OpenTipMessagePanel("道友等级已到最高");
  53. return;
  54. }
  55. AppBarPanel.ClosePanel();
  56. await UpdateGiveGiftRoot();
  57. GiveGite.gameObject.SetActive(true);
  58. });
  59. Btn_Love.onClick.AddListener(() =>
  60. {
  61. ClosePoolGive();
  62. saiXuanType = 2;
  63. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  64. CreatItem(showItems);
  65. });
  66. Btn_Tongyong.onClick.AddListener(() =>
  67. {
  68. ClosePoolGive();
  69. saiXuanType = 1;
  70. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  71. CreatItem(showItems);
  72. });
  73. Btn_Eveent.onClick.AddListener(() =>
  74. {
  75. TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10697, daoYouData.favorabilityLv));
  76. // if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest
  77. // && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)
  78. // && EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.EventCompleteforQuest)
  79. // && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  80. // {
  81. // AccountFileInfo.EventList eventList =
  82. // EventSystemManager.Instance.AddEvent(_daoyouModelConfig.QuestID);
  83. // AccountFileInfo.Instance.playerData.eventList.Add(eventList);
  84. // AccountFileInfo.Instance.SavePlayerData();
  85. // EventSystemManager.Instance.TriggerEvent(eventList);
  86. // Btn_Eveent.gameObject.SetActive(false);
  87. // }
  88. });
  89. Btn_Back.onClick.AddListener(() =>
  90. {
  91. ClosePoolGive();
  92. GiveGite.gameObject.SetActive(false);
  93. AppBarPanel.OpenPanel(this);
  94. });
  95. Btn_Add.onClick.AddListener(Add);
  96. Btn_Reduce.onClick.AddListener(Reduce);
  97. Btn_Max.onClick.AddListener(() =>
  98. {
  99. if (widgetItem1 == null)
  100. return;
  101. Slider_Give.value = (int)widgetItem1.itemInfo.count.Value;
  102. });
  103. Slider_Give.onValueChanged.AddListener((i) =>
  104. {
  105. count = (int)i;
  106. UpdateGiveItemCount();
  107. });
  108. Btn_Give.onClick.AddListener(() =>
  109. {
  110. if (widgetItem1 == null)
  111. {
  112. return;
  113. }
  114. //加好感
  115. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  116. {
  117. PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);
  118. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  119. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID) &&
  120. !daoYouData.loveIds.Contains(daoyouGiftConfig.ItemID))
  121. {
  122. daoYouData.loveIds.Add(daoyouGiftConfig.ItemID);
  123. }
  124. //加经验
  125. for (int i = 0; i < count; i++)
  126. {
  127. int bl = Random.Range(emotionConfig.hanganUpRate[0], emotionConfig.hanganUpRate[1] + 1);
  128. //喜好礼物翻倍
  129. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID))
  130. {
  131. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f * PlayerManager.Instance.gameConstantConfig.daolvfavoratePara * 0.01f);
  132. }
  133. else
  134. {
  135. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f);
  136. }
  137. }
  138. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  139. for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)
  140. {
  141. if (daoYouData.exp >= configs[i].exp)
  142. {
  143. daoYouData.exp -= configs[i].exp;
  144. daoYouData.favorabilityLv++;
  145. }
  146. }
  147. AudioManager.Instance.PlayAudio("ui_shiyonghuode");
  148. AccountFileInfo.Instance.SavePlayerData();
  149. }
  150. //加心情
  151. else
  152. {
  153. if (daoYouData.emotionValue >= 100)
  154. {
  155. TipMessagePanel.OpenTipMessagePanel("心情已经到最高");
  156. return;
  157. }
  158. PlayerManager.Instance.BagController.DeductItem(widgetItem1.itemInfo.itemID, count);
  159. daoYouData.emotionValue += widgetItem1.itemInfo.config.associateVlaue[0];
  160. int emotionId = 4 - (int)(daoYouData.emotionValue / (100 / (float)3));
  161. if (emotionId > 3)
  162. emotionId = 3;
  163. daoYouData.emotion = emotionId;
  164. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  165. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  166. AccountFileInfo.Instance.SavePlayerData();
  167. }
  168. UpdateUI();
  169. UpdateGiveGiftRoot();
  170. });
  171. }
  172. public async override CTask<bool> AsyncInit(object[] uiData)
  173. {
  174. daoYouData = uiData[0] as AccountFileInfo.DaoYouData;
  175. _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);
  176. daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();
  177. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  178. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  179. ShowMessage();
  180. Icon_bodyIcon.icon_name = _daoyouModelConfig.bodyIcon;
  181. await UpdateUI();
  182. return await base.AsyncInit(uiData);
  183. }
  184. private void ShowMessage()
  185. {
  186. dotPoint.SetActive(true);
  187. _timerEntity?.Dispose();
  188. _timerEntity = null;
  189. _timerEntity = TimerComponent.Instance.AddTimer(5000, () =>
  190. {
  191. dotPoint.SetActive(false);
  192. _timerEntity?.Dispose();
  193. _timerEntity = null;
  194. });
  195. }
  196. public async CTask UpdateUI()
  197. {
  198. foreach (var widgetItem in widgetItems)
  199. {
  200. UIManager.Instance.DormancyGComponent(widgetItem);
  201. }
  202. widgetItems.Clear();
  203. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  204. {
  205. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  206. }
  207. _daoYouLevelWidgets.Clear();
  208. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  209. {
  210. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  211. }
  212. _daoYouIdleEarningsWidgets.Clear();
  213. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  214. {
  215. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  216. }
  217. daoYouaaFfixWidgets.Clear();
  218. if (daoYouData.favorabilityLv != -1
  219. && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  220. {
  221. Btn_Eveent.gameObject.SetActive(true);
  222. }
  223. else
  224. {
  225. Btn_Eveent.gameObject.SetActive(false);
  226. }
  227. Slider_Emotion.fillAmount = daoYouData.emotionValue / 100;
  228. HeroPowerUpConfig heroPowerUpConfig =
  229. ConfigComponent.Instance.Get<HeroPowerUpConfig>(PlayerManager.Instance.GetDaoYouLevel(daoYouData));
  230. Text_JingJie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
  231. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +
  232. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);
  233. Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);
  234. int index = 0;
  235. for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)
  236. {
  237. if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])
  238. {
  239. index = i;
  240. }
  241. }
  242. Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);
  243. // guajibuff guajibuff = ConfigComponent.Instance.Get<guajibuff>(_daoyouModelConfig.guajiBuffID[0]);
  244. // DaoyouLevelupConfig daoyouLevelupConfig1 = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  245. Text_GiftGailv.text = LanguageManager.Instance.Text(10278,
  246. PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]));
  247. // "送礼概率:" + PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]) + "%";
  248. for (var i = 1; i < _daoyouModelConfig.guajiBuffID.Length; i++)
  249. {
  250. DaoYouIdleEarningsWidget daoYouIdleEarningsWidget =
  251. await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);
  252. daoYouIdleEarningsWidget.CustomInit(daoYouData, _daoyouModelConfig.guajiBuffID[i]);
  253. _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);
  254. }
  255. DaoyouLevelupConfig currentDaoyouLevelupConfig =
  256. ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  257. Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);
  258. Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();
  259. Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;
  260. Text_Exp.text = $"{daoYouData.exp}/{currentDaoyouLevelupConfig.exp}";
  261. Slider_LeveUp.value = daoYouData.exp;
  262. if (_daoyouModelConfig.PreferGiftID != null)
  263. {
  264. foreach (var i in _daoyouModelConfig.PreferGiftID)
  265. {
  266. WidgetItem widgetItem =
  267. await UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent);
  268. widgetItems.Add(widgetItem);
  269. if (_daoyouModelConfig.shownPreferGiftID.Contains(i) ||
  270. (daoYouData != null && daoYouData.loveIds.Contains(i)))
  271. {
  272. widgetItem.InitWidget(new ItemInfo(i, 0));
  273. }
  274. else
  275. {
  276. widgetItem.ShowWenhao();
  277. }
  278. }
  279. }
  280. if (_daoyouModelConfig.daolvSkillID != null)
  281. {
  282. foreach (var i in _daoyouModelConfig.daolvSkillID)
  283. {
  284. DaoYouaaFfixWidget daoYouaaFfixWidge =
  285. await UIManager.Instance.CreateGComponent<DaoYouaaFfixWidget>(null, DaoLvContent);
  286. daoYouaaFfixWidge.CustomInit(i);
  287. daoYouaaFfixWidgets.Add(daoYouaaFfixWidge);
  288. }
  289. }
  290. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  291. foreach (var daoyouLevelupConfig in configs)
  292. {
  293. DaoYouLevelWidget daoYouLevelWidget =
  294. await UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent);
  295. daoYouLevelWidget.CustomInit(daoYouData, daoyouLevelupConfig.ID);
  296. _daoYouLevelWidgets.Add(daoYouLevelWidget);
  297. }
  298. }
  299. List<ItemInfo> allItems = new List<ItemInfo>();
  300. private int saiXuanType = 1;
  301. public async CTask UpdateGiveGiftRoot()
  302. {
  303. ClosePoolGive();
  304. allItems.Clear();
  305. foreach (var daoyouGiftConfig in daoyouGiftConfigs)
  306. {
  307. if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)
  308. {
  309. ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);
  310. allItems.Add(itemInfo);
  311. }
  312. }
  313. foreach (var keyValuePair in PlayerManager.Instance.BagController.allBagDic)
  314. {
  315. if (keyValuePair.Value.config.itemTag == 7 && !allItems.Contains(keyValuePair.Value))
  316. {
  317. allItems.Add(keyValuePair.Value);
  318. }
  319. }
  320. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  321. CreatItem(showItems);
  322. }
  323. private List<ItemInfo> SaiXuan(int type)
  324. {
  325. List<ItemInfo> shownItems = new List<ItemInfo>();
  326. //全部
  327. if (type == 1)
  328. {
  329. shownItems = allItems.ToList();
  330. }
  331. //喜欢
  332. else if (type == 2)
  333. {
  334. foreach (var itemInfo in allItems)
  335. {
  336. if (_daoyouModelConfig.shownPreferGiftID.Contains(itemInfo.itemID) ||
  337. (daoYouData != null && daoYouData.loveIds.Contains(itemInfo.itemID)))
  338. {
  339. shownItems.Add(itemInfo);
  340. }
  341. }
  342. }
  343. return shownItems;
  344. }
  345. private async CTask CreatItem(List<ItemInfo> shownItems)
  346. {
  347. // ClosePoolGive();
  348. foreach (var itemInfo in shownItems)
  349. {
  350. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent);
  351. widgetItem.InitWidget(itemInfo, false);
  352. widgetItem.OnClick = OnClick;
  353. giveWidgetItems.Add(widgetItem);
  354. }
  355. if (giveWidgetItems.Count > 0)
  356. {
  357. giveWidgetItems[0].OnPointerClick();
  358. }
  359. }
  360. DaoyouGiftConfig daoyouGiftConfig = default;
  361. private int count = 1;
  362. private WidgetItem widgetItem1;
  363. private async void OnClick(ItemWidgetBasic obj)
  364. {
  365. WidgetItem widgetItem = obj as WidgetItem;
  366. if (widgetItem1 == null)
  367. {
  368. widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);
  369. widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  370. }
  371. widgetItem1.InitWidget(widgetItem.itemInfo);
  372. daoyouGiftConfig = default;
  373. foreach (var giftConfig in daoyouGiftConfigs)
  374. {
  375. if (giftConfig.ItemID == widgetItem.itemInfo.itemID)
  376. {
  377. daoyouGiftConfig = giftConfig;
  378. break;
  379. }
  380. }
  381. Slider_Give.maxValue = widgetItem.itemInfo.count.Value;
  382. Slider_Give.minValue = 1;
  383. UpdateGiveItemCount();
  384. }
  385. private void Reduce()
  386. {
  387. if (widgetItem1 == null)
  388. return;
  389. count--;
  390. if (count < 1)
  391. {
  392. count = 1;
  393. }
  394. Slider_Give.value = count;
  395. }
  396. private void Add()
  397. {
  398. if (widgetItem1 == null)
  399. return;
  400. count++;
  401. if (count > widgetItem1.itemInfo.count.Value)
  402. {
  403. count = (int)widgetItem1.itemInfo.count.Value;
  404. }
  405. Slider_Give.value = count;
  406. }
  407. private void UpdateGiveItemCount()
  408. {
  409. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  410. Text_Count.text = $"当前选择数量{count}";
  411. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  412. {
  413. Text_GiveGiftDesc.text = LanguageManager.Instance.Text(10289, daoyouGiftConfig.emotionValue,
  414. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[0] * 0.001,
  415. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[1] * 0.001);
  416. }
  417. else if (widgetItem1 != null && daoyouGiftConfig.ID == 0)
  418. {
  419. Text_GiveGiftDesc.text =
  420. LanguageManager.Instance.Text(10290, widgetItem1.itemInfo.config.associateVlaue[0]);
  421. }
  422. }
  423. public override CTask GetFocus()
  424. {
  425. AppBarPanel.OpenPanel(this);
  426. return base.GetFocus();
  427. }
  428. public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)
  429. {
  430. await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });
  431. }
  432. private void ClosePoolGive()
  433. {
  434. count = 0;
  435. daoyouGiftConfig = default;
  436. Slider_Give.value = 0;
  437. Slider_Give.minValue = 0;
  438. Slider_Give.maxValue = 0;
  439. foreach (var giveWidgetItem in giveWidgetItems)
  440. {
  441. UIManager.Instance.DormancyGComponent(giveWidgetItem);
  442. }
  443. giveWidgetItems.Clear();
  444. UIManager.Instance.DormancyGComponent(widgetItem1);
  445. widgetItem1 = null;
  446. }
  447. public async override CTask Close()
  448. {
  449. daoyouGiftConfigs = null;
  450. foreach (var widgetItem in widgetItems)
  451. {
  452. UIManager.Instance.DormancyGComponent(widgetItem);
  453. }
  454. widgetItems.Clear();
  455. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  456. {
  457. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  458. }
  459. _daoYouLevelWidgets.Clear();
  460. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  461. {
  462. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  463. }
  464. daoYouaaFfixWidgets.Clear();
  465. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  466. {
  467. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  468. }
  469. _daoYouIdleEarningsWidgets.Clear();
  470. allItems.Clear();
  471. saiXuanType = 1;
  472. ClosePoolGive();
  473. await base.Close();
  474. }
  475. }
  476. }