ShopGroupConfig.cs 1.3 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Shop.xlsx. SheetName: ShopGroupConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "ShopGroupConfig.json")]
  8. public partial class ShopGroupConfigHolder : ConfigHolder<ShopGroupConfig> {
  9. }
  10. [Serializable]
  11. public struct ShopGroupConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///选项卡排序 -小的在前面
  19. /// </summary>
  20. public int sortNum;
  21. /// <summary>
  22. ///商店名 (左侧列表中名字)
  23. /// </summary>
  24. public int shopName;
  25. /// <summary>
  26. ///刷新类型 0=不刷新 1=每日自动刷新 2=每周自动刷新 3=每月自动刷新 4=按开启时间固定间隔自动刷新
  27. /// </summary>
  28. public int RefreshType;
  29. /// <summary>
  30. ///刷新消耗道具ID (此列不为-1时,可以手动刷新)
  31. /// </summary>
  32. public int refreshCostItemId;
  33. /// <summary>
  34. ///刷新消耗道具数量 (刷新次数增加消耗会改变,0表示免费)
  35. /// </summary>
  36. public int[] refreshCost;
  37. /// <summary>
  38. ///周期内刷新次数上限(如果有手动刷新,必须要填次数)
  39. /// </summary>
  40. public int refreshLimit;
  41. }
  42. }
  43. // End of Auto Generated Code