| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256 | using System.Collections;using System.Collections.Generic;using PottingMobileSDK.MiniJSON;using UnityEngine;public class PottingMobileServicesAndroid : PottingMobileServicesBase{    private static readonly AndroidJavaClass PluginClass = new AndroidJavaClass("com.youloft.api.ApiManager");    static PottingMobileServicesAndroid()    {        InitManager();    }    /**    * 渠道下单接口,根据不同渠道需要的数据不同    * 返回的数据结构不同,前端需要根据情况解析    *    * @param channel 渠道    * @param goodsid 商品ID    */    public static void _channelPayOrder(int channel, string goodsid)    {        PluginClass.CallStatic(            "channelPayOrder", channel, goodsid);    }    /**     * 获取当前游戏,渠道的最新版本     * 返回结果无加密     *     * @param channel 渠道     */    public static void _channelPayGetAppVersion(int channel)    {        PluginClass.CallStatic(            "channelPayGetAppVersion", channel + "");    }    /**     * 获取服务器配置     * appver:如果不需要根据版本判断可以串0     * lastver:每次全新获取传0     * 返回结果加密     * @param appVer     * @param lastVer     */    public static void _configSync(string appVer, int lastVer)    {        PluginClass.CallStatic(            "configSync", appVer, lastVer);    }    /**     * 兑换码兑换接口     *     * @param redeemcode 兑换码     */    public static void _dedeemConsume(string redeemcode)    {        PluginClass.CallStatic(            "dedeemConsume", redeemcode,null);    }    /**     * 登录接口     *     * @param id   设备ID 或者第三方登录平台的ID     * @param type 登录类型     * @param name 用户昵称     * @param icon 用户头像链接     */    public static void _userLogin(string id, int type, string name, string icon)    {        PluginClass.CallStatic(            "userLogin", id, type, name, icon);    }    /**     * 获取(提交)存档到服务器     * 1.每次启动游戏优先获取存档     * 2.当有需要更新的存档时提交服务器     * 提交存档时服务器会默认覆盖以前的存档不会做其他判断     * 请求需要签名,返回数据有加密     *     * @param archive     * @param archiveVersion     */    public static void _userSync(string archive, int archiveVersion)    {        PluginClass.CallStatic(            "userSync", archive, archiveVersion);    }    /**     * 心跳检测,判断当前客户端登陆是否有效     * 请求需要签名,返回数据无加密     */    public static void _userHeartbeat()    {        PluginClass.CallStatic(            "userHeartbeat");    }    /**     * 恢复购买,查看已完成的所有订单,以及消耗状态     * 请求需要签名,返回结果有加密     */    public static void _userResumepurchase()    {        PluginClass.CallStatic(            "userResumepurchase");    }    /**    * 订单消耗    * 请求需要签名,返回结果有加密    *    * @param goodsid 商品ID    * @param orderId 订单ID    */    public static void _userConsume(string goodsid, string orderId)    {        PluginClass.CallStatic(            "userConsume", goodsid, orderId);    }    /**    * 查询单个订单的状态    * 用来处理非消耗性商品,判断订单是否支付完成    * 返回结果有加密    *    * @param goodsid 商品ID    * @param orderId 订单ID    */    public static void _userQueryOrder(string goodsid, string orderId)    {        PluginClass.CallStatic(            "userQueryOrder", goodsid, orderId);    }    /**    * 提交用户分数    * 返回用户排行榜信息,返回结果无加密    *    * @param score     名次    * @param info      排名信息    * @param rankingid 排名ID    */    public static void _userUploadScore(int score, string info, string rankingid)    {        PluginClass.CallStatic(            "userUploadScore", score, info, rankingid);    }    /**    * 获取用户自己的排名    *    * @param rankingid 排行榜ID    */    public static void _userGetUserRank(string rankingid)    {        PluginClass.CallStatic(            "userGetUserRank", rankingid);    }    public static void _getActivitiesWithChannel(string channel, string language)    {        PluginClass.CallStatic(            "getActivitiesWithChannel", channel, language);    }    /// <summary>    /// 获取公告    /// </summary>    /// <param name="channel"></param>    /// <param name="version"></param>    /// <param name="language"></param>    public static void _getGameAnoncementsWithChannel(string channel, string version, string language)    {        PluginClass.CallStatic(            "gameAnoncementsWithChannel", channel, version, language);    }    /// <summary>    /// 根据渠道兑换码兑换接口    /// </summary>    /// <param name="redeemCode"></param>    /// <param name="channel"></param>    public static void _redeemConsume(string redeemCode, string channel)    {        PluginClass.CallStatic(            "redeemConsume", redeemCode, channel);    }    /// <summary>    /// 根据渠道兑换码兑换接口,需要用户登录    /// </summary>    /// <param name="redeemCode"></param>    /// <param name="channel"></param>    /// <param name="clientId"></param>    public static void _redeemUserConsume(string redeemCode, string channel, string clientId)    {        PluginClass.CallStatic("redeemUserConsume", redeemCode, channel, clientId);    }    /// <summary>    /// 提交反馈接口    /// </summary>    /// <param name="msg">反馈信息</param>    /// <param name="connect">联系方式</param>    /// <param name="docInfo">存档</param>    public static void _FeedBackSubmit(string msg, string connect, string docInfo)    {        PluginClass.CallStatic(            "feedbackSubmit",            msg, connect, docInfo        );    }    public static void _PayValidate(string payToken, string gporderId, string sku, string price, int skuType,        string actId)    {        PluginClass.CallStatic(            "googleValidate",            payToken, gporderId, sku, price, skuType, actId        );    }    public static void _GameInfoUpload(Dictionary<string, string> lable)    {        var jsonString = Json.Serialize(lable);        PluginClass.CallStatic(            "gameInfoUpload", jsonString);    }    public static void _Serverinfo()    {        PluginClass.CallStatic(            "Serverinfo");    }}
 |