BoxPanel.cs 9.2 KB

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  1. using System.Collections.Generic;
  2. using Core.Language;
  3. using Core.Utility;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Bag;
  8. using GameLogic.Combat.CombatTool;
  9. using GameLogic.Player;
  10. using UnityEngine;
  11. namespace Fort23.Mono
  12. {
  13. public static class BoxHelper
  14. {
  15. public async static CTask<List<ItemInfo>> TenBox(int configId, bool isFree = false)
  16. {
  17. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  18. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  19. //有免费次数,并且让到时间了就免费抽
  20. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  21. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  22. {
  23. return PlayerManager.Instance.SummonManager.Summon(configId, 10);
  24. }
  25. else
  26. {
  27. //验证道具是否足够
  28. if (PlayerManager.Instance.BagController.IsEnough(openBoxConfig.CostItemID, openBoxConfig.tenConsume))
  29. {
  30. return PlayerManager.Instance.SummonManager.Summon(configId, 10);
  31. }
  32. else
  33. {
  34. TipMessagePanel.OpenTipMessagePanel("道具不足", Vector2.zero);
  35. return null;
  36. }
  37. }
  38. }
  39. public async static CTask<List<ItemInfo>> OneBox(int configId)
  40. {
  41. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  42. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  43. //有免费次数,并且让到时间了就免费抽
  44. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  45. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  46. {
  47. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  48. }
  49. else
  50. {
  51. //验证道具是否足够
  52. if (PlayerManager.Instance.BagController.IsEnough(openBoxConfig.CostItemID, openBoxConfig.oneConsume))
  53. {
  54. return PlayerManager.Instance.SummonManager.Summon(configId, 1);
  55. }
  56. else
  57. {
  58. TipMessagePanel.OpenTipMessagePanel("道具不足", Vector2.zero);
  59. return null;
  60. }
  61. }
  62. }
  63. }
  64. [UIBinding(prefab = "BoxPanel")]
  65. public partial class BoxPanel : UIPanel
  66. {
  67. private OpenBoxConfig openBoxConfig;
  68. private AccountFileInfo.SummonData summonData;
  69. public static async void OpenBoxPanel()
  70. {
  71. BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Middle);
  72. boxPanel.OpenPanel();
  73. }
  74. private void Init()
  75. {
  76. isAddStack = true;
  77. IsShowAppBar = false;
  78. }
  79. public override CTask GetFocus()
  80. {
  81. // AppBarPanel.ClosePanel();
  82. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  83. return base.GetFocus();
  84. }
  85. protected override void AddEvent()
  86. {
  87. }
  88. protected override void DelEvent()
  89. {
  90. }
  91. private bool isStartAd = false;
  92. public override void AddButtonEvent()
  93. {
  94. Btn_Score.onClick.AddListener(() => { OpenBoxScorePanel.OpenPanel(); });
  95. oneButton.onClick.AddListener(OnButtonCallBack);
  96. tenButton.onClick.AddListener(TenButtonCallBack);
  97. Btn_Close.onClick.AddListener(CloseButtonCallBack);
  98. bg.onClick.AddListener(CloseButtonCallBack);
  99. Btn_Gl.onClick.AddListener(() => { OpenBoxaiLvPanel.OpenPanel(); });
  100. }
  101. private async void OnButtonCallBack()
  102. {
  103. if (summonData.isSummonSocre)
  104. {
  105. TipMessagePanel.OpenTipMessagePanel("已经开启300抽挑战,不能进行单抽了");
  106. return;
  107. }
  108. //测试代码
  109. List<ItemInfo> allIitem = await BoxHelper.OneBox(openBoxConfig.ID);
  110. if (allIitem != null)
  111. GachaPanel.OpenPanel(allIitem, 1, openBoxConfig.ID);
  112. UpdateUi();
  113. }
  114. private async void TenButtonCallBack()
  115. {
  116. //测试代码
  117. List<ItemInfo> allIitem = await BoxHelper.TenBox(openBoxConfig.ID);
  118. if (allIitem != null)
  119. GachaPanel.OpenPanel(allIitem, 2, openBoxConfig.ID);
  120. UpdateUi();
  121. }
  122. private void CloseButtonCallBack()
  123. {
  124. UIManager.Instance.HideUIUIPanel(this);
  125. EventManager.Instance.Dispatch(CustomEventType.Combat_EquipFall, null);
  126. }
  127. public override void Close()
  128. {
  129. CombatController.currActiveCombat.isUpdate = true;
  130. base.Close();
  131. }
  132. public void OpenPanel()
  133. {
  134. CombatController.currActiveCombat.isUpdate = false;
  135. openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(2);
  136. ItemConfig config = ConfigComponent.Instance.Get<ItemConfig>(openBoxConfig.CostItemID);
  137. icon_Oneitem.icon_name = config.icon;
  138. Icon_TenItem.icon_name = config.icon;
  139. onCion.text = "x" + openBoxConfig.oneConsume;
  140. tenCion.text = "x" + openBoxConfig.tenConsume;
  141. Slider_Count.maxValue = openBoxConfig.reward2para1;
  142. UpdateUi();
  143. }
  144. [CustomMethod(CustomMethodType.Update)]
  145. public void Update()
  146. {
  147. if (summonData == null)
  148. return;
  149. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  150. PlayerManager.Instance.serverTime < summonData.nextTenFreeTime)
  151. {
  152. int time = (int)(summonData.nextTenFreeTime - PlayerManager.Instance.serverTime);
  153. Text_TenFree.text = PlayerManager.TimeToHSM(time / 1000);
  154. }
  155. else
  156. {
  157. if (Text_TenFree.gameObject.activeSelf)
  158. {
  159. Text_TenFree.gameObject.SetActive(false);
  160. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1])
  161. {
  162. tenCion.text = "免费";
  163. }
  164. else
  165. {
  166. tenCion.text = "x" + openBoxConfig.tenConsume;
  167. }
  168. }
  169. }
  170. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  171. PlayerManager.Instance.serverTime < summonData.nextOneFreeTime)
  172. {
  173. int time = (int)(summonData.nextOneFreeTime - PlayerManager.Instance.serverTime);
  174. Text_OneFree.text = PlayerManager.TimeToHSM(time / 1000);
  175. }
  176. else
  177. {
  178. if (Text_OneFree.gameObject.activeSelf)
  179. {
  180. Text_OneFree.gameObject.SetActive(false);
  181. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1])
  182. {
  183. onCion.text = "免费";
  184. }
  185. else
  186. {
  187. onCion.text = "x" + openBoxConfig.oneConsume;
  188. }
  189. }
  190. }
  191. }
  192. public void UpdateUi()
  193. {
  194. summonData = PlayerManager.Instance.SummonManager.summonDataMap[openBoxConfig.ID];
  195. Slider_Count.value = summonData.baodiCount2;
  196. Text_Count.text = $"{summonData.baodiCount2}/{openBoxConfig.reward2para1}";
  197. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  198. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  199. {
  200. Text_TenFree.gameObject.SetActive(false);
  201. tenCion.text = "免费";
  202. }
  203. //今日次数已用完
  204. else if (summonData.tenFreeCount >= openBoxConfig.oneConsumeFreePara_1[1])
  205. {
  206. Text_TenFree.gameObject.SetActive(false);
  207. tenCion.text = "x" + openBoxConfig.tenConsume;
  208. }
  209. else
  210. {
  211. Text_TenFree.gameObject.SetActive(true);
  212. tenCion.text = "x" + openBoxConfig.tenConsume;
  213. }
  214. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  215. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  216. {
  217. Text_OneFree.gameObject.SetActive(false);
  218. onCion.text = "免费";
  219. }
  220. else if (summonData.oneFreeCount >= openBoxConfig.oneConsumeFreePara[1])
  221. {
  222. onCion.text = "x" + openBoxConfig.oneConsume;
  223. Text_OneFree.gameObject.SetActive(false);
  224. }
  225. else
  226. {
  227. onCion.text = "x" + openBoxConfig.oneConsume;
  228. Text_OneFree.gameObject.SetActive(true);
  229. }
  230. }
  231. }
  232. }