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- using UnityEngine;
 
- using UnityEngine.Events;
 
- namespace ThirdParty.DownloadSystem
 
- {
 
-     
 
-     public interface IDownloadUI
 
-     {
 
-         GameObject MyGameObject { get; }
 
-         void ClearSlider();
 
-         void SetSlider(SliderData sliderData);
 
-         void SetMassge(string massgeValue);
 
-         void ShowPopWindow(int state, string message, UnityAction cancelCallBack, UnityAction okCallBack);
 
-         void HidePopWindow();
 
-         string GetLoadingText(int id);
 
-     }
 
- }
 
 
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