BuffEventData.cs 440 B

12345678910111213141516171819
  1. using Core.Utility.Event;
  2. using GameLogic.Combat.Buff;
  3. namespace Common.Utility.CombatEvent
  4. {
  5. public class BuffEventData : EventDataBasic<BuffEventData>
  6. {
  7. public CombatHeroEntity source;
  8. public CombatHeroEntity target;
  9. public BuffBasic BuffBasic;
  10. protected override void ProDispose()
  11. {
  12. source = null;
  13. target = null;
  14. BuffBasic = null;
  15. }
  16. }
  17. }