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- namespace SRDebugger.Services
- {
- using System;
- public interface IDebugPanelService
- {
- /// <summary>
- /// Is the debug panel currently loaded into the scene
- /// </summary>
- bool IsLoaded { get; }
- /// <summary>
- /// Get or set whether the debug pane should be visible
- /// </summary>
- bool IsVisible { get; set; }
- /// <summary>
- /// Currently active tab (if available in DefaultTabs, otherwise null)
- /// </summary>
- DefaultTabs? ActiveTab { get; }
- event Action<IDebugPanelService, bool> VisibilityChanged;
- /// <summary>
- /// Force the debug panel to unload from the scene
- /// </summary>
- void Unload();
- /// <summary>
- /// Open the given tab
- /// </summary>
- /// <param name="tab"></param>
- void OpenTab(DefaultTabs tab);
- }
- }
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