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- using System;
- namespace SRDebugger
- {
- using SRF;
- using UnityEngine;
- /// <summary>
- /// Add this component somewhere in your scene to automatically load SRDebugger when the scene is loaded.
- /// By default, SRDebugger will defer loading any UI except the corner-trigger until the user requests it.
- /// It is recommended to add this to the very first scene in your game. This will ensure the console log
- /// will hold useful information about your game initialization.
- /// </summary>
- [AddComponentMenu("")]
- [Obsolete("No longer required, use Automatic initialization mode or call SRDebug.Init() manually.")]
- public class SRDebuggerInit : SRMonoBehaviourEx
- {
- }
- }
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