SRDebuggerInit.cs 714 B

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  1. using System;
  2. namespace SRDebugger
  3. {
  4. using SRF;
  5. using UnityEngine;
  6. /// <summary>
  7. /// Add this component somewhere in your scene to automatically load SRDebugger when the scene is loaded.
  8. /// By default, SRDebugger will defer loading any UI except the corner-trigger until the user requests it.
  9. /// It is recommended to add this to the very first scene in your game. This will ensure the console log
  10. /// will hold useful information about your game initialization.
  11. /// </summary>
  12. [AddComponentMenu("")]
  13. [Obsolete("No longer required, use Automatic initialization mode or call SRDebug.Init() manually.")]
  14. public class SRDebuggerInit : SRMonoBehaviourEx
  15. {
  16. }
  17. }