BoxPanel.cs 11 KB

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  1. using System.Collections.Generic;
  2. using Core.Audio;
  3. using Core.Language;
  4. using Core.Utility;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using GameLogic.Combat.CombatTool;
  10. using GameLogic.Player;
  11. using UnityEngine;
  12. namespace Fort23.Mono
  13. {
  14. public static class BoxHelper
  15. {
  16. public async static CTask<List<ItemInfo>> TenBox(int configId, bool isFree = false)
  17. {
  18. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  19. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  20. //有免费次数,并且让到时间了就免费抽
  21. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  22. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  23. {
  24. return await PlayerManager.Instance.SummonManager.Summon(configId, 10);
  25. }
  26. else
  27. {
  28. //验证道具是否足够
  29. if (openBoxConfig.CostItemID != 1007 && !PlayerManager.Instance.BagController.IsEnough(
  30. openBoxConfig.CostItemID,
  31. openBoxConfig.oneConsume))
  32. {
  33. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  34. return null;
  35. }
  36. return await PlayerManager.Instance.SummonManager.Summon(configId, 10);
  37. }
  38. }
  39. public async static CTask<List<ItemInfo>> OneBox(int configId)
  40. {
  41. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  42. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  43. //有免费次数,并且让到时间了就免费抽
  44. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  45. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  46. {
  47. return await PlayerManager.Instance.SummonManager.Summon(configId, 1);
  48. }
  49. else
  50. {
  51. //验证道具是否足够
  52. if (openBoxConfig.CostItemID != 1007 && !PlayerManager.Instance.BagController.IsEnough(
  53. openBoxConfig.CostItemID,
  54. openBoxConfig.oneConsume))
  55. {
  56. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  57. return null;
  58. }
  59. if (PlayerGuideManager.Instance.curPhase == 8 && openBoxConfig.ID == 2)
  60. {
  61. PlayerManager.Instance.BagController.DeductItem(openBoxConfig.CostItemID, openBoxConfig.oneConsume);
  62. var item = DropManager.Instance.DropItem(999011);
  63. PlayerManager.Instance.BagController.AddItem(item);
  64. return item;
  65. }
  66. return await PlayerManager.Instance.SummonManager.Summon(configId, 1);
  67. }
  68. }
  69. }
  70. [UIBinding(prefab = "BoxPanel")]
  71. public partial class BoxPanel : UIPanel
  72. {
  73. private OpenBoxConfig openBoxConfig;
  74. private AccountFileInfo.SummonData summonData;
  75. public static async void OpenBoxPanel()
  76. {
  77. BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Middle);
  78. boxPanel.OpenPanel();
  79. }
  80. private void Init()
  81. {
  82. isAddStack = true;
  83. IsShowAppBar = false;
  84. }
  85. public override CTask GetFocus()
  86. {
  87. // AppBarPanel.ClosePanel();
  88. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  89. if (PlayerGuideManager.Instance.GuideIsCanDo(8, 1))
  90. {
  91. PlayerGuideManager.Instance.NextGuide();
  92. }
  93. return base.GetFocus();
  94. }
  95. protected override void AddEvent()
  96. {
  97. }
  98. protected override void DelEvent()
  99. {
  100. }
  101. private bool isStartAd = false;
  102. public override void AddButtonEvent()
  103. {
  104. Btn_Score.onClick.AddListener(() => { OpenBoxScorePanel.OpenPanel(); });
  105. oneButton.onClick.AddListener(OnButtonCallBack);
  106. tenButton.onClick.AddListener(TenButtonCallBack);
  107. Btn_Close.onClick.AddListener(CloseButtonCallBack);
  108. bg.onClick.AddListener(CloseButtonCallBack);
  109. Btn_Gl.onClick.AddListener(() => { OpenBoxaiLvPanel.OpenPanel(); });
  110. }
  111. private async void OnButtonCallBack()
  112. {
  113. if (summonData.isSummonSocre)
  114. {
  115. TipMessagePanel.OpenTipMessagePanel("已经开启300抽挑战,不能进行单抽了");
  116. return;
  117. }
  118. //测试代码
  119. List<ItemInfo> allIitem = await BoxHelper.OneBox(openBoxConfig.ID);
  120. if (allIitem != null)
  121. {
  122. group.gameObject.SetActive(false);
  123. await MarskPanel.OpenPanel();
  124. fx_ui_chouka.gameObject.SetActive(true);
  125. await TimerComponent.Instance.WaitAsync(700);
  126. MarskPanel.ClosePanel();
  127. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 1, openBoxConfig.ID);
  128. await gachaPanel.UIClosed();
  129. fx_ui_chouka.gameObject.SetActive(false);
  130. group.gameObject.SetActive(true);
  131. }
  132. UpdateUi();
  133. }
  134. private async void TenButtonCallBack()
  135. {
  136. //测试代码
  137. List<ItemInfo> allIitem = await BoxHelper.TenBox(openBoxConfig.ID);
  138. if (allIitem != null)
  139. {
  140. group.gameObject.SetActive(false);
  141. await MarskPanel.OpenPanel();
  142. fx_ui_chouka.gameObject.SetActive(true);
  143. await TimerComponent.Instance.WaitAsync(700);
  144. MarskPanel.ClosePanel();
  145. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 2, openBoxConfig.ID);
  146. await gachaPanel.UIClosed();
  147. fx_ui_chouka.gameObject.SetActive(false);
  148. group.gameObject.SetActive(true);
  149. }
  150. UpdateUi();
  151. }
  152. private void CloseButtonCallBack()
  153. {
  154. AudioManager.Instance.PlayAudio("ui_fanhui.wav");
  155. UIManager.Instance.HideUIUIPanel(this);
  156. EventManager.Instance.Dispatch(CustomEventType.Combat_EquipFall, null);
  157. }
  158. public async override CTask Close()
  159. {
  160. CombatController.currActiveCombat.isUpdate = true;
  161. await base.Close();
  162. }
  163. public void OpenPanel()
  164. {
  165. CombatController.currActiveCombat.isUpdate = false;
  166. openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(2);
  167. ItemConfig config = ConfigComponent.Instance.Get<ItemConfig>(openBoxConfig.CostItemID);
  168. icon_Oneitem.icon_name = config.icon;
  169. Icon_TenItem.icon_name = config.icon;
  170. onCion.text = "x" + openBoxConfig.oneConsume;
  171. tenCion.text = "x" + openBoxConfig.tenConsume;
  172. Slider_Count.maxValue = openBoxConfig.reward2para1;
  173. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  174. UpdateUi();
  175. }
  176. [CustomMethod(CustomMethodType.Update)]
  177. public void Update()
  178. {
  179. if (summonData == null)
  180. return;
  181. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  182. PlayerManager.Instance.serverTime < summonData.nextTenFreeTime)
  183. {
  184. int time = (int)(summonData.nextTenFreeTime - PlayerManager.Instance.serverTime);
  185. Text_TenFree.text = PlayerManager.TimeToHSM(time / 1000);
  186. }
  187. else
  188. {
  189. if (Text_TenFree.gameObject.activeSelf)
  190. {
  191. Text_TenFree.gameObject.SetActive(false);
  192. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1])
  193. {
  194. tenCion.text = "免费";
  195. }
  196. else
  197. {
  198. tenCion.text = "x" + openBoxConfig.tenConsume;
  199. }
  200. }
  201. }
  202. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  203. PlayerManager.Instance.serverTime < summonData.nextOneFreeTime)
  204. {
  205. int time = (int)(summonData.nextOneFreeTime - PlayerManager.Instance.serverTime);
  206. Text_OneFree.text = PlayerManager.TimeToHSM(time / 1000);
  207. }
  208. else
  209. {
  210. if (Text_OneFree.gameObject.activeSelf)
  211. {
  212. Text_OneFree.gameObject.SetActive(false);
  213. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1])
  214. {
  215. onCion.text = "免费";
  216. }
  217. else
  218. {
  219. onCion.text = "x" + openBoxConfig.oneConsume;
  220. }
  221. }
  222. }
  223. }
  224. public void UpdateUi()
  225. {
  226. summonData = PlayerManager.Instance.SummonManager.summonDataMap[openBoxConfig.ID];
  227. Slider_Count.value = summonData.baodiCount2;
  228. Text_Count.text = $"{summonData.baodiCount2}/{openBoxConfig.reward2para1}";
  229. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  230. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  231. {
  232. Text_TenFree.gameObject.SetActive(false);
  233. tenCion.text = "免费";
  234. }
  235. //今日次数已用完
  236. else if (summonData.tenFreeCount >= openBoxConfig.oneConsumeFreePara_1[1])
  237. {
  238. Text_TenFree.gameObject.SetActive(false);
  239. tenCion.text = "x" + openBoxConfig.tenConsume;
  240. }
  241. else
  242. {
  243. Text_TenFree.gameObject.SetActive(true);
  244. tenCion.text = "x" + openBoxConfig.tenConsume;
  245. }
  246. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  247. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  248. {
  249. Text_OneFree.gameObject.SetActive(false);
  250. onCion.text = "免费";
  251. }
  252. else if (summonData.oneFreeCount >= openBoxConfig.oneConsumeFreePara[1])
  253. {
  254. onCion.text = "x" + openBoxConfig.oneConsume;
  255. Text_OneFree.gameObject.SetActive(false);
  256. }
  257. else
  258. {
  259. onCion.text = "x" + openBoxConfig.oneConsume;
  260. Text_OneFree.gameObject.SetActive(true);
  261. }
  262. }
  263. }
  264. }