LabelEffect.cs 697 B

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  1. #region copyright
  2. //-------------------------------------------------------
  3. // Copyright (C) Dmitriy Yukhanov [https://codestage.net]
  4. //-------------------------------------------------------
  5. #endregion
  6. namespace CodeStage.AdvancedFPSCounter.Labels
  7. {
  8. using UnityEngine;
  9. internal class LabelEffect
  10. {
  11. public bool enabled;
  12. public Color color;
  13. public Vector2 distance;
  14. public int padding;
  15. internal LabelEffect(bool enabled, Color color, int padding) : this(enabled, color, Vector2.zero)
  16. {
  17. this.padding = padding;
  18. }
  19. internal LabelEffect(bool enabled, Color color, Vector2 distance)
  20. {
  21. this.enabled = enabled;
  22. this.color = color;
  23. this.distance = distance;
  24. }
  25. }
  26. }