| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859 | using Fort23.UTool;#if !COMBAT_SERVERnamespace Core.AssetLoadTool.Asset{    public class BundleAssetLoadTask : AssetLoadTaskBasic    {        protected BundleLoadBasic _bundleLoadTask;             protected override void StartLoadAsset<T>()        {            BundleLoadBasic bundleLoadBasic= AssetBundleLoadManager.Instance.AddBundleTask(_assetInfo.bundle,              async  delegate(BundleLoadBasic bundleLoad, object data)                {                    if (bundleLoad == null)                    {                        CallErrorBack();                        return;                    }                    // if (!_assetInfo.bundle.Equals(bundleLoad.bundleName))                    // {                    //     LogTool.Error(bundleLoad.bundleName + "budnle名和加载名不同" + _assetInfo.bundle);                    // }                    this._bundleLoadTask = bundleLoad;                    try                    {                        T objAsset = await bundleLoad.LoadAsset<T>(_assetInfo.name);                        if (objAsset == null)                        {                            LogTool.Error(_assetInfo.name + "资源加载失败" + _assetInfo.bundle);                            CallErrorBack();                            return;                        }                        LoadFinish<T>(objAsset);                    }                    catch (System.Exception e)                    {                        LogTool.Error(_assetInfo.name + "资源加载失败" + _assetInfo.bundle + "  " + e.Message);                    }                },this);                  }        protected override void ProDispose()        {            if (_bundleLoadTask != null)            {                _bundleLoadTask.RemoveAsset(_assetInfo.name);                _bundleLoadTask.RemoveOwnTask(this);                _bundleLoadTask = null;            }        }    }}#endif
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