fb_dao1.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &179902355687820183
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 3911131497486391402}
  12. - component: {fileID: 153427688588426635}
  13. m_Layer: 0
  14. m_HasEditorInfo: 1
  15. m_Name: fbdao1
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &3911131497486391402
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 179902355687820183}
  28. serializedVersion: 2
  29. m_LocalRotation: {x: -0.7071068, y: -0.000000061817246, z: -0.000000061817246, w: 0.7071068}
  30. m_LocalPosition: {x: 0.0017127597, y: 0.0099856565, z: -0.0027135524}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 3762066587073657769}
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!137 &153427688588426635
  37. SkinnedMeshRenderer:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 179902355687820183}
  43. m_Enabled: 1
  44. m_CastShadows: 1
  45. m_ReceiveShadows: 1
  46. m_DynamicOccludee: 1
  47. m_StaticShadowCaster: 0
  48. m_MotionVectors: 1
  49. m_LightProbeUsage: 1
  50. m_ReflectionProbeUsage: 1
  51. m_RayTracingMode: 3
  52. m_RayTraceProcedural: 0
  53. m_virtualGeometry: 0
  54. m_virtualGeometryShadow: 0
  55. m_ShadingRate: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 2100000, guid: f58524814877b3e40882cfc86b50263f, type: 2}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_ReceiveGI: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 1
  72. m_SelectedEditorRenderState: 3
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. serializedVersion: 2
  81. m_Quality: 0
  82. m_UpdateWhenOffscreen: 0
  83. m_SkinnedMotionVectors: 1
  84. m_Mesh: {fileID: -4142033604824764238, guid: 50977777f317b104d9c8e8961e436858, type: 3}
  85. m_Bones:
  86. - {fileID: 3562723674201918496}
  87. m_BlendShapeWeights: []
  88. m_RootBone: {fileID: 3562723674201918496}
  89. m_AABB:
  90. m_Center: {x: -0.30525243, y: 0.0011679828, z: 0.009985656}
  91. m_Extent: {x: 0.684778, y: 0.46557194, z: 0.0770977}
  92. m_DirtyAABB: 0
  93. m_EnableVSSkinning: 1
  94. m_ReleaseMeshData: 1
  95. --- !u!1 &221485913023254377
  96. GameObject:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. serializedVersion: 7
  102. m_Component:
  103. - component: {fileID: 2563527163398389628}
  104. - component: {fileID: 7955635726327654505}
  105. m_Layer: 0
  106. m_HasEditorInfo: 1
  107. m_Name: fbdao1
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!4 &2563527163398389628
  114. Transform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 221485913023254377}
  120. serializedVersion: 2
  121. m_LocalRotation: {x: -0.7071068, y: -0.000000061817246, z: -0.000000061817246, w: 0.7071068}
  122. m_LocalPosition: {x: 0.0017127597, y: 0.0099856565, z: -0.0027135524}
  123. m_LocalScale: {x: 1, y: 1, z: 1}
  124. m_ConstrainProportionsScale: 0
  125. m_Children: []
  126. m_Father: {fileID: 8565182548359739858}
  127. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  128. --- !u!137 &7955635726327654505
  129. SkinnedMeshRenderer:
  130. m_ObjectHideFlags: 0
  131. m_CorrespondingSourceObject: {fileID: 0}
  132. m_PrefabInstance: {fileID: 0}
  133. m_PrefabAsset: {fileID: 0}
  134. m_GameObject: {fileID: 221485913023254377}
  135. m_Enabled: 1
  136. m_CastShadows: 1
  137. m_ReceiveShadows: 1
  138. m_DynamicOccludee: 1
  139. m_StaticShadowCaster: 0
  140. m_MotionVectors: 1
  141. m_LightProbeUsage: 1
  142. m_ReflectionProbeUsage: 1
  143. m_RayTracingMode: 3
  144. m_RayTraceProcedural: 0
  145. m_virtualGeometry: 0
  146. m_virtualGeometryShadow: 0
  147. m_ShadingRate: 0
  148. m_RenderingLayerMask: 1
  149. m_RendererPriority: 0
  150. m_Materials:
  151. - {fileID: 2100000, guid: 86993dbe6487a364cbe7896811a1b5bd, type: 2}
  152. m_StaticBatchInfo:
  153. firstSubMesh: 0
  154. subMeshCount: 0
  155. m_StaticBatchRoot: {fileID: 0}
  156. m_ProbeAnchor: {fileID: 0}
  157. m_LightProbeVolumeOverride: {fileID: 0}
  158. m_ScaleInLightmap: 1
  159. m_ReceiveGI: 1
  160. m_PreserveUVs: 0
  161. m_IgnoreNormalsForChartDetection: 0
  162. m_ImportantGI: 0
  163. m_StitchLightmapSeams: 1
  164. m_SelectedEditorRenderState: 3
  165. m_MinimumChartSize: 4
  166. m_AutoUVMaxDistance: 0.5
  167. m_AutoUVMaxAngle: 89
  168. m_LightmapParameters: {fileID: 0}
  169. m_SortingLayerID: 0
  170. m_SortingLayer: 0
  171. m_SortingOrder: 0
  172. serializedVersion: 2
  173. m_Quality: 0
  174. m_UpdateWhenOffscreen: 0
  175. m_SkinnedMotionVectors: 1
  176. m_Mesh: {fileID: -4142033604824764238, guid: 50977777f317b104d9c8e8961e436858, type: 3}
  177. m_Bones:
  178. - {fileID: 251666915180860382}
  179. m_BlendShapeWeights: []
  180. m_RootBone: {fileID: 251666915180860382}
  181. m_AABB:
  182. m_Center: {x: -0.30525243, y: 0.0011679828, z: 0.009985656}
  183. m_Extent: {x: 0.684778, y: 0.46557194, z: 0.0770977}
  184. m_DirtyAABB: 0
  185. m_EnableVSSkinning: 1
  186. m_ReleaseMeshData: 1
  187. --- !u!1 &809572923017224122
  188. GameObject:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. serializedVersion: 7
  194. m_Component:
  195. - component: {fileID: 3906682033092909940}
  196. - component: {fileID: 4234352655561077539}
  197. m_Layer: 0
  198. m_HasEditorInfo: 1
  199. m_Name: pengpos
  200. m_TagString: Untagged
  201. m_Icon: {fileID: 0}
  202. m_NavMeshLayer: 0
  203. m_StaticEditorFlags: 0
  204. m_IsActive: 1
  205. --- !u!4 &3906682033092909940
  206. Transform:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 809572923017224122}
  212. serializedVersion: 2
  213. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  214. m_LocalPosition: {x: 0, y: 0.015, z: 0.782}
  215. m_LocalScale: {x: 1, y: 1, z: 1}
  216. m_ConstrainProportionsScale: 0
  217. m_Children: []
  218. m_Father: {fileID: 25656997809885723}
  219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  220. --- !u!114 &4234352655561077539
  221. MonoBehaviour:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 809572923017224122}
  227. m_Enabled: 1
  228. m_EditorHideFlags: 0
  229. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  230. m_Name:
  231. m_EditorClassIdentifier:
  232. DotName: pengpos
  233. followSkeleton: 0
  234. myRotation: {x: 0, y: 0, z: 0}
  235. --- !u!1 &1197942244180523888
  236. GameObject:
  237. m_ObjectHideFlags: 0
  238. m_CorrespondingSourceObject: {fileID: 0}
  239. m_PrefabInstance: {fileID: 0}
  240. m_PrefabAsset: {fileID: 0}
  241. serializedVersion: 7
  242. m_Component:
  243. - component: {fileID: 3762066587073657769}
  244. - component: {fileID: 1164658870965195}
  245. m_Layer: 0
  246. m_HasEditorInfo: 1
  247. m_Name: fbdao1run
  248. m_TagString: Untagged
  249. m_Icon: {fileID: 0}
  250. m_NavMeshLayer: 0
  251. m_StaticEditorFlags: 0
  252. m_IsActive: 1
  253. --- !u!4 &3762066587073657769
  254. Transform:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 1197942244180523888}
  260. serializedVersion: 2
  261. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  262. m_LocalPosition: {x: 0, y: 0, z: -0.189}
  263. m_LocalScale: {x: 1, y: 1, z: 1}
  264. m_ConstrainProportionsScale: 0
  265. m_Children:
  266. - {fileID: 3562723674201918496}
  267. - {fileID: 3911131497486391402}
  268. m_Father: {fileID: 25656997809885723}
  269. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  270. --- !u!95 &1164658870965195
  271. Animator:
  272. serializedVersion: 5
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 1197942244180523888}
  278. m_Enabled: 1
  279. m_Avatar: {fileID: 0}
  280. m_Controller: {fileID: 0}
  281. m_CullingMode: 0
  282. m_UpdateMode: 0
  283. m_ApplyRootMotion: 0
  284. m_LinearVelocityBlending: 0
  285. m_StabilizeFeet: 0
  286. m_WarningMessage:
  287. m_HasTransformHierarchy: 1
  288. m_AllowConstantClipSamplingOptimization: 1
  289. m_KeepAnimatorStateOnDisable: 0
  290. m_WriteDefaultValuesOnDisable: 0
  291. --- !u!1 &3368977622504917241
  292. GameObject:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. serializedVersion: 7
  298. m_Component:
  299. - component: {fileID: 8565182548359739858}
  300. m_Layer: 0
  301. m_HasEditorInfo: 1
  302. m_Name: fbdao1run (1)
  303. m_TagString: Untagged
  304. m_Icon: {fileID: 0}
  305. m_NavMeshLayer: 0
  306. m_StaticEditorFlags: 0
  307. m_IsActive: 1
  308. --- !u!4 &8565182548359739858
  309. Transform:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 3368977622504917241}
  315. serializedVersion: 2
  316. m_LocalRotation: {x: 0.4986345, y: -0.50136185, z: -0.50136185, w: 0.4986345}
  317. m_LocalPosition: {x: -0.004, y: -0, z: -0.002}
  318. m_LocalScale: {x: 1.0539397, y: 1.1541694, z: 1.0539397}
  319. m_ConstrainProportionsScale: 0
  320. m_Children:
  321. - {fileID: 251666915180860382}
  322. - {fileID: 2563527163398389628}
  323. m_Father: {fileID: 3562723674201918496}
  324. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  325. --- !u!1 &4841319616322308277
  326. GameObject:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. serializedVersion: 7
  332. m_Component:
  333. - component: {fileID: 3542357924929733015}
  334. m_Layer: 0
  335. m_HasEditorInfo: 1
  336. m_Name: fb_dao1
  337. m_TagString: Untagged
  338. m_Icon: {fileID: 0}
  339. m_NavMeshLayer: 0
  340. m_StaticEditorFlags: 0
  341. m_IsActive: 1
  342. --- !u!4 &3542357924929733015
  343. Transform:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. m_GameObject: {fileID: 4841319616322308277}
  349. serializedVersion: 2
  350. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  351. m_LocalPosition: {x: 0, y: 0, z: 0}
  352. m_LocalScale: {x: 1, y: 1, z: 1}
  353. m_ConstrainProportionsScale: 0
  354. m_Children: []
  355. m_Father: {fileID: 25656997809885723}
  356. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  357. --- !u!1 &5502319039898907655
  358. GameObject:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. serializedVersion: 7
  364. m_Component:
  365. - component: {fileID: 532173013929523565}
  366. - component: {fileID: 8318232721065976883}
  367. m_Layer: 0
  368. m_HasEditorInfo: 1
  369. m_Name: hitpos
  370. m_TagString: Untagged
  371. m_Icon: {fileID: 0}
  372. m_NavMeshLayer: 0
  373. m_StaticEditorFlags: 0
  374. m_IsActive: 1
  375. --- !u!4 &532173013929523565
  376. Transform:
  377. m_ObjectHideFlags: 0
  378. m_CorrespondingSourceObject: {fileID: 0}
  379. m_PrefabInstance: {fileID: 0}
  380. m_PrefabAsset: {fileID: 0}
  381. m_GameObject: {fileID: 5502319039898907655}
  382. serializedVersion: 2
  383. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  384. m_LocalPosition: {x: 0, y: 0, z: 0.186}
  385. m_LocalScale: {x: 1, y: 1, z: 1}
  386. m_ConstrainProportionsScale: 0
  387. m_Children: []
  388. m_Father: {fileID: 25656997809885723}
  389. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  390. --- !u!114 &8318232721065976883
  391. MonoBehaviour:
  392. m_ObjectHideFlags: 0
  393. m_CorrespondingSourceObject: {fileID: 0}
  394. m_PrefabInstance: {fileID: 0}
  395. m_PrefabAsset: {fileID: 0}
  396. m_GameObject: {fileID: 5502319039898907655}
  397. m_Enabled: 1
  398. m_EditorHideFlags: 0
  399. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  400. m_Name:
  401. m_EditorClassIdentifier:
  402. DotName: hitpos
  403. followSkeleton: 0
  404. myRotation: {x: 0, y: 0, z: 0}
  405. --- !u!1 &5738292479887341749
  406. GameObject:
  407. m_ObjectHideFlags: 0
  408. m_CorrespondingSourceObject: {fileID: 0}
  409. m_PrefabInstance: {fileID: 0}
  410. m_PrefabAsset: {fileID: 0}
  411. serializedVersion: 7
  412. m_Component:
  413. - component: {fileID: 251666915180860382}
  414. m_Layer: 0
  415. m_HasEditorInfo: 1
  416. m_Name: Bone001
  417. m_TagString: Untagged
  418. m_Icon: {fileID: 0}
  419. m_NavMeshLayer: 0
  420. m_StaticEditorFlags: 0
  421. m_IsActive: 1
  422. --- !u!4 &251666915180860382
  423. Transform:
  424. m_ObjectHideFlags: 0
  425. m_CorrespondingSourceObject: {fileID: 0}
  426. m_PrefabInstance: {fileID: 0}
  427. m_PrefabAsset: {fileID: 0}
  428. m_GameObject: {fileID: 5738292479887341749}
  429. serializedVersion: 2
  430. m_LocalRotation: {x: -0.4986345, y: 0.50136185, z: 0.50136185, w: 0.4986345}
  431. m_LocalPosition: {x: -0.000023143375, y: 0, z: -0.0119704185}
  432. m_LocalScale: {x: 1, y: 1, z: 1}
  433. m_ConstrainProportionsScale: 0
  434. m_Children: []
  435. m_Father: {fileID: 8565182548359739858}
  436. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  437. --- !u!1 &6215354488376093969
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_CorrespondingSourceObject: {fileID: 0}
  441. m_PrefabInstance: {fileID: 0}
  442. m_PrefabAsset: {fileID: 0}
  443. serializedVersion: 7
  444. m_Component:
  445. - component: {fileID: 25656997809885723}
  446. - component: {fileID: 906394918768765958}
  447. - component: {fileID: 1034442610952714504}
  448. m_Layer: 0
  449. m_HasEditorInfo: 1
  450. m_Name: fb_dao1
  451. m_TagString: Untagged
  452. m_Icon: {fileID: 0}
  453. m_NavMeshLayer: 0
  454. m_StaticEditorFlags: 0
  455. m_IsActive: 1
  456. --- !u!4 &25656997809885723
  457. Transform:
  458. m_ObjectHideFlags: 0
  459. m_CorrespondingSourceObject: {fileID: 0}
  460. m_PrefabInstance: {fileID: 0}
  461. m_PrefabAsset: {fileID: 0}
  462. m_GameObject: {fileID: 6215354488376093969}
  463. serializedVersion: 2
  464. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  465. m_LocalPosition: {x: -0.19, y: 9.998, z: 1.762}
  466. m_LocalScale: {x: 1, y: 1, z: 1}
  467. m_ConstrainProportionsScale: 0
  468. m_Children:
  469. - {fileID: 3542357924929733015}
  470. - {fileID: 3906682033092909940}
  471. - {fileID: 532173013929523565}
  472. - {fileID: 3762066587073657769}
  473. m_Father: {fileID: 0}
  474. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  475. --- !u!54 &906394918768765958
  476. Rigidbody:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 6215354488376093969}
  482. serializedVersion: 4
  483. m_Mass: 1
  484. m_Drag: 0
  485. m_AngularDrag: 0.05
  486. m_CenterOfMass: {x: 0, y: 0, z: 0}
  487. m_InertiaTensor: {x: 1, y: 1, z: 1}
  488. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  489. m_IncludeLayers:
  490. serializedVersion: 2
  491. m_Bits: 0
  492. m_ExcludeLayers:
  493. serializedVersion: 2
  494. m_Bits: 0
  495. m_ImplicitCom: 1
  496. m_ImplicitTensor: 1
  497. m_UseGravity: 1
  498. m_IsKinematic: 1
  499. m_Interpolate: 0
  500. m_Constraints: 0
  501. m_CollisionDetection: 0
  502. --- !u!65 &1034442610952714504
  503. BoxCollider:
  504. m_ObjectHideFlags: 0
  505. m_CorrespondingSourceObject: {fileID: 0}
  506. m_PrefabInstance: {fileID: 0}
  507. m_PrefabAsset: {fileID: 0}
  508. m_GameObject: {fileID: 6215354488376093969}
  509. m_Material: {fileID: 0}
  510. m_IncludeLayers:
  511. serializedVersion: 2
  512. m_Bits: 0
  513. m_ExcludeLayers:
  514. serializedVersion: 2
  515. m_Bits: 0
  516. m_LayerOverridePriority: 0
  517. m_IsTrigger: 1
  518. m_ProvidesContacts: 0
  519. m_Enabled: 1
  520. serializedVersion: 3
  521. m_Size: {x: 0.79, y: 0.27, z: 1.2742763}
  522. m_Center: {x: 0, y: 0, z: 0.05511415}
  523. --- !u!1 &6825548459275086116
  524. GameObject:
  525. m_ObjectHideFlags: 0
  526. m_CorrespondingSourceObject: {fileID: 0}
  527. m_PrefabInstance: {fileID: 0}
  528. m_PrefabAsset: {fileID: 0}
  529. serializedVersion: 7
  530. m_Component:
  531. - component: {fileID: 3562723674201918496}
  532. m_Layer: 0
  533. m_HasEditorInfo: 1
  534. m_Name: Bone001
  535. m_TagString: Untagged
  536. m_Icon: {fileID: 0}
  537. m_NavMeshLayer: 0
  538. m_StaticEditorFlags: 0
  539. m_IsActive: 1
  540. --- !u!4 &3562723674201918496
  541. Transform:
  542. m_ObjectHideFlags: 0
  543. m_CorrespondingSourceObject: {fileID: 0}
  544. m_PrefabInstance: {fileID: 0}
  545. m_PrefabAsset: {fileID: 0}
  546. m_GameObject: {fileID: 6825548459275086116}
  547. serializedVersion: 2
  548. m_LocalRotation: {x: -0.4986345, y: 0.50136185, z: 0.50136185, w: 0.4986345}
  549. m_LocalPosition: {x: -0.000023143375, y: 0, z: -0.0119704185}
  550. m_LocalScale: {x: 1, y: 1, z: 1}
  551. m_ConstrainProportionsScale: 0
  552. m_Children:
  553. - {fileID: 8565182548359739858}
  554. m_Father: {fileID: 3762066587073657769}
  555. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}