SkillUpConfig.cs 884 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\skill.xlsx. SheetName: SkillUpConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "SkillUpConfig.json")]
  8. public partial class SkillUpConfigHolder : ConfigHolder<SkillUpConfig> {
  9. }
  10. [Serializable]
  11. public struct SkillUpConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///表ID 技能ID的最后两位 1=普攻
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///1.等级 2.星级
  19. /// </summary>
  20. public int upType;
  21. /// <summary>
  22. ///具体星级 或等级
  23. /// </summary>
  24. public int upValue;
  25. /// <summary>
  26. ///技能位置 对应HeroModel表的下标
  27. /// </summary>
  28. public int idx;
  29. /// <summary>
  30. ///对应HeroModel表的下标的等级
  31. /// </summary>
  32. public int skillLv;
  33. }
  34. }
  35. // End of Auto Generated Code