OpenBoxConfig.cs 753 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\OpenBox.xlsx. SheetName: OpenBoxConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "OpenBoxConfig.json")]
  8. public partial class OpenBoxConfigHolder : ConfigHolder<OpenBoxConfig> {
  9. }
  10. [Serializable]
  11. public struct OpenBoxConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID (id段不再区分debuff和buff)
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///单次消耗
  19. /// </summary>
  20. public int oneConsume;
  21. /// <summary>
  22. ///10次消耗
  23. /// </summary>
  24. public int tenConsume;
  25. /// <summary>
  26. ///奖励池子
  27. /// </summary>
  28. public int reward;
  29. }
  30. }
  31. // End of Auto Generated Code