SGESettings.cs 890 B

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  1. //
  2. // ShaderGraphEssentials for Unity
  3. // (c) 2019 PH Graphics
  4. // Source code may be used and modified for personal or commercial projects.
  5. // Source code may NOT be redistributed or sold.
  6. //
  7. // *** A NOTE ABOUT PIRACY ***
  8. //
  9. // If you got this asset from a pirate site, please consider buying it from the Unity asset store. This asset is only legally available from the Unity Asset Store.
  10. //
  11. // I'm a single indie dev supporting my family by spending hundreds and thousands of hours on this and other assets. It's very offensive, rude and just plain evil to steal when I (and many others) put so much hard work into the software.
  12. //
  13. // Thank you.
  14. //
  15. // *** END NOTE ABOUT PIRACY ***
  16. //
  17. using UnityEngine;
  18. namespace ShaderGraphEssentials
  19. {
  20. public class SGESettings : ScriptableObject
  21. {
  22. [HideInInspector]
  23. public bool OpenGettingStartedWindow = false;
  24. }
  25. }