TaskManager.cs 5.5 KB

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. using System.Linq;
  4. using System;
  5. using System.Threading.Tasks;
  6. using Common.Utility.CombatEvent;
  7. using Excel2Json;
  8. using Fort23.Mono;
  9. using Fort23.UTool;
  10. using GameLogic.Combat;
  11. using Utility;
  12. public class TaskManager : Singleton<TaskManager>
  13. {
  14. private List<TaskConfig> allTasks;
  15. private Dictionary<int, AccountFileInfo.TaskData> allTsk;
  16. public TaskManager()
  17. {
  18. allTasks = ConfigComponent.Instance.GetAll<TaskConfig>().ToList();
  19. allTsk = new Dictionary<int, AccountFileInfo.TaskData>();
  20. foreach (var playerDataTask in AccountFileInfo.Instance.playerData.tasks)
  21. {
  22. allTsk.Add(playerDataTask.taskID, playerDataTask);
  23. }
  24. }
  25. // 接取任务
  26. public void AcceptTask(int taskID)
  27. {
  28. if (!allTsk.ContainsKey(taskID))
  29. {
  30. AccountFileInfo.TaskData taskData = new AccountFileInfo.TaskData();
  31. taskData.taskID = taskID;
  32. allTsk.Add(taskID, taskData);
  33. AccountFileInfo.Instance.playerData.tasks.Clear();
  34. AccountFileInfo.Instance.playerData.tasks.AddRange(allTsk.Values);
  35. AccountFileInfo.Instance.SavePlayerData();
  36. }
  37. }
  38. public void TriggerTask(int taskId)
  39. {
  40. if (allTsk.ContainsKey(taskId))
  41. {
  42. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(taskId);
  43. if (taskConfig.finishConditionType == 3)
  44. {
  45. //触发对话
  46. DialoguePanel.OpenDialoguePanel(taskConfig.finishVlaue,null, ShowDialogueEventData.MessageShowType.Verbatim, (int? s) =>
  47. {
  48. OnDialog(taskConfig.ID);
  49. });
  50. }
  51. else if (taskConfig.finishConditionType == 2)
  52. {
  53. CombatDrive.Instance.LoadLevelBattleCombat(taskConfig.finishVlaue[0], (iswin) =>
  54. {
  55. if (iswin)
  56. {
  57. OnMonsterKilled(taskConfig.finishVlaue[0]);
  58. }
  59. });
  60. //进入战斗
  61. }
  62. //不能直接做任务 通过其他系统检测完成任务条件
  63. //这里直接弹出提示
  64. else
  65. {
  66. }
  67. }
  68. }
  69. public void OnDialog(int taskId)
  70. {
  71. foreach (var taskData in allTsk)
  72. {
  73. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(taskData.Key);
  74. if (!IsTaskComplete(taskData.Key) && taskConfig.finishConditionType == 3 && taskConfig.ID== taskId)
  75. {
  76. taskData.Value.fishCount++;
  77. if (IsTaskComplete(taskData.Key))
  78. {
  79. CompleteTask(taskData.Key);
  80. }
  81. AccountFileInfo.Instance.SavePlayerData();
  82. }
  83. }
  84. }
  85. // 击杀怪物
  86. public void OnMonsterKilled(int leveBattleId)
  87. {
  88. foreach (var taskData in allTsk)
  89. {
  90. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(taskData.Key);
  91. if (!IsTaskComplete(taskData.Key) && taskConfig.finishConditionType == 2 && taskConfig.finishVlaue[0] == leveBattleId)
  92. {
  93. taskData.Value.fishCount++;
  94. if (IsTaskComplete(taskData.Key))
  95. {
  96. CompleteTask(taskData.Key);
  97. }
  98. AccountFileInfo.Instance.SavePlayerData();
  99. }
  100. }
  101. }
  102. // 收集道具
  103. public void OnItemCollected(int itemID)
  104. {
  105. foreach (var taskData in allTsk)
  106. {
  107. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(taskData.Key);
  108. if (!IsTaskComplete(taskData.Key) && taskConfig.finishConditionType == 1 && taskConfig.finishVlaue[0] == itemID)
  109. {
  110. taskData.Value.fishCount++;
  111. if (IsTaskComplete(taskData.Key))
  112. {
  113. CompleteTask(taskData.Key);
  114. }
  115. AccountFileInfo.Instance.SavePlayerData();
  116. }
  117. }
  118. }
  119. // 完成任务
  120. private void CompleteTask(int taskID)
  121. {
  122. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(taskID);
  123. GrantReward(taskID);
  124. // 触发下一个任务(主线)
  125. if (taskConfig.nextTaskID != 0)
  126. {
  127. AcceptTask(taskConfig.nextTaskID);
  128. }
  129. //发送事件 更新主线任务
  130. }
  131. // 发放奖励
  132. private void GrantReward(int taskID)
  133. {
  134. }
  135. //获取任务数据
  136. public AccountFileInfo.TaskData GetTaskData(int taskID)
  137. {
  138. if (allTsk.ContainsKey(taskID))
  139. {
  140. return allTsk[taskID];
  141. }
  142. return null;
  143. }
  144. //任务是否完成
  145. public bool IsTaskComplete(int taskID)
  146. {
  147. if (allTsk.ContainsKey(taskID))
  148. {
  149. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(taskID);
  150. return allTsk[taskID].fishCount >= taskConfig.finishCount;
  151. }
  152. return false;
  153. }
  154. //获得主线任务
  155. public AccountFileInfo.TaskData GetMainTaskData()
  156. {
  157. foreach (var keyValuePair in allTsk)
  158. {
  159. TaskConfig taskConfig = ConfigComponent.Instance.Get<TaskConfig>(keyValuePair.Key);
  160. if (taskConfig.taskType == 10 && !IsTaskComplete(keyValuePair.Key))
  161. {
  162. return keyValuePair.Value;
  163. }
  164. }
  165. return null;
  166. }
  167. }