TaskConfig.cs 2.9 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Task.xlsx. SheetName: TaskConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "TaskConfig.json")]
  8. public partial class TaskConfigHolder : ConfigHolder<TaskConfig> {
  9. }
  10. [Serializable]
  11. public struct TaskConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID序列号
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///任务名
  19. /// </summary>
  20. public int taskName;
  21. /// <summary>
  22. ///任务描述
  23. /// </summary>
  24. public int Description;
  25. /// <summary>
  26. ///简洁描述
  27. /// </summary>
  28. public int conciseTaskMessage;
  29. /// <summary>
  30. ///是否可以直接完成
  31. /// </summary>
  32. public int isDirectFinish;
  33. /// <summary>
  34. ///任务类型 见任务索引
  35. /// </summary>
  36. public int taskType;
  37. /// <summary>
  38. ///完成条件类型 读第二页ID
  39. /// </summary>
  40. public int finishConditionType;
  41. /// <summary>
  42. ///完成效果值
  43. /// </summary>
  44. public int[] finishVlaue;
  45. /// <summary>
  46. ///完成次数
  47. /// </summary>
  48. public int finishCount;
  49. /// <summary>
  50. ///奖励道具ID 新手任务的积分道具必须是最后一位
  51. /// </summary>
  52. public int[] awardItemId;
  53. /// <summary>
  54. ///奖励道具数量
  55. /// </summary>
  56. public int[] awardItemCount;
  57. /// <summary>
  58. ///解锁类型 -1=不需要解锁 1=修为解锁
  59. /// </summary>
  60. public int unlockType;
  61. /// <summary>
  62. ///解锁关卡id(完成) 或Unlock表ID
  63. /// </summary>
  64. public int unlockLevel;
  65. /// <summary>
  66. ///下一个任务ID(0表示无后续)
  67. /// </summary>
  68. public int nextTaskID;
  69. /// <summary>
  70. ///0=激活时显示 1=前置任务领奖后显示
  71. /// </summary>
  72. public int showType;
  73. /// <summary>
  74. ///仅新手任务和成就任务生效 1=继承 2=不继承
  75. /// </summary>
  76. public int isInheritCount;
  77. /// <summary>
  78. ///完成时开启的任务
  79. /// </summary>
  80. public int[] nextTaskId_1;
  81. /// <summary>
  82. ///任务图标
  83. /// </summary>
  84. public string taskIcon;
  85. /// <summary>
  86. ///显示完成进度
  87. /// </summary>
  88. public int showCountValue;
  89. /// <summary>
  90. ///开启第二个新手任务
  91. /// </summary>
  92. public int startNoob2;
  93. /// <summary>
  94. ///通行证活动增加的点数 日常和周常任务才增加
  95. /// </summary>
  96. public int passPoint;
  97. /// <summary>
  98. ///任务通知不追踪进度变化
  99. /// </summary>
  100. public int noTaskTracking;
  101. /// <summary>
  102. ///通知描述
  103. /// </summary>
  104. public int notificationID;
  105. /// <summary>
  106. ///1=被动触发 2=生成触发
  107. /// </summary>
  108. public int triggerType;
  109. /// <summary>
  110. ///任务链循环类型 1=固定每日 2=固定每周 3=跟随活动
  111. /// </summary>
  112. public int loopType;
  113. /// <summary>
  114. ///循环次数 -1:无限次
  115. /// </summary>
  116. public int loopCount;
  117. }
  118. }
  119. // End of Auto Generated Code