| 12345678910111213141516171819 | using System.Collections;using System.Collections.Generic;using UnityEngine;[System.Serializable]public class TileMapInfo{    public GameObject root;    public int gailu;    public List<GameObject> zuo;    public List<GameObject> you;    public List<GameObject> shang;    public List<GameObject> xia;}[CreateAssetMenu]public class MapConfig : ScriptableObject{    public List<TileMapInfo> allMapInfo = new List<TileMapInfo>();}
 |