| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class EventLogWidget 	{	  #region 自定义数据 	  private Text _Text_Title;	  public Text Text_Title	   {	   get{	      if (_Text_Title == null)	       {	         _Text_Title  = GetUIUnit<Text>("Text_Title"); 	       }	      return _Text_Title;	     }	   }	  private Text _Text_Desc;	  public Text Text_Desc	   {	   get{	      if (_Text_Desc == null)	       {	         _Text_Desc  = GetUIUnit<Text>("Text_Desc"); 	       }	      return _Text_Desc;	     }	   }	  private Button _Btn_HuiGu;	  public Button Btn_HuiGu	   {	   get{	      if (_Btn_HuiGu == null)	       {	         _Btn_HuiGu  = GetUIUnit<Button>("Btn_HuiGu"); 	       }	      return _Btn_HuiGu;	     }	   }	  private RectTransform _Connect;	  public RectTransform Connect	   {	   get{	      if (_Connect == null)	       {	         _Connect  = GetUIUnit<RectTransform>("Connect"); 	       }	      return _Connect;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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