| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class MainPanel 	{	  #region 自定义数据 	  private Text _Text_ExplorationProgress;	  public Text Text_ExplorationProgress	   {	   get{	      if (_Text_ExplorationProgress == null)	       {	         _Text_ExplorationProgress  = GetUIUnit<Text>("Text_ExplorationProgress"); 	       }	      return _Text_ExplorationProgress;	     }	   }	  private Slider _CameraSelect;	  public Slider CameraSelect	   {	   get{	      if (_CameraSelect == null)	       {	         _CameraSelect  = GetUIUnit<Slider>("CameraSelect"); 	       }	      return _CameraSelect;	     }	   }	  private Button _Btn_Event;	  public Button Btn_Event	   {	   get{	      if (_Btn_Event == null)	       {	         _Btn_Event  = GetUIUnit<Button>("Btn_Event"); 	       }	      return _Btn_Event;	     }	   }	  private Text _Text_EventNum;	  public Text Text_EventNum	   {	   get{	      if (_Text_EventNum == null)	       {	         _Text_EventNum  = GetUIUnit<Text>("Text_EventNum"); 	       }	      return _Text_EventNum;	     }	   }	  private Button _Btn_Chat;	  public Button Btn_Chat	   {	   get{	      if (_Btn_Chat == null)	       {	         _Btn_Chat  = GetUIUnit<Button>("Btn_Chat"); 	       }	      return _Btn_Chat;	     }	   }	  private Text _Text_Jingjie;	  public Text Text_Jingjie	   {	   get{	      if (_Text_Jingjie == null)	       {	         _Text_Jingjie  = GetUIUnit<Text>("Text_Jingjie"); 	       }	      return _Text_Jingjie;	     }	   }	  private MyImage _Icon_Player;	  public MyImage Icon_Player	   {	   get{	      if (_Icon_Player == null)	       {	         _Icon_Player  = GetUIUnit<MyImage>("Icon_Player"); 	       }	      return _Icon_Player;	     }	   }	  private Text _Text_PlayerName;	  public Text Text_PlayerName	   {	   get{	      if (_Text_PlayerName == null)	       {	         _Text_PlayerName  = GetUIUnit<Text>("Text_PlayerName"); 	       }	      return _Text_PlayerName;	     }	   }	  private Slider _Slider_Map;	  public Slider Slider_Map	   {	   get{	      if (_Slider_Map == null)	       {	         _Slider_Map  = GetUIUnit<Slider>("Slider_Map"); 	       }	      return _Slider_Map;	     }	   }	  private Slider _Slider_Exp;	  public Slider Slider_Exp	   {	   get{	      if (_Slider_Exp == null)	       {	         _Slider_Exp  = GetUIUnit<Slider>("Slider_Exp"); 	       }	      return _Slider_Exp;	     }	   }	  private Button _Btn_Map;	  public Button Btn_Map	   {	   get{	      if (_Btn_Map == null)	       {	         _Btn_Map  = GetUIUnit<Button>("Btn_Map"); 	       }	      return _Btn_Map;	     }	   }	  private Button _Btn_DaoYou;	  public Button Btn_DaoYou	   {	   get{	      if (_Btn_DaoYou == null)	       {	         _Btn_DaoYou  = GetUIUnit<Button>("Btn_DaoYou"); 	       }	      return _Btn_DaoYou;	     }	   }	  private MyImage _Icon_Daoyou;	  public MyImage Icon_Daoyou	   {	   get{	      if (_Icon_Daoyou == null)	       {	         _Icon_Daoyou  = GetUIUnit<MyImage>("Icon_Daoyou"); 	       }	      return _Icon_Daoyou;	     }	   }	  private Text _Text_DaoyouCount;	  public Text Text_DaoyouCount	   {	   get{	      if (_Text_DaoyouCount == null)	       {	         _Text_DaoyouCount  = GetUIUnit<Text>("Text_DaoyouCount"); 	       }	      return _Text_DaoyouCount;	     }	   }	  private RectTransform _EventConditionRoot;	  public RectTransform EventConditionRoot	   {	   get{	      if (_EventConditionRoot == null)	       {	         _EventConditionRoot  = GetUIUnit<RectTransform>("EventConditionRoot"); 	       }	      return _EventConditionRoot;	     }	   }	  private Button _Btn_Tower;	  public Button Btn_Tower	   {	   get{	      if (_Btn_Tower == null)	       {	         _Btn_Tower  = GetUIUnit<Button>("Btn_Tower"); 	       }	      return _Btn_Tower;	     }	   }	  private Button _Btn_QianKunDai;	  public Button Btn_QianKunDai	   {	   get{	      if (_Btn_QianKunDai == null)	       {	         _Btn_QianKunDai  = GetUIUnit<Button>("Btn_QianKunDai"); 	       }	      return _Btn_QianKunDai;	     }	   }	  private Text _Text_EventTag;	  public Text Text_EventTag	   {	   get{	      if (_Text_EventTag == null)	       {	         _Text_EventTag  = GetUIUnit<Text>("Text_EventTag"); 	       }	      return _Text_EventTag;	     }	   }	  private Text _Text_EventName;	  public Text Text_EventName	   {	   get{	      if (_Text_EventName == null)	       {	         _Text_EventName  = GetUIUnit<Text>("Text_EventName"); 	       }	      return _Text_EventName;	     }	   }	  private Button _Btn_StartEvent;	  public Button Btn_StartEvent	   {	   get{	      if (_Btn_StartEvent == null)	       {	         _Btn_StartEvent  = GetUIUnit<Button>("Btn_StartEvent"); 	       }	      return _Btn_StartEvent;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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