| 1234567891011121314151617181920212223242526272829 | #if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)using UnityEngine;namespace SingularityGroup.HotReload.Demo {    public interface IDemo {        bool IsServerRunning();        void OpenHotReloadWindow();        void OpenScriptFile(TextAsset textAsset, int line, int column);    }        public static class Demo {        public static IDemo I = new PlayerDemo();    }        public class PlayerDemo : IDemo {        public bool IsServerRunning() {            return ServerHealthCheck.I.IsServerHealthy;        }        public void OpenHotReloadWindow() {            //no-op        }        public void OpenScriptFile(TextAsset textAsset, int line, int column) {            //no-op        }    }}#endif
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