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							- // Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
 
- using System;
 
- using System.Reflection;
 
- #if UNITY_EDITOR
 
- using System.Collections;
 
- #endif
 
- namespace Animancer
 
- {
 
-     /// <summary>[Editor-Conditional]
 
-     /// Specifies a set of acceptable names for <see cref="AnimancerEvent"/>s
 
-     /// so they can display a warning in the Inspector if an unexpected name is used.
 
-     /// </summary>
 
-     /// 
 
-     /// <remarks>
 
-     /// Placing this attribute on a type applies it to all fields in that type.
 
-     /// <para></para>
 
-     /// <strong>Documentation:</strong>
 
-     /// <see href="https://kybernetik.com.au/animancer/docs/manual/events/animancer/usage#event-names">
 
-     /// Event Names</see>
 
-     /// <para></para>
 
-     /// <strong>Example:</strong><code>
 
-     /// [EventNames(...)]// Apply to all fields in this class.
 
-     /// public class AttackState
 
-     /// {
 
-     ///     [SerializeField]
 
-     ///     [EventNames(...)]// Apply to only this field.
 
-     ///     private ClipTransition _Action;
 
-     /// }
 
-     /// </code>
 
-     /// See the constructors for examples of their usage.
 
-     /// </remarks>
 
-     /// 
 
-     /// https://kybernetik.com.au/animancer/api/Animancer/EventNamesAttribute
 
-     /// 
 
-     [AttributeUsage(AttributeTargets.Field | AttributeTargets.Class | AttributeTargets.Struct, Inherited = true)]
 
-     [System.Diagnostics.Conditional(Strings.UnityEditor)]
 
-     public sealed class EventNamesAttribute : Attribute
 
- #if UNITY_EDITOR
 
-         , IInitializable<MemberInfo>
 
- #endif
 
-     {
 
-         /************************************************************************************************************************/
 
- #if UNITY_EDITOR
 
-         /// <summary>[Editor-Only] The names that can be used for events in the attributed field.</summary>
 
-         public StringReference[] Names { get; private set; }
 
-         /// <summary>[Editor-Only] Has the <see cref="Names"/> array been initialized?</summary>
 
-         public bool HasNames
 
-             => !Names.IsNullOrEmpty();
 
- #endif
 
-         /************************************************************************************************************************/
 
-         /// <summary>
 
-         /// Creates a new <see cref="EventNamesAttribute"/>
 
-         /// with <see cref="Names"/> from the attributed type or declaring type of the attributed member.</summary>
 
-         /// 
 
-         /// <remarks>
 
-         /// <strong>Example:</strong><code>
 
-         /// [EventNames]// Use all StringReference fields in this class for any transitions in this class.
 
-         /// public class AttackState
 
-         /// {
 
-         ///     public static readonly StringReference HitStart = "Hit Start";
 
-         ///     public static readonly StringReference HitEnd = "Hit End";
 
-         /// 
 
-         ///     [SerializeField]
 
-         ///     [EventNames]// Use all StringReference fields in this class.
 
-         ///     private ClipTransition _Animation;
 
-         /// 
 
-         ///     protected virtual void Awake()
 
-         ///     {
 
-         ///         _Animation.Events.SetCallback(HitStart, OnHitStart);
 
-         ///         _Animation.Events.SetCallback(HitEnd, OnHitEnd);
 
-         ///     }
 
-         /// 
 
-         ///     private void OnHitStart() { }
 
-         ///     private void OnHitEnd() { }
 
-         /// }
 
-         /// </code></remarks>
 
-         public EventNamesAttribute()
 
-         {
 
-         }
 
-         /************************************************************************************************************************/
 
-         /// <summary>Creates a new <see cref="EventNamesAttribute"/> containing the specified `names`.</summary>
 
-         /// <remarks>
 
-         /// <strong>Example:</strong><code>
 
-         /// public class AttackState
 
-         /// {
 
-         ///     [SerializeField]
 
-         ///     [EventNames("Hit Start", "Hit End")]
 
-         ///     private ClipTransition _Animation;
 
-         /// 
 
-         ///     protected virtual void Awake()
 
-         ///     {
 
-         ///         _Animation.Events.SetCallback("Hit Start", OnHitStart);
 
-         ///         _Animation.Events.SetCallback("Hit End", OnHitEnd);
 
-         ///     }
 
-         /// 
 
-         ///     private void OnHitStart() { }
 
-         ///     private void OnHitEnd() { }
 
-         /// }
 
-         /// </code></remarks>
 
-         public EventNamesAttribute(params string[] names)
 
-         {
 
- #if UNITY_EDITOR
 
-             Names = StringReference.Get(names);
 
- #endif
 
-         }
 
-         /************************************************************************************************************************/
 
-         /// <summary>Creates a new <see cref="EventNamesAttribute"/> with <see cref="Names"/> from the `type`.</summary>
 
-         /// 
 
-         /// <remarks>
 
-         /// If the `type` is an enum, all of its values will be used.
 
-         /// <para></para>
 
-         /// Otherwise the values of all static <see cref="string"/> and
 
-         /// <see cref="StringReference"/> fields will be used.
 
-         /// <para></para>
 
-         /// <strong>Example:</strong><code>
 
-         /// public class AttackState
 
-         /// {
 
-         ///     public static readonly StringReference HitStart = "Hit Start";
 
-         ///     public static readonly StringReference HitEnd = "Hit End";
 
-         /// 
 
-         ///     [SerializeField]
 
-         ///     [EventNames(typeof(AttackState))]// Use all StringReference fields in this class.
 
-         ///     private ClipTransition _Animation;
 
-         /// 
 
-         ///     protected virtual void Awake()
 
-         ///     {
 
-         ///         _Animation.Events.SetCallback(HitStart, OnHitStart);
 
-         ///         _Animation.Events.SetCallback(HitEnd, OnHitEnd);
 
-         ///     }
 
-         /// 
 
-         ///     private void OnHitStart() { }
 
-         ///     private void OnHitEnd() { }
 
-         /// }
 
-         /// </code></remarks>
 
-         /// 
 
-         /// <exception cref="ArgumentNullException"/>
 
-         public EventNamesAttribute(Type type)
 
-         {
 
- #if UNITY_EDITOR
 
-             Initialize(type);
 
- #endif
 
-         }
 
-         /************************************************************************************************************************/
 
-         /// <summary>
 
-         /// Creates a new <see cref="EventNamesAttribute"/> with <see cref="Names"/> from a member in the `type`
 
-         /// with the specified `name`.
 
-         /// </summary>
 
-         /// 
 
-         /// <remarks>
 
-         /// The specified member must be static and can be a Field, Property, or Method.
 
-         /// <para></para>
 
-         /// The member type can be anything implementing <see cref="IEnumerable"/> (including arrays, lists, and
 
-         /// coroutines).
 
-         /// <para></para>
 
-         /// <strong>Example:</strong><code>
 
-         /// public class AttackState
 
-         /// {
 
-         ///     public static readonly StringReference[] Events = { "Hit Start", "Hit End" };
 
-         /// 
 
-         ///     [SerializeField]
 
-         ///     [EventNames(typeof(AttackState), nameof(Events))]// Get the names from AttackState.Events.
 
-         ///     private ClipTransition _Animation;
 
-         /// 
 
-         ///     protected virtual void Awake()
 
-         ///     {
 
-         ///         _Animation.Events.SetCallback(Events[0], OnHitStart);
 
-         ///         _Animation.Events.SetCallback(Events[1], OnHitEnd);
 
-         ///     }
 
-         /// 
 
-         ///     private void OnHitStart() { }
 
-         ///     private void OnHitEnd() { }
 
-         /// }
 
-         /// </code></remarks>
 
-         /// 
 
-         /// <exception cref="ArgumentNullException"/>
 
-         /// <exception cref="ArgumentException">No member with the specified `name` exists in the `type`.</exception>
 
-         /// 
 
-         public EventNamesAttribute(Type type, string name)
 
-         {
 
- #if UNITY_EDITOR
 
-             var obj = GetValue(type, name)
 
-                 ?? throw new ArgumentException(
 
-                     $"The collection retrieved from {type.GetNameCS()}.{name} is null");
 
-             if (obj is not IEnumerable collection)
 
-                 throw new ArgumentException(
 
-                     $"The object retrieved from {type.GetNameCS()}.{name} is not an {nameof(IEnumerable)}");
 
-             using (ListPool<StringReference>.Instance.Acquire(out var names))
 
-             {
 
-                 foreach (var item in collection)
 
-                 {
 
-                     if (item == null)
 
-                         continue;
 
-                     var itemName = item.ToString();
 
-                     if (string.IsNullOrEmpty(itemName))
 
-                         continue;
 
-                     names.Add(itemName);
 
-                 }
 
-                 if (names.Count == 0)
 
-                     throw new ArgumentException($"The collection retrieved from {type.GetNameCS()}.{name} is empty");
 
-                 Names = names.ToArray();
 
-             }
 
- #endif
 
-         }
 
-         /************************************************************************************************************************/
 
- #if UNITY_EDITOR
 
-         /************************************************************************************************************************/
 
-         /// <summary>Initializes the <see cref="Names"/> if they weren't already set in the constructor.</summary>
 
-         public void Initialize(MemberInfo member)
 
-         {
 
-             if (HasNames)
 
-                 return;
 
-             if (member == null)
 
-                 throw new ArgumentNullException(nameof(member));
 
-             if (member is Type type)
 
-             {
 
-                 Initialize(type);
 
-             }
 
-             else
 
-             {
 
-                 Names = GatherNames(member.DeclaringType);
 
-             }
 
-         }
 
-         /************************************************************************************************************************/
 
-         /// <summary>Initializes the <see cref="Names"/> if they weren't already set in the constructor.</summary>
 
-         public void Initialize(Type type)
 
-         {
 
-             if (HasNames)
 
-                 return;
 
-             if (type == null)
 
-                 throw new ArgumentNullException(nameof(type));
 
-             if (type.IsEnum)
 
-             {
 
-                 Names = StringReference.Get(Enum.GetNames(type));
 
-             }
 
-             else
 
-             {
 
-                 Names = GatherNames(type);
 
-             }
 
-         }
 
-         /************************************************************************************************************************/
 
-         private static object GetValue(Type type, string name)
 
-         {
 
-             if (type == null)
 
-                 throw new ArgumentNullException(nameof(type));
 
-             if (name == null)
 
-                 throw new ArgumentNullException(nameof(name));
 
-             var field = type.GetField(name, AnimancerReflection.StaticBindings);
 
-             if (field != null)
 
-                 return field.GetValue(null);
 
-             var property = type.GetProperty(name, AnimancerReflection.StaticBindings);
 
-             if (property != null)
 
-                 return property.GetValue(null, null);
 
-             var method = type.GetMethod(name, AnimancerReflection.StaticBindings, null, Type.EmptyTypes, null);
 
-             if (method != null)
 
-                 return method.Invoke(null, null);
 
-             throw new ArgumentException($"{type.GetNameCS()} does not contain a member named '{name}'");
 
-         }
 
-         /************************************************************************************************************************/
 
-         private static StringReference[] GatherNames(Type type)
 
-         {
 
-             using (ListPool<StringReference>.Instance.Acquire(out var names))
 
-             {
 
-                 while (type != null)
 
-                 {
 
-                     var fields = type.GetFields(AnimancerReflection.StaticBindings | BindingFlags.DeclaredOnly);
 
-                     for (int i = 0; i < fields.Length; i++)
 
-                     {
 
-                         var field = fields[i];
 
-                         if (field.DeclaringType.Assembly.FullName.StartsWith("Unity"))
 
-                             continue;
 
-                         StringReference name;
 
-                         if (field.FieldType == typeof(string))
 
-                         {
 
-                             name = (string)field.GetValue(null);
 
-                         }
 
-                         else if (field.FieldType == typeof(StringReference))
 
-                         {
 
-                             name = (StringReference)field.GetValue(null);
 
-                         }
 
-                         else continue;
 
-                         if (!name.IsNullOrEmpty() && !names.Contains(name))
 
-                             names.Add(name);
 
-                     }
 
-                     type = type.BaseType;
 
-                 }
 
-                 if (names.Count == 0)
 
-                     return null;
 
-                 names.Sort();
 
-                 return names.ToArray();
 
-             }
 
-         }
 
-         /************************************************************************************************************************/
 
-         private string _Prefix;
 
-         private string _NamesToString;
 
-         /// <summary>Returns a string containing all the <see cref="Names"/>.</summary>
 
-         public string NamesToString(string prefix, string delimiter = "\n• ")
 
-         {
 
-             if (!HasNames)
 
-                 return prefix;
 
-             if (_NamesToString != null && _Prefix == prefix)
 
-                 return _NamesToString;
 
-             var text = StringBuilderPool.Instance.Acquire();
 
-             _Prefix = prefix;
 
-             text.Append(prefix);
 
-             for (int i = 0; i < Names.Length; i++)
 
-                 text.Append(delimiter).Append(Names[i]);
 
-             return _NamesToString = text.ReleaseToString();
 
-         }
 
-         /************************************************************************************************************************/
 
- #endif
 
-         /************************************************************************************************************************/
 
-     }
 
- }
 
 
  |