| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896 | using Unity.Collections;using Unity.Burst;using Unity.Mathematics;using Unity.Collections.LowLevel.Unsafe;namespace LitMotion{    internal static partial class FixedStringHelper    {        [BurstCompile]        public static int GetUtf8CharCount(ref FixedString32Bytes runes)        {            int length = 0;            var enumerator = runes.GetEnumerator();            while (enumerator.MoveNext()) length++;            return length;        }        static Unicode.Rune GetRuneOf(ref FixedString32Bytes text, int charIndex)        {            int index = 0;            var enumerator = text.GetEnumerator();            while (enumerator.MoveNext())            {                if (index == charIndex) return enumerator.Current;                index++;            }            return Unicode.BadRune;        }        [BurstCompile]        public static void Interpolate(ref FixedString32Bytes start, ref FixedString32Bytes end, float t, ScrambleMode scrambleMode, bool richTextEnabled, ref Random randomState, ref FixedString64Bytes customScrambleChars, out FixedString32Bytes result)        {            if (richTextEnabled)            {                RichTextParser.GetSymbols(ref start, Allocator.Temp, out var startTextSymbols, out var startTextUtf8Length);                RichTextParser.GetSymbols(ref end, Allocator.Temp, out var endTextSymbols, out var endTextUtf8Length);                FillRichText(ref startTextSymbols, ref endTextSymbols, startTextUtf8Length, endTextUtf8Length, t, scrambleMode, ref randomState, ref customScrambleChars, out result);                startTextSymbols.Dispose();                endTextSymbols.Dispose();            }            else            {                FillText(ref start, ref end, t, scrambleMode, ref randomState, ref customScrambleChars, out result);            }        }        unsafe static void FillText(            ref FixedString32Bytes start,            ref FixedString32Bytes end,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString32Bytes result)        {            var startTextUtf8Length = GetUtf8CharCount(ref start);            var endTextUtf8Length = GetUtf8CharCount(ref end);            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var enumeratorStart = start.GetEnumerator();            var enumeratorEnd = end.GetEnumerator();            result = new();                        for (int i = 0; i < length; i++)            {                var startMoveNext = enumeratorStart.MoveNext();                var endMoveNext = enumeratorEnd.MoveNext();                if (i < currentTextLength)                {                    if (endMoveNext)                    {                        result.Append(enumeratorEnd.Current);                    }                }                else                {                    if (startMoveNext)                    {                        result.Append(enumeratorStart.Current);                    }                }            }            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - currentTextLength);        }        unsafe static void FillRichText(            ref UnsafeList<RichTextSymbol32Bytes> startSymbols,            ref UnsafeList<RichTextSymbol32Bytes> endSymbols,            int startTextUtf8Length,            int endTextUtf8Length,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString32Bytes result)        {            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var slicedText1 = SliceSymbols(ref endSymbols, 0, currentTextLength, out var length1);            var slicedText2 = SliceSymbols(ref startSymbols, currentTextLength + 1, length - 1, out var length2);            result = new FixedString32Bytes();            result.Append(slicedText1);            result.Append(slicedText2);            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - (length1 + length2));        }        unsafe static void FillScrambleChars(            ref FixedString32Bytes target,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            int count)        {            if (scrambleMode == ScrambleMode.None) return;            if (randomState.state == 0) randomState.InitState();            if (scrambleMode == ScrambleMode.Custom)            {                var customScrambleCharsUtf8Length = GetUtf8CharCount(ref customScrambleChars);                for (int i = 0; i < count; i++)                {                    target.Append(GetRuneOf(ref customScrambleChars, randomState.NextInt(0, customScrambleCharsUtf8Length)));                }            }            else            {                for (int i = 0; i < count; i++)                {                    target.Append(GetScrambleChar(scrambleMode, ref randomState));                }            }        }        unsafe static FixedString32Bytes SliceSymbols(ref UnsafeList<RichTextSymbol32Bytes> symbols, int from, int to, out int resultRichTextLength)        {            var text = new FixedString32Bytes();            RichTextSymbol32Bytes* symbolsPtr = symbols.Ptr;            var offset = 0;            var tagIndent = 0;            resultRichTextLength = 0;            for (int i = 0; i < symbols.Length; i++)            {                RichTextSymbol32Bytes* symbol = symbolsPtr + i;                switch (symbol->Type)                {                    case RichTextSymbolType.Text:                        var enumerator = symbol->Text.GetEnumerator();                        while (enumerator.MoveNext())                        {                            var current = enumerator.Current;                            if (from <= offset && offset < to)                            {                                text.Append(current);                                resultRichTextLength++;                            }                            offset++;                            if (offset >= to && tagIndent == 0) goto LOOP_END;                        }                        break;                    case RichTextSymbolType.TagStart:                        text.Append(symbol->Text);                        tagIndent++;                        break;                    case RichTextSymbolType.TagEnd:                        text.Append(symbol->Text);                        tagIndent--;                        if (offset >= to && tagIndent == 0) goto LOOP_END;                        break;                }            }        LOOP_END:            return text;        }        [BurstCompile]        public static int GetUtf8CharCount(ref FixedString64Bytes runes)        {            int length = 0;            var enumerator = runes.GetEnumerator();            while (enumerator.MoveNext()) length++;            return length;        }        static Unicode.Rune GetRuneOf(ref FixedString64Bytes text, int charIndex)        {            int index = 0;            var enumerator = text.GetEnumerator();            while (enumerator.MoveNext())            {                if (index == charIndex) return enumerator.Current;                index++;            }            return Unicode.BadRune;        }        [BurstCompile]        public static void Interpolate(ref FixedString64Bytes start, ref FixedString64Bytes end, float t, ScrambleMode scrambleMode, bool richTextEnabled, ref Random randomState, ref FixedString64Bytes customScrambleChars, out FixedString64Bytes result)        {            if (richTextEnabled)            {                RichTextParser.GetSymbols(ref start, Allocator.Temp, out var startTextSymbols, out var startTextUtf8Length);                RichTextParser.GetSymbols(ref end, Allocator.Temp, out var endTextSymbols, out var endTextUtf8Length);                FillRichText(ref startTextSymbols, ref endTextSymbols, startTextUtf8Length, endTextUtf8Length, t, scrambleMode, ref randomState, ref customScrambleChars, out result);                startTextSymbols.Dispose();                endTextSymbols.Dispose();            }            else            {                FillText(ref start, ref end, t, scrambleMode, ref randomState, ref customScrambleChars, out result);            }        }        unsafe static void FillText(            ref FixedString64Bytes start,            ref FixedString64Bytes end,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString64Bytes result)        {            var startTextUtf8Length = GetUtf8CharCount(ref start);            var endTextUtf8Length = GetUtf8CharCount(ref end);            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var enumeratorStart = start.GetEnumerator();            var enumeratorEnd = end.GetEnumerator();            result = new();                        for (int i = 0; i < length; i++)            {                var startMoveNext = enumeratorStart.MoveNext();                var endMoveNext = enumeratorEnd.MoveNext();                if (i < currentTextLength)                {                    if (endMoveNext)                    {                        result.Append(enumeratorEnd.Current);                    }                }                else                {                    if (startMoveNext)                    {                        result.Append(enumeratorStart.Current);                    }                }            }            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - currentTextLength);        }        unsafe static void FillRichText(            ref UnsafeList<RichTextSymbol64Bytes> startSymbols,            ref UnsafeList<RichTextSymbol64Bytes> endSymbols,            int startTextUtf8Length,            int endTextUtf8Length,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString64Bytes result)        {            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var slicedText1 = SliceSymbols(ref endSymbols, 0, currentTextLength, out var length1);            var slicedText2 = SliceSymbols(ref startSymbols, currentTextLength + 1, length - 1, out var length2);            result = new FixedString64Bytes();            result.Append(slicedText1);            result.Append(slicedText2);            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - (length1 + length2));        }        unsafe static void FillScrambleChars(            ref FixedString64Bytes target,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            int count)        {            if (scrambleMode == ScrambleMode.None) return;            if (randomState.state == 0) randomState.InitState();            if (scrambleMode == ScrambleMode.Custom)            {                var customScrambleCharsUtf8Length = GetUtf8CharCount(ref customScrambleChars);                for (int i = 0; i < count; i++)                {                    target.Append(GetRuneOf(ref customScrambleChars, randomState.NextInt(0, customScrambleCharsUtf8Length)));                }            }            else            {                for (int i = 0; i < count; i++)                {                    target.Append(GetScrambleChar(scrambleMode, ref randomState));                }            }        }        unsafe static FixedString64Bytes SliceSymbols(ref UnsafeList<RichTextSymbol64Bytes> symbols, int from, int to, out int resultRichTextLength)        {            var text = new FixedString64Bytes();            RichTextSymbol64Bytes* symbolsPtr = symbols.Ptr;            var offset = 0;            var tagIndent = 0;            resultRichTextLength = 0;            for (int i = 0; i < symbols.Length; i++)            {                RichTextSymbol64Bytes* symbol = symbolsPtr + i;                switch (symbol->Type)                {                    case RichTextSymbolType.Text:                        var enumerator = symbol->Text.GetEnumerator();                        while (enumerator.MoveNext())                        {                            var current = enumerator.Current;                            if (from <= offset && offset < to)                            {                                text.Append(current);                                resultRichTextLength++;                            }                            offset++;                            if (offset >= to && tagIndent == 0) goto LOOP_END;                        }                        break;                    case RichTextSymbolType.TagStart:                        text.Append(symbol->Text);                        tagIndent++;                        break;                    case RichTextSymbolType.TagEnd:                        text.Append(symbol->Text);                        tagIndent--;                        if (offset >= to && tagIndent == 0) goto LOOP_END;                        break;                }            }        LOOP_END:            return text;        }        [BurstCompile]        public static int GetUtf8CharCount(ref FixedString128Bytes runes)        {            int length = 0;            var enumerator = runes.GetEnumerator();            while (enumerator.MoveNext()) length++;            return length;        }        static Unicode.Rune GetRuneOf(ref FixedString128Bytes text, int charIndex)        {            int index = 0;            var enumerator = text.GetEnumerator();            while (enumerator.MoveNext())            {                if (index == charIndex) return enumerator.Current;                index++;            }            return Unicode.BadRune;        }        [BurstCompile]        public static void Interpolate(ref FixedString128Bytes start, ref FixedString128Bytes end, float t, ScrambleMode scrambleMode, bool richTextEnabled, ref Random randomState, ref FixedString64Bytes customScrambleChars, out FixedString128Bytes result)        {            if (richTextEnabled)            {                RichTextParser.GetSymbols(ref start, Allocator.Temp, out var startTextSymbols, out var startTextUtf8Length);                RichTextParser.GetSymbols(ref end, Allocator.Temp, out var endTextSymbols, out var endTextUtf8Length);                FillRichText(ref startTextSymbols, ref endTextSymbols, startTextUtf8Length, endTextUtf8Length, t, scrambleMode, ref randomState, ref customScrambleChars, out result);                startTextSymbols.Dispose();                endTextSymbols.Dispose();            }            else            {                FillText(ref start, ref end, t, scrambleMode, ref randomState, ref customScrambleChars, out result);            }        }        unsafe static void FillText(            ref FixedString128Bytes start,            ref FixedString128Bytes end,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString128Bytes result)        {            var startTextUtf8Length = GetUtf8CharCount(ref start);            var endTextUtf8Length = GetUtf8CharCount(ref end);            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var enumeratorStart = start.GetEnumerator();            var enumeratorEnd = end.GetEnumerator();            result = new();                        for (int i = 0; i < length; i++)            {                var startMoveNext = enumeratorStart.MoveNext();                var endMoveNext = enumeratorEnd.MoveNext();                if (i < currentTextLength)                {                    if (endMoveNext)                    {                        result.Append(enumeratorEnd.Current);                    }                }                else                {                    if (startMoveNext)                    {                        result.Append(enumeratorStart.Current);                    }                }            }            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - currentTextLength);        }        unsafe static void FillRichText(            ref UnsafeList<RichTextSymbol128Bytes> startSymbols,            ref UnsafeList<RichTextSymbol128Bytes> endSymbols,            int startTextUtf8Length,            int endTextUtf8Length,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString128Bytes result)        {            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var slicedText1 = SliceSymbols(ref endSymbols, 0, currentTextLength, out var length1);            var slicedText2 = SliceSymbols(ref startSymbols, currentTextLength + 1, length - 1, out var length2);            result = new FixedString128Bytes();            result.Append(slicedText1);            result.Append(slicedText2);            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - (length1 + length2));        }        unsafe static void FillScrambleChars(            ref FixedString128Bytes target,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            int count)        {            if (scrambleMode == ScrambleMode.None) return;            if (randomState.state == 0) randomState.InitState();            if (scrambleMode == ScrambleMode.Custom)            {                var customScrambleCharsUtf8Length = GetUtf8CharCount(ref customScrambleChars);                for (int i = 0; i < count; i++)                {                    target.Append(GetRuneOf(ref customScrambleChars, randomState.NextInt(0, customScrambleCharsUtf8Length)));                }            }            else            {                for (int i = 0; i < count; i++)                {                    target.Append(GetScrambleChar(scrambleMode, ref randomState));                }            }        }        unsafe static FixedString128Bytes SliceSymbols(ref UnsafeList<RichTextSymbol128Bytes> symbols, int from, int to, out int resultRichTextLength)        {            var text = new FixedString128Bytes();            RichTextSymbol128Bytes* symbolsPtr = symbols.Ptr;            var offset = 0;            var tagIndent = 0;            resultRichTextLength = 0;            for (int i = 0; i < symbols.Length; i++)            {                RichTextSymbol128Bytes* symbol = symbolsPtr + i;                switch (symbol->Type)                {                    case RichTextSymbolType.Text:                        var enumerator = symbol->Text.GetEnumerator();                        while (enumerator.MoveNext())                        {                            var current = enumerator.Current;                            if (from <= offset && offset < to)                            {                                text.Append(current);                                resultRichTextLength++;                            }                            offset++;                            if (offset >= to && tagIndent == 0) goto LOOP_END;                        }                        break;                    case RichTextSymbolType.TagStart:                        text.Append(symbol->Text);                        tagIndent++;                        break;                    case RichTextSymbolType.TagEnd:                        text.Append(symbol->Text);                        tagIndent--;                        if (offset >= to && tagIndent == 0) goto LOOP_END;                        break;                }            }        LOOP_END:            return text;        }        [BurstCompile]        public static int GetUtf8CharCount(ref FixedString512Bytes runes)        {            int length = 0;            var enumerator = runes.GetEnumerator();            while (enumerator.MoveNext()) length++;            return length;        }        static Unicode.Rune GetRuneOf(ref FixedString512Bytes text, int charIndex)        {            int index = 0;            var enumerator = text.GetEnumerator();            while (enumerator.MoveNext())            {                if (index == charIndex) return enumerator.Current;                index++;            }            return Unicode.BadRune;        }        [BurstCompile]        public static void Interpolate(ref FixedString512Bytes start, ref FixedString512Bytes end, float t, ScrambleMode scrambleMode, bool richTextEnabled, ref Random randomState, ref FixedString64Bytes customScrambleChars, out FixedString512Bytes result)        {            if (richTextEnabled)            {                RichTextParser.GetSymbols(ref start, Allocator.Temp, out var startTextSymbols, out var startTextUtf8Length);                RichTextParser.GetSymbols(ref end, Allocator.Temp, out var endTextSymbols, out var endTextUtf8Length);                FillRichText(ref startTextSymbols, ref endTextSymbols, startTextUtf8Length, endTextUtf8Length, t, scrambleMode, ref randomState, ref customScrambleChars, out result);                startTextSymbols.Dispose();                endTextSymbols.Dispose();            }            else            {                FillText(ref start, ref end, t, scrambleMode, ref randomState, ref customScrambleChars, out result);            }        }        unsafe static void FillText(            ref FixedString512Bytes start,            ref FixedString512Bytes end,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString512Bytes result)        {            var startTextUtf8Length = GetUtf8CharCount(ref start);            var endTextUtf8Length = GetUtf8CharCount(ref end);            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var enumeratorStart = start.GetEnumerator();            var enumeratorEnd = end.GetEnumerator();            result = new();                        for (int i = 0; i < length; i++)            {                var startMoveNext = enumeratorStart.MoveNext();                var endMoveNext = enumeratorEnd.MoveNext();                if (i < currentTextLength)                {                    if (endMoveNext)                    {                        result.Append(enumeratorEnd.Current);                    }                }                else                {                    if (startMoveNext)                    {                        result.Append(enumeratorStart.Current);                    }                }            }            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - currentTextLength);        }        unsafe static void FillRichText(            ref UnsafeList<RichTextSymbol512Bytes> startSymbols,            ref UnsafeList<RichTextSymbol512Bytes> endSymbols,            int startTextUtf8Length,            int endTextUtf8Length,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString512Bytes result)        {            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var slicedText1 = SliceSymbols(ref endSymbols, 0, currentTextLength, out var length1);            var slicedText2 = SliceSymbols(ref startSymbols, currentTextLength + 1, length - 1, out var length2);            result = new FixedString512Bytes();            result.Append(slicedText1);            result.Append(slicedText2);            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - (length1 + length2));        }        unsafe static void FillScrambleChars(            ref FixedString512Bytes target,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            int count)        {            if (scrambleMode == ScrambleMode.None) return;            if (randomState.state == 0) randomState.InitState();            if (scrambleMode == ScrambleMode.Custom)            {                var customScrambleCharsUtf8Length = GetUtf8CharCount(ref customScrambleChars);                for (int i = 0; i < count; i++)                {                    target.Append(GetRuneOf(ref customScrambleChars, randomState.NextInt(0, customScrambleCharsUtf8Length)));                }            }            else            {                for (int i = 0; i < count; i++)                {                    target.Append(GetScrambleChar(scrambleMode, ref randomState));                }            }        }        unsafe static FixedString512Bytes SliceSymbols(ref UnsafeList<RichTextSymbol512Bytes> symbols, int from, int to, out int resultRichTextLength)        {            var text = new FixedString512Bytes();            RichTextSymbol512Bytes* symbolsPtr = symbols.Ptr;            var offset = 0;            var tagIndent = 0;            resultRichTextLength = 0;            for (int i = 0; i < symbols.Length; i++)            {                RichTextSymbol512Bytes* symbol = symbolsPtr + i;                switch (symbol->Type)                {                    case RichTextSymbolType.Text:                        var enumerator = symbol->Text.GetEnumerator();                        while (enumerator.MoveNext())                        {                            var current = enumerator.Current;                            if (from <= offset && offset < to)                            {                                text.Append(current);                                resultRichTextLength++;                            }                            offset++;                            if (offset >= to && tagIndent == 0) goto LOOP_END;                        }                        break;                    case RichTextSymbolType.TagStart:                        text.Append(symbol->Text);                        tagIndent++;                        break;                    case RichTextSymbolType.TagEnd:                        text.Append(symbol->Text);                        tagIndent--;                        if (offset >= to && tagIndent == 0) goto LOOP_END;                        break;                }            }        LOOP_END:            return text;        }        [BurstCompile]        public static int GetUtf8CharCount(ref FixedString4096Bytes runes)        {            int length = 0;            var enumerator = runes.GetEnumerator();            while (enumerator.MoveNext()) length++;            return length;        }        static Unicode.Rune GetRuneOf(ref FixedString4096Bytes text, int charIndex)        {            int index = 0;            var enumerator = text.GetEnumerator();            while (enumerator.MoveNext())            {                if (index == charIndex) return enumerator.Current;                index++;            }            return Unicode.BadRune;        }        [BurstCompile]        public static void Interpolate(ref FixedString4096Bytes start, ref FixedString4096Bytes end, float t, ScrambleMode scrambleMode, bool richTextEnabled, ref Random randomState, ref FixedString64Bytes customScrambleChars, out FixedString4096Bytes result)        {            if (richTextEnabled)            {                RichTextParser.GetSymbols(ref start, Allocator.Temp, out var startTextSymbols, out var startTextUtf8Length);                RichTextParser.GetSymbols(ref end, Allocator.Temp, out var endTextSymbols, out var endTextUtf8Length);                FillRichText(ref startTextSymbols, ref endTextSymbols, startTextUtf8Length, endTextUtf8Length, t, scrambleMode, ref randomState, ref customScrambleChars, out result);                startTextSymbols.Dispose();                endTextSymbols.Dispose();            }            else            {                FillText(ref start, ref end, t, scrambleMode, ref randomState, ref customScrambleChars, out result);            }        }        unsafe static void FillText(            ref FixedString4096Bytes start,            ref FixedString4096Bytes end,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString4096Bytes result)        {            var startTextUtf8Length = GetUtf8CharCount(ref start);            var endTextUtf8Length = GetUtf8CharCount(ref end);            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var enumeratorStart = start.GetEnumerator();            var enumeratorEnd = end.GetEnumerator();            result = new();                        for (int i = 0; i < length; i++)            {                var startMoveNext = enumeratorStart.MoveNext();                var endMoveNext = enumeratorEnd.MoveNext();                if (i < currentTextLength)                {                    if (endMoveNext)                    {                        result.Append(enumeratorEnd.Current);                    }                }                else                {                    if (startMoveNext)                    {                        result.Append(enumeratorStart.Current);                    }                }            }            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - currentTextLength);        }        unsafe static void FillRichText(            ref UnsafeList<RichTextSymbol4096Bytes> startSymbols,            ref UnsafeList<RichTextSymbol4096Bytes> endSymbols,            int startTextUtf8Length,            int endTextUtf8Length,            float t,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            out FixedString4096Bytes result)        {            var length = math.max(startTextUtf8Length, endTextUtf8Length);            var currentTextLength = (int)math.round(length * t);            var slicedText1 = SliceSymbols(ref endSymbols, 0, currentTextLength, out var length1);            var slicedText2 = SliceSymbols(ref startSymbols, currentTextLength + 1, length - 1, out var length2);            result = new FixedString4096Bytes();            result.Append(slicedText1);            result.Append(slicedText2);            FillScrambleChars(ref result, scrambleMode, ref randomState, ref customScrambleChars, length - (length1 + length2));        }        unsafe static void FillScrambleChars(            ref FixedString4096Bytes target,            ScrambleMode scrambleMode,            ref Random randomState,            ref FixedString64Bytes customScrambleChars,            int count)        {            if (scrambleMode == ScrambleMode.None) return;            if (randomState.state == 0) randomState.InitState();            if (scrambleMode == ScrambleMode.Custom)            {                var customScrambleCharsUtf8Length = GetUtf8CharCount(ref customScrambleChars);                for (int i = 0; i < count; i++)                {                    target.Append(GetRuneOf(ref customScrambleChars, randomState.NextInt(0, customScrambleCharsUtf8Length)));                }            }            else            {                for (int i = 0; i < count; i++)                {                    target.Append(GetScrambleChar(scrambleMode, ref randomState));                }            }        }        unsafe static FixedString4096Bytes SliceSymbols(ref UnsafeList<RichTextSymbol4096Bytes> symbols, int from, int to, out int resultRichTextLength)        {            var text = new FixedString4096Bytes();            RichTextSymbol4096Bytes* symbolsPtr = symbols.Ptr;            var offset = 0;            var tagIndent = 0;            resultRichTextLength = 0;            for (int i = 0; i < symbols.Length; i++)            {                RichTextSymbol4096Bytes* symbol = symbolsPtr + i;                switch (symbol->Type)                {                    case RichTextSymbolType.Text:                        var enumerator = symbol->Text.GetEnumerator();                        while (enumerator.MoveNext())                        {                            var current = enumerator.Current;                            if (from <= offset && offset < to)                            {                                text.Append(current);                                resultRichTextLength++;                            }                            offset++;                            if (offset >= to && tagIndent == 0) goto LOOP_END;                        }                        break;                    case RichTextSymbolType.TagStart:                        text.Append(symbol->Text);                        tagIndent++;                        break;                    case RichTextSymbolType.TagEnd:                        text.Append(symbol->Text);                        tagIndent--;                        if (offset >= to && tagIndent == 0) goto LOOP_END;                        break;                }            }        LOOP_END:            return text;        }    }}
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