Maria_AnimationEventIDs.cs 255 B

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  1. namespace GPUECSAnimationBaker.Engine.AnimatorSystem
  2. {
  3. public enum AnimationEventIdsMaria
  4. {
  5. OutwardSlash_SlashHit = 0,
  6. InwardSlash_SlashHit = 1,
  7. Fight_Block = 2,
  8. Fight_SlashHit = 3,
  9. Fight_StabHit = 4
  10. }
  11. }