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							- using System;
 
- using UnityEngine;
 
- namespace Utility.CTween
 
- {
 
-     public class CustomTweener
 
-     {
 
-         public AnimationCurve AnimationCurve = CustomTweenManager.AnimationCurveLibrary.Line;
 
-         public Action OnCompleteAction;
 
-         public Action OnUpdateAction; 
 
-         public Action<object> OnUpdateAndValueAction;
 
-         public Action OnDestroyAction;
 
-         public float Duration;
 
-         protected bool _isKilled;
 
-         protected bool _isPause;
 
-         protected bool _isComplete;
 
-         protected bool _isPlaying;
 
-         protected float _tempTimer;
 
-         
 
-         
 
-         public bool IsLoop;
 
-         public bool IsPlaying
 
-         {
 
-             get => _isPlaying;
 
-         }
 
-         protected float _curTime;
 
-         /// <summary>
 
-         /// 完成后是否自动销毁
 
-         /// </summary>
 
-         public bool AutoDispose = true;
 
-         public void Pause()
 
-         {
 
-             _isPlaying = false;
 
-             _isPause = true;
 
-         }
 
-         
 
-         public void Play()
 
-         {
 
-             _isPlaying = true;
 
-             _isPause = false;
 
-         }
 
-         public void Start()
 
-         {
 
-             _isPause = true;
 
-         }
 
-         public virtual void Update()
 
-         {
 
-         }
 
-         /// <summary>
 
-         /// 被杀死后补间将会被回收
 
-         /// </summary>
 
-         public async void Kill(bool isComplete = false)
 
-         {
 
-             if (_isKilled)
 
-             {
 
-                 return;
 
-             }
 
-             if (isComplete)
 
-             {
 
-                 OnCompleteAction?.Invoke();
 
-             }
 
-             _isKilled = true;
 
-             Dispose();
 
-         }
 
-         public virtual void Dispose()
 
-         {
 
-             _tempTimer = 0;
 
-             _curTime = 0;
 
-             Duration = 0;
 
-             _isPause = false;
 
-             _isComplete = false;
 
-             IsLoop = false;
 
-             AutoDispose = true;
 
-             OnCompleteAction = null;
 
-             OnUpdateAction = null;
 
-             OnUpdateAndValueAction = null;
 
-         }
 
-     }
 
-     public delegate T CustomGetter<out T>();
 
-     public delegate void CustomSetter<in T>(T pNewValue);
 
- }
 
 
  |