- using System;
 
- using UnityEngine;
 
- namespace UnityUIPlayables
 
- {
 
-     [Serializable]
 
-     public class GraphicAnimationBehaviour : AnimationBehaviour
 
-     {
 
-         [SerializeField] private GraphicAnimationValue _startValue;
 
-         [SerializeField] private GraphicAnimationValue _endValue;
 
-         public GraphicAnimationValue StartValue => _startValue;
 
-         public GraphicAnimationValue EndValue => _endValue;
 
-     }
 
- }
 
 
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