| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102 | 
							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using UnityEngine;
 
- using UnityEditor;
 
- using System;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[Serializable]
 
- 	[NodeAttributes( "Switch by Pipeline", "Functions", "Executes branch according to current pipeline", NodeAvailabilityFlags = (int)NodeAvailability.ShaderFunction )]
 
- 	public sealed class FunctionSwitchByPipeline : ParentNode
 
- 	{
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, "BiRP Surface", -1, MasterNodePortCategory.Fragment, 0 );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, "BiRP VertFrag", -1, MasterNodePortCategory.Fragment, 3 );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, "URP", -1, MasterNodePortCategory.Fragment, 1 );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, "HDRP", -1, MasterNodePortCategory.Fragment, 2 );
 
- 			AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
 
- 		}
 
- 		public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
 
- 		{
 
- 			base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
 
- 			GetInputPortByUniqueId( portId ).MatchPortToConnection();
 
- 			UpdateOutputPort();
 
- 		}
 
- 		public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
 
- 		{
 
- 			base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
 
- 			GetInputPortByUniqueId( outputPortId ).MatchPortToConnection();
 
- 			UpdateOutputPort();
 
- 		}
 
- 		void UpdateOutputPort()
 
- 		{
 
- 			switch( UIUtils.CurrentWindow.OutsideGraph.CurrentSRPType )
 
- 			{
 
- 				case TemplateSRPType.BiRP:
 
- 				{
 
- 					InputPort port = UIUtils.CurrentWindow.OutsideGraph.IsStandardSurface ? GetInputPortByUniqueId( 0 ) : GetInputPortByUniqueId( 3 );
 
- 					m_outputPorts[ 0 ].ChangeType( port.DataType, false );
 
- 				}
 
- 				break;
 
- 				case TemplateSRPType.URP:
 
- 				{
 
- 					InputPort port = GetInputPortByUniqueId( 1 );
 
- 					m_outputPorts[ 0 ].ChangeType( port.DataType, false );
 
- 				}
 
- 				break;
 
- 				case TemplateSRPType.HDRP:
 
- 				{
 
- 					InputPort port = GetInputPortByUniqueId( 2 );
 
- 					m_outputPorts[ 0 ].ChangeType( port.DataType, false );
 
- 				}
 
- 				break;
 
- 			}
 
- 		}
 
- 		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
 
- 		{
 
- 			base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
 
- 			switch( dataCollector.CurrentSRPType )
 
- 			{
 
- 				case TemplateSRPType.BiRP:
 
- 				{
 
- 					InputPort port = UIUtils.CurrentWindow.OutsideGraph.IsStandardSurface ? GetInputPortByUniqueId( 0 ) : GetInputPortByUniqueId( 3 );
 
- 					return port.GeneratePortInstructions( ref dataCollector );
 
- 				}
 
- 				case TemplateSRPType.URP:
 
- 				{
 
- 					InputPort port = GetInputPortByUniqueId( 1 );
 
- 					return port.GeneratePortInstructions( ref dataCollector );
 
- 				}
 
- 				case TemplateSRPType.HDRP:
 
- 				{
 
- 					InputPort port = GetInputPortByUniqueId( 2 );
 
- 					return port.GeneratePortInstructions( ref dataCollector );
 
- 				}
 
- 			}
 
- 			return "0";
 
- 		}
 
- 		public override void RefreshExternalReferences()
 
- 		{
 
- 			base.RefreshExternalReferences();
 
- 			if( UIUtils.CurrentShaderVersion() < 16303 )
 
- 			{
 
- 				InputPort standardPort = GetInputPortByUniqueId( 0 );
 
- 				if( standardPort.IsConnected )
 
- 				{
 
- 					UIUtils.SetConnection( UniqueId, 3, standardPort.GetConnection().NodeId, standardPort.GetConnection().PortId );
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- }
 
 
  |