DivineSenceInfoPanel.cs 9.2 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using UnityEngine;
  10. using Utility;
  11. namespace Fort23.Mono
  12. {
  13. [UIBinding(prefab = "DivineSenceInfoPanel")]
  14. public partial class DivineSenceInfoPanel : UIPanel
  15. {
  16. private Action<int, List<ItemInfo>> callback;
  17. private int useCount = 0;
  18. List<ItemInfo> useItems = new List<ItemInfo>();
  19. List<DivineSenceInfoBtnWidget> _divineSenceInfoBtnWidgets = new List<DivineSenceInfoBtnWidget>();
  20. private int maxCount;
  21. private DivineSenseConfig divineSenseConfig;
  22. private void Init()
  23. {
  24. isAddStack = true;
  25. }
  26. public override CTask GetFocus()
  27. {
  28. AppBarPanel.OpenPanel(this);
  29. return base.GetFocus();
  30. }
  31. protected override void AddEvent()
  32. {
  33. }
  34. protected override void DelEvent()
  35. {
  36. }
  37. public override void AddButtonEvent()
  38. {
  39. Btn_Ok.onClick.AddListener(() =>
  40. {
  41. useItems.Clear();
  42. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  43. {
  44. if (senceInfoBtnWidget.type == 2 && senceInfoBtnWidget.ItemInfo != null)
  45. {
  46. useItems.Add(senceInfoBtnWidget.ItemInfo);
  47. }
  48. }
  49. callback?.Invoke(useCount, useItems);
  50. UIManager.Instance.HideUIUIPanel(this);
  51. });
  52. Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  53. Slider_Count.onValueChanged.AddListener((c) => { Slider_Count_OnValueChanged(c); });
  54. Btn_Tip.onClick.AddListener(() => { DivineSenceLevelPreviewPanel.OpenPanel(); });
  55. Btn_Event.onClick.AddListener(async () =>
  56. {
  57. await DivineSenceEventPreviewPanel.OpenPanel();
  58. UIManager.Instance.HideUIUIPanel(this,isBreadcrumbBarPanel:false);
  59. });
  60. }
  61. private void Slider_Count_OnValueChanged(float value)
  62. {
  63. useCount = (int)value;
  64. Text_Count.text = LanguageManager.Instance.Text(10253, value);
  65. // Text_shenshishangxian.text = $"({EventSystemManager.Instance.GetShenShiCount()}<color=green>+{value}</color>/{maxCount})";
  66. Text_shenshishangxian.text = $"({EventSystemManager.Instance.GetShenShiCount() + value}/{maxCount})";
  67. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  68. {
  69. senceInfoBtnWidget.UpdateItermCount(useCount);
  70. }
  71. }
  72. public async void CustomInit(Action<int, List<ItemInfo>> callback)
  73. {
  74. if (PlayerGuideManager.Instance.GuideIsCanDo(2, 1))
  75. {
  76. PlayerGuideManager.Instance.NextGuide();
  77. }
  78. if (PlayerGuideManager.Instance.GuideIsCanDo(3, 1))
  79. {
  80. PlayerGuideManager.Instance.NextGuide();
  81. }
  82. _divineSenceInfoBtnWidgets.Clear();
  83. divineSenseConfig =
  84. ConfigComponent.Instance.Get<DivineSenseConfig>(AccountFileInfo.Instance.playerData.divineSenseLevel);
  85. HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
  86. Text_Level.text =
  87. LanguageManager.Instance.Text(10251, AccountFileInfo.Instance.playerData.divineSenseLevel);
  88. Text_Exp.text = $"{AccountFileInfo.Instance.playerData.divineSenseexp}/{divineSenseConfig.exp}";
  89. Slider_Exp.maxValue = divineSenseConfig.exp;
  90. Slider_Exp.value = AccountFileInfo.Instance.playerData.divineSenseexp;
  91. int count = (int)(AccountFileInfo.Instance.playerData.divineSensePoint /
  92. PlayerManager.Instance.gameConstantConfig.DetectEventCount);
  93. maxCount = heroPowerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  94. maxCount = maxCount > divineSenseConfig.MaxNum ? divineSenseConfig.MaxNum : maxCount;
  95. count = count + EventSystemManager.Instance.GetShenShiCount() > maxCount
  96. ? maxCount - EventSystemManager.Instance.GetShenShiCount()
  97. : count;
  98. if (count == 1)
  99. {
  100. Slider_Count.minValue = 0;
  101. Slider_Count.maxValue = count;
  102. Slider_Count.value = count;
  103. Slider_Count.interactable = false;
  104. }
  105. else
  106. {
  107. Slider_Count.minValue = 1;
  108. Slider_Count.maxValue = count;
  109. Slider_Count.value = count;
  110. Slider_Count.interactable = true;
  111. }
  112. Slider_Count_OnValueChanged(count);
  113. List<float> probabilities = UtilTools.CalculateProbabilities(divineSenseConfig.QualityBonusChance.ToList());
  114. for (var i = 0; i < Text_qs.Count; i++)
  115. {
  116. Text_qs[i].text = $"{probabilities[i] * 100:F2}%";
  117. }
  118. DivineSenceInfoBtnWidget divineSenceInfoBtnWidget =
  119. await UIManager.Instance.CreateGComponentForObject<DivineSenceInfoBtnWidget>(
  120. DivineSenceInfoBtnWidgetGam0, null);
  121. divineSenceInfoBtnWidget.CustomInit(-1, 1);
  122. divineSenceInfoBtnWidget.OnClick = OnClick;
  123. _divineSenceInfoBtnWidgets.Add(divineSenceInfoBtnWidget);
  124. divineSenceInfoBtnWidget =
  125. await UIManager.Instance.CreateGComponentForObject<DivineSenceInfoBtnWidget>(
  126. DivineSenceInfoBtnWidgetGam1, null);
  127. divineSenceInfoBtnWidget.CustomInit(-1, 2);
  128. divineSenceInfoBtnWidget.OnClick = OnClick;
  129. _divineSenceInfoBtnWidgets.Add(divineSenceInfoBtnWidget);
  130. // divineSenceInfoBtnWidget = await UIManager.Instance.CreateGComponentForObject<DivineSenceInfoBtnWidget>(DivineSenceInfoBtnWidgetGam2, null);
  131. // divineSenceInfoBtnWidget.CustomInit(-1, 2);
  132. // divineSenceInfoBtnWidget.OnClick = OnClick;
  133. // _divineSenceInfoBtnWidgets.Add(divineSenceInfoBtnWidget);
  134. this.callback = callback;
  135. }
  136. private void OnClick(ItemWidgetBasic obj)
  137. {
  138. DivineSenceInfoBtnWidget divineSenceInfoBtnWidget = obj as DivineSenceInfoBtnWidget;
  139. if (divineSenceInfoBtnWidget.type == 1)
  140. return;
  141. List<int> selectType = new List<int>();
  142. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  143. {
  144. if (senceInfoBtnWidget != divineSenceInfoBtnWidget && senceInfoBtnWidget.type != 1 &&
  145. senceInfoBtnWidget.ItemInfo != null)
  146. {
  147. selectType.Add(senceInfoBtnWidget.ItemInfo.config.associateID);
  148. }
  149. }
  150. DivineSenceItemPanel.OpenPanel(divineSenceInfoBtnWidget.ItemInfo, selectType, (id) =>
  151. {
  152. divineSenceInfoBtnWidget.CustomInit(id, divineSenceInfoBtnWidget.type);
  153. UpdateBl();
  154. },
  155. () =>
  156. {
  157. divineSenceInfoBtnWidget.CustomInit(-1, divineSenceInfoBtnWidget.type);
  158. UpdateBl();
  159. });
  160. }
  161. public void UpdateBl()
  162. {
  163. Map<int, int> probabilitiesMap = new Map<int, int>();
  164. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  165. {
  166. if (senceInfoBtnWidget.type == 2 && senceInfoBtnWidget.ItemInfo != null &&
  167. senceInfoBtnWidget.ItemInfo.config.associateID == 6)
  168. {
  169. if (!probabilitiesMap.ContainsKey(senceInfoBtnWidget.ItemInfo.config.associateVlaue[0]))
  170. {
  171. probabilitiesMap.Add(senceInfoBtnWidget.ItemInfo.config.associateVlaue[0],
  172. senceInfoBtnWidget.ItemInfo.config.associateVlaue[1]);
  173. }
  174. else
  175. {
  176. probabilitiesMap[senceInfoBtnWidget.ItemInfo.config.associateVlaue[0]] +=
  177. senceInfoBtnWidget.ItemInfo.config.associateVlaue[1];
  178. }
  179. }
  180. senceInfoBtnWidget.UpdateItermCount(useCount);
  181. }
  182. var QualityBonusChance = divineSenseConfig.QualityBonusChance.ToList();
  183. foreach (var keyValuePair in probabilitiesMap)
  184. {
  185. QualityBonusChance[keyValuePair.Key - 1] *= keyValuePair.Value + 0.01f;
  186. }
  187. List<float> probabilities = UtilTools.CalculateProbabilities(QualityBonusChance);
  188. for (var i = 0; i < Text_qs.Count; i++)
  189. {
  190. Text_qs[i].text = $"{probabilities[i] * 100:F2}%";
  191. }
  192. }
  193. public async static CTask OpenPanel(Action<int, List<ItemInfo>> callback)
  194. {
  195. DivineSenceInfoPanel divineSenceInfoPanel =
  196. await UIManager.Instance.LoadAndOpenPanel<DivineSenceInfoPanel>(null, UILayer.Middle);
  197. divineSenceInfoPanel.CustomInit(callback);
  198. }
  199. }
  200. }