| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class BtnFaBaoWidget 	{	  #region 自定义数据 	  private RectTransform _FaBaoRoot;	  public RectTransform FaBaoRoot	   {	   get{	      if (_FaBaoRoot == null)	       {	         _FaBaoRoot  = GetUIUnit<RectTransform>("FaBaoRoot"); 	       }	      return _FaBaoRoot;	     }	   }	  private Object _Text_Tips;	  public Object Text_Tips	   {	   get{	      if (_Text_Tips == null)	       {	         _Text_Tips  = GetUIUnit<Object>("Text_Tips"); 	       }	      return _Text_Tips;	     }	   }	  private RedDotWidgetType01 _RedDotComType01;	  public RedDotWidgetType01 RedDotComType01	   {	   get{	      if (_RedDotComType01 == null)	       {	         _RedDotComType01  = GetUIUnit<RedDotWidgetType01>("RedDotComType01"); 	       }	      return _RedDotComType01;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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