| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150 | // Auto Generated Code By excel2json// Generate From Excel\ChanllegeResource.xlsx. SheetName: ChanllegeResourceusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "ChanllegeResource.json")]	public partial class ChanllegeResourceHolder : ConfigHolder<ChanllegeResource>
	{	}	[Serializable]	public struct ChanllegeResource : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///ID		/// </summary>#if !COMBAT_SERVER		public int ID;#else		public int ID{ set; get; }#endif				/// <summary>		///名称		/// </summary>#if !COMBAT_SERVER		public int name;#else		public int name{ set; get; }#endif				/// <summary>		///大类 1=论道 2=探险		/// </summary>#if !COMBAT_SERVER		public int type;#else		public int type{ set; get; }#endif				/// <summary>		///每日免费次数		/// </summary>#if !COMBAT_SERVER		public int freetime;#else		public int freetime{ set; get; }#endif				/// <summary>		///每日最大次数		/// </summary>#if !COMBAT_SERVER		public int maxtime;#else		public int maxtime{ set; get; }#endif				/// <summary>		///额外消耗道具		/// </summary>#if !COMBAT_SERVER		public int[] NeedItem;#else		public int[] NeedItem{ set; get; }#endif				/// <summary>		///额外消耗数量		/// </summary>#if !COMBAT_SERVER		public int[] itemNum;#else		public int[] itemNum{ set; get; }#endif				/// <summary>		///奖励预览道具		/// </summary>#if !COMBAT_SERVER		public int[] prizeid;#else		public int[] prizeid{ set; get; }#endif				/// <summary>		///奖励预览数量		/// </summary>#if !COMBAT_SERVER		public int[] prizeNum;#else		public int[] prizeNum{ set; get; }#endif				/// <summary>		///特殊参数类型		/// </summary>#if !COMBAT_SERVER		public int paraType;#else		public int paraType{ set; get; }#endif				/// <summary>		///特殊参数值1		/// </summary>#if !COMBAT_SERVER		public int[] para1;#else		public int[] para1{ set; get; }#endif				/// <summary>		///特殊参数值2		/// </summary>#if !COMBAT_SERVER		public int[] para2;#else		public int[] para2{ set; get; }#endif				/// <summary>		///特殊参数值3		/// </summary>#if !COMBAT_SERVER		public int[] para3;#else		public int[] para3{ set; get; }#endif			}}// End of Auto Generated Code
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